using Manager.MaiStudio; using HarmonyLib; namespace AquaMai.Cheat { public class MapUnlock { // For any map, return the event ID 1 to unlock it [HarmonyPrefix] [HarmonyPatch(typeof(MapData), "get_OpenEventId")] public static bool get_OpenEventId(ref StringID __result) { var id = new Manager.MaiStudio.Serialize.StringID { id = 1, str = "無期限常時解放" }; var sid = new StringID(); sid.Init(id); __result = sid; return false; } } }