[O] better polyfill load

pull/55/head
Clansty 2024-09-28 15:31:58 +08:00
parent 74e39c437d
commit 24ecaab570
No known key found for this signature in database
GPG Key ID: 3A6BE8BAF2EDE134
2 changed files with 108 additions and 58 deletions

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@ -1,5 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Reflection; using System.Reflection;
using HarmonyLib; using HarmonyLib;
using MAI2.Util; using MAI2.Util;
@ -11,70 +10,76 @@ using UnityEngine;
namespace AquaMai.Fix; namespace AquaMai.Fix;
[HarmonyPatch]
public class DebugFeature public class DebugFeature
{ {
public static bool IsPatchingSkipped { get; private set; } public static bool IsPolyfill { get; private set; }
private static bool isPause; private static GameProcess _gameProcess;
private static double timer; private static MovieController _gameMovie;
private static GameMonitor[] _monitors;
private static object _debugFeatureOriginal;
public static IEnumerable<MethodBase> TargetMethods() [HarmonyPatch(typeof(GameProcess), "OnStart")]
[HarmonyPostfix]
public static void Init(GameProcess __instance, MovieController ____gameMovie, GameMonitor[] ____monitors)
{ {
var original = typeof(GameProcess).GetField("debugFeature", BindingFlags.NonPublic | BindingFlags.Instance); _gameProcess = __instance;
if (original is not null) _gameMovie = ____gameMovie;
{ _monitors = ____monitors;
MelonLogger.Msg("[DebugFeature] Skipped because already included");
IsPatchingSkipped = true;
return [];
}
return [AccessTools.Method(typeof(GameProcess), "OnUpdate")];
} }
public static void Postfix(GameProcess __instance, byte ____sequence, MovieController ____gameMovie, GameMonitor[] ____monitors) public static void DoCustomPatch(HarmonyLib.Harmony h)
{ {
if (____sequence != 4) return; var original = typeof(GameProcess).GetField("debugFeature", BindingFlags.NonPublic | BindingFlags.Instance);
// GameSequence.Play if (original is null)
if (!isPause)
{ {
timer += GameManager.GetGameMSecAddD(); MelonLogger.Msg(" > [DebugFeature] Running Polyfill");
IsPolyfill = true;
h.PatchAll(typeof(PolyFill));
}
else
{
MelonLogger.Msg(" > [DebugFeature] Already included");
h.PatchAll(typeof(GetOriginal));
}
}
public static void SetPause(bool pause)
{
if (IsPolyfill)
{
PolyFill.isPause = pause;
}
else
{
var debugFeatureClass = typeof(GameProcess).GetNestedType("DebugFeature", BindingFlags.Instance | BindingFlags.NonPublic);
debugFeatureClass?.GetField("_debugPause", BindingFlags.Instance | BindingFlags.NonPublic)?.SetValue(_debugFeatureOriginal, pause);
} }
if (Input.GetKeyDown(KeyCode.Home)) SoundManager.PauseMusic(pause);
_gameMovie.Pause(pause);
NotesManager.Pause(pause);
}
[HarmonyPatch]
private static class GetOriginal
{
[HarmonyPatch(typeof(GameProcess), "OnStart")]
[HarmonyPostfix]
public static void Postfix(object ___debugFeature)
{ {
GameManager.AutoPlay = (GameManager.AutoPlayMode)((int)(GameManager.AutoPlay + 1) % Enum.GetNames(typeof(GameManager.AutoPlayMode)).Length); _debugFeatureOriginal = ___debugFeature;
} }
else if (Input.GetKeyDown(KeyCode.Return)) }
[HarmonyPatch]
private static class PolyFill
{
public static bool isPause;
public static double timer;
public static void DebugTimeSkip(int addMsec)
{ {
isPause = !isPause; _gameMovie.Pause(pauseFlag: true);
SoundManager.PauseMusic(isPause);
____gameMovie.Pause(isPause);
NotesManager.Pause(isPause);
}
else if (DebugInput.GetKeyDown(KeyCode.LeftArrow) || DebugInput.GetKeyDown(KeyCode.RightArrow))
{
var num23 = 0;
if (DebugInput.GetKeyDown(KeyCode.LeftArrow))
{
num23 = -1000;
}
if (DebugInput.GetKeyDown(KeyCode.RightArrow))
{
num23 = 1000;
}
int addMsec = ((!DebugInput.GetKey(KeyCode.LeftShift) && !DebugInput.GetKey(KeyCode.RightShift)) ? ((!DebugInput.GetKey(KeyCode.LeftControl) && !DebugInput.GetKey(KeyCode.RightControl)) ? num23 : (num23 * 10)) : (num23 * 5));
Singleton<GamePlayManager>.Instance.Initialize();
DebugTimeSkip(addMsec);
}
return;
void DebugTimeSkip(int addMsec)
{
____gameMovie.Pause(pauseFlag: true);
NotesManager.Pause(true); NotesManager.Pause(true);
if (addMsec >= 0) if (addMsec >= 0)
{ {
@ -85,11 +90,11 @@ public class DebugFeature
timer = timer + addMsec >= 0.0 ? timer + addMsec : 0.0; timer = timer + addMsec >= 0.0 ? timer + addMsec : 0.0;
} }
____gameMovie.SetSeekFrame(timer); _gameMovie.SetSeekFrame(timer);
SoundManager.SeekMusic((int)timer); SoundManager.SeekMusic((int)timer);
for (int i = 0; i < ____monitors.Length; i++) for (int i = 0; i < _monitors.Length; i++)
{ {
____monitors[i].Seek((int)timer); _monitors[i].Seek((int)timer);
} }
// magic number, dont know why // magic number, dont know why
@ -98,14 +103,55 @@ public class DebugFeature
if (!isPause) if (!isPause)
{ {
SoundManager.PauseMusic(pause: false); SoundManager.PauseMusic(pause: false);
____gameMovie.Pause(pauseFlag: false); _gameMovie.Pause(pauseFlag: false);
} }
else else
{ {
____gameMovie.Pause(pauseFlag: true); _gameMovie.Pause(pauseFlag: true);
} }
__instance.UpdateNotes(); _gameProcess.UpdateNotes();
}
[HarmonyPatch(typeof(GameProcess), "OnUpdate")]
[HarmonyPostfix]
public static void Postfix(byte ____sequence)
{
if (____sequence != 4) return;
// GameSequence.Play
if (!isPause)
{
timer += GameManager.GetGameMSecAddD();
}
if (Input.GetKeyDown(KeyCode.Home))
{
GameManager.AutoPlay = (GameManager.AutoPlayMode)((int)(GameManager.AutoPlay + 1) % Enum.GetNames(typeof(GameManager.AutoPlayMode)).Length);
}
else if (Input.GetKeyDown(KeyCode.Return))
{
isPause = !isPause;
SoundManager.PauseMusic(isPause);
_gameMovie.Pause(isPause);
NotesManager.Pause(isPause);
}
else if (DebugInput.GetKeyDown(KeyCode.LeftArrow) || DebugInput.GetKeyDown(KeyCode.RightArrow))
{
var num23 = 0;
if (DebugInput.GetKeyDown(KeyCode.LeftArrow))
{
num23 = -1000;
}
if (DebugInput.GetKeyDown(KeyCode.RightArrow))
{
num23 = 1000;
}
int addMsec = ((!DebugInput.GetKey(KeyCode.LeftShift) && !DebugInput.GetKey(KeyCode.RightShift)) ? ((!DebugInput.GetKey(KeyCode.LeftControl) && !DebugInput.GetKey(KeyCode.RightControl)) ? num23 : (num23 * 10)) : (num23 * 5));
Singleton<GamePlayManager>.Instance.Initialize();
DebugTimeSkip(addMsec);
}
} }
} }
} }

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@ -1,5 +1,6 @@
using System; using System;
using System.IO; using System.IO;
using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using AquaMai.Fix; using AquaMai.Fix;
using AquaMai.Helpers; using AquaMai.Helpers;
@ -35,6 +36,9 @@ namespace AquaMai
{ {
Patch(nested); Patch(nested);
} }
var customMethod = type.GetMethod("DoCustomPatch", BindingFlags.Public | BindingFlags.Static);
customMethod?.Invoke(null, [HarmonyInstance]);
} }
catch (Exception e) catch (Exception e)
{ {