## This is a configuration file which included in the Aqua Server package. ## AimeDb server setting aimedb.server.enable=true aimedb.server.port=22345 ## Billing server setting billing.server.enable=true billing.server.port=8443 ## Server host & port return to client when boot up. ## By default the same address and port from the client connection is returned. ## Please notice most games won't work with localhost or 127.0.0.1 #allnet.server.host=localhost #allnet.server.port=80 ## This is for some games that use shop name for in-game functions. ## Specify the place name here if you need it. By default it is empty. #allnet.server.place-name= ## This enables client serial validation during power on request using keychip table in database. ## Only enable this if you know what you are doing. #allnet.server.check-keychip=false ## Http Server Port ## Only change this if you have a reverse proxy running. ## The game rely on 80 port for boot up command server.port=80 ## Static file server ## This is used to server static files in /web/ directory, which is Aquaviewer aquaviewer.server.enable=true ## Chunithm ## This enables team function if you set team name here. Leave this blank to disable it. game.chunithm.team-name= ## Chusan ## The version of your client data. If this doesn't match with your game, you will not be able to play some game modes. ## Match this with data.conf file in latest option. ## For example, if data.conf says "VerMajor = 2, VerMinor = 5, VerRelease = 4" then this need to be 2.05.04 game.chusan.version=2.00.00 ## The version of your client rom. Same applies as above. ## Match this with version in "Game system information" of test menu. game.chusan.rom-version=2.00.01 ## This enables team function if you set team name here. Leave this blank to disable it. game.chusan.team-name= ## This enables user use login bonus function if set to true. game.chusan.loginbonus-enable=false ## Ongeki ## The version of your client. Match this with DataConfig.xml file in latest option. (only if bright memory and up) ## For example, if DataConfig.xml says "1, 35, 1" then this need to be 1.35.01 game.ongeki.version=1.05.00 ## Limit rival list size for per user, it will be unlimited if this value <= 0 (CAUTION!). game.ongeki.rival.rivals-max-count=10 ## Maimai DX ## Set this true if you are using old version of Splash network patch and have no other choice. ## This is a dirty workaround. If enabled, you probably won't able to play other versions. game.maimai2.splash-old-patch=false ## Allow users take photo as their avatar/portrait photo. game.maimai2.userPhoto.enable=true ## Specify folder path that user portrait photo and its (.json) data save to. game.maimai2.userPhoto.picSavePath=data/userPhoto ## When uploading user portraits, limit the divMaxLength parameter. 1 divLength is about equal to the file size of 10kb. ## The default value is 32 (320kb), and the minimum value is 1 (10kb) game.maimai2.userPhoto.divMaxLength=32 ## Logging spring.servlet.multipart.max-file-size=10MB spring.servlet.multipart.max-request-size=20MB ## Database Setting ########## For Sqlite ########## spring.datasource.driver-class-name=org.sqlite.JDBC spring.datasource.url=jdbc:sqlite:data/db.sqlite spring.jpa.properties.hibernate.dialect=org.hibernate.community.dialect.SQLiteDialect ########## For MariaDB ########## #spring.datasource.driver-class-name=org.mariadb.jdbc.Driver #spring.datasource.username= #spring.datasource.password= #spring.datasource.url=jdbc:mariadb://localhost:3306/insert_db_name_here?allowPublicKeyRetrieval=true&useSSL=false #spring.jpa.properties.hibernate.dialect=org.hibernate.dialect.MariaDB10Dialect #spring.datasource.hikari.maximum-pool-size=10 ################################ ## AquaNet Settings ################################ ## CloudFlare Turnstile Captcha ## This enables captcha for user registration. turnstile.enable=false turnstile.secret=1x0000000000000000000000000000000AA turnstile.ip-header=CF-Connecting-IP