From 271ef9bf00d0da92f56fd8be013f8acdc1c08d13 Mon Sep 17 00:00:00 2001 From: Clansty Date: Thu, 3 Oct 2024 16:40:51 +0800 Subject: [PATCH] [F] SinglePlayer without remove mask --- AquaMai/Fix/BasicFix.cs | 16 ++++++++-------- AquaMai/UX/SinglePlayer.cs | 1 + 2 files changed, 9 insertions(+), 8 deletions(-) diff --git a/AquaMai/Fix/BasicFix.cs b/AquaMai/Fix/BasicFix.cs index 3a6e10b8..98d33336 100644 --- a/AquaMai/Fix/BasicFix.cs +++ b/AquaMai/Fix/BasicFix.cs @@ -47,14 +47,6 @@ public class BasicFix return false; } - [HarmonyPrefix] - [HarmonyPatch(typeof(NetHttpClient), "CheckServerHash")] - private static bool CheckServerHash(ref bool __result) - { - __result = true; - return false; - } - [HarmonyPrefix] [HarmonyPatch(typeof(GameManager), "CalcSpecialNum")] private static bool CalcSpecialNum(ref int __result) @@ -81,4 +73,12 @@ public class BasicFix break; } } + + [HarmonyPrefix] + [HarmonyPatch(typeof(NetHttpClient), "CheckServerHash")] + private static bool CheckServerHash(ref bool __result) + { + __result = true; + return false; + } } diff --git a/AquaMai/UX/SinglePlayer.cs b/AquaMai/UX/SinglePlayer.cs index 8f419914..476f3ecf 100644 --- a/AquaMai/UX/SinglePlayer.cs +++ b/AquaMai/UX/SinglePlayer.cs @@ -20,6 +20,7 @@ namespace AquaMai.UX { left.transform.position = Vector3.zero; right.localScale = Vector3.zero; + GameObject.Find("Mask").transform.position = new Vector3(540f, 0f, 0f); } [HarmonyPrefix]