AquaDX/AquaNet/src/pages/UserHome.svelte

668 lines
19 KiB
Svelte

<script lang="ts">
import { CHARTJS_OPT, coverNotFound, pfpNotFound, registerChart, renderCal, title, tooltip, pfp } from "../libs/ui";
import type {
GenericGamePlaylog,
GenericGameSummary,
MusicMeta,
TrendEntry,
AquaNetUser,
AllMusic
} from "../libs/generalTypes";
import { DATA_HOST } from "../libs/config";
import 'cal-heatmap/cal-heatmap.css';
import moment from "moment";
import 'chartjs-adapter-moment';
import { CARD, DATA, GAME, USER } from "../libs/sdk";
import { type GameName, getMult, roundFloor } from "../libs/scoring";
import StatusOverlays from "../components/StatusOverlays.svelte";
import Icon from "@iconify/svelte";
import { countryCodeToEmoji, GAME_TITLE, t } from "../libs/i18n";
import RankDetails from "../components/RankDetails.svelte";
import RatingComposition from "../components/RatingComposition.svelte";
import useLocalStorage from "../libs/hooks/useLocalStorage.svelte";
import Line from "../components/chart/Line.svelte";
import ChuniUserboxDisplay from "../components/settings/userbox/ChuniUserboxDisplay.svelte";
const TREND_DAYS = 60
registerChart()
export let username: string;
export let game: GameName | "auto" = "auto"
let calElement: HTMLElement
let error: string;
let me: AquaNetUser
title(`User ${username}`)
const rounding = useLocalStorage("rounding", true);
const titleText = game != "auto" ? GAME_TITLE[game] : "?"
interface MusicAndPlay extends MusicMeta, GenericGamePlaylog {}
let d: {
user: GenericGameSummary,
trend: TrendEntry[]
recent: MusicAndPlay[],
validGames: [ string, string ][],
} | null
let allMusics: AllMusic
let showDetailRank = false
let isLoading = false
let showMoreRecent = false
function init() {
USER.isLoggedIn() && USER.me().then(u => me = u)
CARD.userGames(username).then(games => {
if (game == "auto") {
let targetGames = Object.entries(games)
.map(d => {
if (d[1])
d[1].lastLogin = d[1].lastLogin ? new Date(d[1].lastLogin) : new Date(0);
return d;
}).sort((a,b) => {
return b[1]?.lastLogin - a[1]?.lastLogin;
});
if (targetGames[0])
window.location.href = `/u/${username}/${targetGames[0][0]}`
return;
}
if (!games[game]) {
// Find a valid game
const valid = Object.entries(games).filter(([g, valid]) => valid)
if (!valid || !valid[0]) return error = t("UserHome.NoValidGame")
window.location.href = `/u/${username}/${valid[0][0]}`
}
Promise.all([
GAME.userSummary(username, game),
GAME.trend(username, game),
DATA.allMusic(game),
]).then(([user, trend, music]) => {
console.log(user)
console.log(trend)
console.log(games)
// If game is wacca, divide all ratings by 10
if (game === 'wacca') {
user.rating /= 10
trend.forEach(it => it.rating /= 10)
user.recent.forEach(it => {
it.beforeRating /= 10
it.afterRating /= 10
})
}
// Set beforeRating in recent to the last play's afterRating
user.recent.forEach((it, i) => {
if (i < user.recent.length - 1) {
it.beforeRating = user.recent[i + 1].afterRating
}
})
const minDate = moment().subtract(TREND_DAYS, 'days').format("YYYY-MM-DD")
d = {user,
trend: trend.filter(it => it.date >= minDate && it.plays != 0),
recent: user.recent.map(it => {return {...music[it.musicId], ...it}}),
validGames: Object.entries(GAME_TITLE).filter(g => games[g[0] as GameName])
}
allMusics = music
renderCal(calElement, trend.map(it => {return {date: it.date, value: it.plays}})).then(() => {
// Scroll to the rightmost
calElement.scrollLeft = calElement.scrollWidth - calElement.clientWidth
})
}).catch((e) => error = e.message);
}).catch((e) => { error = e.message; console.error(e) } );
}
if (Object.keys(GAME_TITLE).includes(game) || game == "auto") init()
else error = t("UserHome.InvalidGame", {game})
const setRival = (isAdd: boolean) => {
if (game == "auto") return;
isLoading = true
GAME.setRival(game, username, isAdd).then(() => {
d!.user.rival = isAdd
}).catch(e => error = e.message).finally(() => isLoading = false)
}
</script>
<main id="user-home" class="content">
{#if d}
<div class="user-pfp">
<img use:pfp={d.user.aquaUser} alt="" class="pfp" on:error={pfpNotFound}>
<div class="name-box">
<div class="name-left">
{#if d.user.aquaUser}
{#if d.user.aquaUser.displayName}
<h2>{d.user.aquaUser?.displayName}</h2>
{:else}
<h2>{d.user.name}</h2>
{/if}
<div class="game-name">
{#if d.user.aquaUser.displayName}
{d.user.name}
{/if}
(@{d.user.aquaUser.username})
</div>
<div class="country">{countryCodeToEmoji(d.user.aquaUser?.country)}</div>
{:else}
<h2>{d.user.name}</h2>
{/if}
</div>
{#if typeof d.user.rival === 'boolean' && game === 'mai2'}
<span class="clickable" on:click={() => setRival(!d?.user.rival)} role="button" tabindex="0"
on:keydown={e => e.key === "Enter" && setRival(!d?.user.rival)}>
{d.user.rival ? t("UserHome.RemoveRival") : t("UserHome.AddRival")}
</span>
{/if}
</div>
<nav>
{#each d.validGames as [g, name]}
<a href={`/u/${username}/${g}`} class:active={game === g}>{name}</a>
{/each}
{#if me && me.username === username}
<a class="setting-icon clickable" use:tooltip={t("UserHome.Settings")} href="/settings">
<Icon icon="eos-icons:rotating-gear"/>
</a>
{/if}
</nav>
</div>
{#if d.user.aquaUser?.profileBio}
<div class="activity-info">
<div class="info-bottom profile-bio-container">
<div class="profile-bio">
<span>{t("settings.profile.bio")}</span>
<span class="profile-bio-text">{d.user.aquaUser?.profileBio}</span>
</div>
</div>
</div>
{/if}
<ChuniUserboxDisplay {game} {username} bind:error={error} />
<div>
<h2>{titleText} {t('UserHome.Statistics')}</h2>
<div class="scoring-info">
<div class="chart">
<div class="info-top">
<div class="rating">
<span>{game === 'mai2' ? t("UserHome.DXRating"): t("UserHome.Rating")}</span>
<span>{
game === 'chu3' ?
(d.user.rating / 100).toFixed(2) :
d.user.rating.toLocaleString()
}</span>
</div>
<div class="rank">
<span>{t('UserHome.ServerRank')}</span>
<span>#{(d.user.serverRank + 1).toLocaleString()}</span>
</div>
</div>
<div class="trend">
<!-- ChartJS cannot be fully responsive unless there is a parent div that's independent from its size and helps it determine its size -->
<div class="chartjs-box-reference">
{#if d.trend.length <= 1}
<div class="no-data">{t("UserHome.NoData", { days: TREND_DAYS })}</div>
{:else}
<Line data={{
datasets: [
{
label: 'Rating',
data: d.trend.map(it => {return {x: Date.parse(it.date), y: it.rating}}),
borderColor: '#646cff',
tension: 0.1,
// TODO: Set X axis span to 3 months
}
]
}} options={CHARTJS_OPT} />
{/if}
</div>
</div>
{#if Object.entries(d.user.detailedRanks).length > 0}
<div class="info-bottom clickable" use:tooltip={t("UserHome.ShowRanksDetails")}
on:click={() => showDetailRank = !showDetailRank} role="button" tabindex="0"
on:keydown={e => e.key === "Enter" && (showDetailRank = !showDetailRank)}>
{#each d.user.ranks as r}
<div><span>{r.name}</span><span>{r.count}</span></div>
{/each}
</div>
{:else}
<div class="info-bottom">
{#each d.user.ranks as r}
<div><span>{r.name}</span><span>{r.count}</span></div>
{/each}
</div>
{/if}
</div>
<div class="other-info">
<div class="accuracy">
<span>{t('UserHome.Accuracy')}</span>
<span>{(d.user.accuracy).toFixed(2)}%</span>
</div>
<div class="max-combo">
<span>{t("UserHome.MaxCombo")}</span>
<span>{d.user.maxCombo}</span>
</div>
<div class="full-combo">
<span>{t("UserHome.FullCombo")}</span>
<span>{d.user.fullCombo}</span>
</div>
<div class="all-perfect">
<span>{t("UserHome.AllPerfect")}</span>
<span>{d.user.allPerfect}</span>
</div>
<div class="total-dx-score">
<span>{game === 'mai2' ? t('UserHome.DXScore') : t("UserHome.Score")}</span>
<span>{d.user.totalScore.toLocaleString()}</span>
</div>
</div>
</div>
</div>
{#if showDetailRank}<RankDetails g={d.user}/>{/if}
<div>
<h2>{t('UserHome.PlayActivity')}</h2>
<div class="activity-info">
<div class="hide-scrollbar" id="cal-heatmap" bind:this={calElement}></div>
<div class="info-bottom">
<div class="plays">
<span>{t("UserHome.Plays")}</span>
<span>{d.user.plays}</span>
</div>
<div class="time">
<span>{t('UserHome.PlayTime')}</span>
<span>{(d.user.totalPlayTime / 60).toFixed(1)} hr</span>
</div>
<div class="first-play">
<span>{t('UserHome.FirstSeen')}</span>
<span>{moment(d.user.joined).format("YYYY-MM-DD")}</span>
</div>
<div class="last-play">
<span>{t('UserHome.LastSeen')}</span>
<span>{moment(d.user.lastSeen).format("YYYY-MM-DD")}</span>
</div>
<div class="last-version">
<span>{t('UserHome.Version')}</span>
<span>{d.user.lastVersion}</span>
</div>
</div>
</div>
</div>
<!-- I don't like doing this but it may be preferable to gaslighting the types -->
<RatingComposition title="B30" comp={d.user.ratingComposition.best30} {allMusics} game={game != "auto" ? game : "mai2"}/>
<RatingComposition title="B35" comp={d.user.ratingComposition.best35} {allMusics} game={game != "auto" ? game : "mai2"}/>
<RatingComposition title="B15" comp={d.user.ratingComposition.best15} {allMusics} game={game != "auto" ? game : "mai2"}/>
<!-- <RatingComposition title="Hot 10" comp={d.user.ratingComposition.hot10} {allMusics} {game}/> -->
<!-- <RatingComposition title="N10" comp={d.user.ratingComposition.next10} {allMusics} {game}/> -->
<RatingComposition title="Recent 10" comp={d.user.ratingComposition.recent10} {allMusics} game={game != "auto" ? game : "mai2"} top={10}/>
<div class="recent">
<h2>{t('UserHome.RecentScores')}</h2>
<div class="scores">
{#each (showMoreRecent ? d.recent : d.recent.slice(0, 15)) as r, i}
<div class:alt={i % 2 === 0}>
<img src={`${DATA_HOST}/d/${game}/music/00${r.musicId.toString().padStart(6, '0').substring(2)}.png`} alt="" on:error={coverNotFound} />
<div class="info">
<div>{r.name ?? t("UserHome.UnknownSong")}</div>
<div>
{#if r.isAllPerfect || r.isAllJustice}
<img src="/assets/imgs/All Perfect.png" alt="All Perfect" />
{:else if r.isFullCombo}
<img src="/assets/imgs/Full Combo.png" alt="Full Combo" />
{/if}
<span class={`lv level-${r.level === 10 ? 5 : r.level}`}>
<span>
{r.notes?.[r.level === 10 ? 0 : r.level]?.lv?.toFixed(1) ?? r.worldsEndTag ?? '-'}
</span>
</span>
<span class={`rank-${getMult(r.achievement, game != "auto" ? game : "mai2")[2].toString()[0]}`}>
<span class="rank-text">{("" + getMult(r.achievement, game != "auto" ? game : "mai2")[2]).replace("p", "+")}</span>
<span class="rank-num" use:tooltip={(r.achievement / 10000).toFixed(4)}>
{
rounding.value ?
roundFloor(r.achievement, game != "auto" ? game : "mai2", 1) :
(r.achievement / 10000).toFixed(4)
}%
</span>
</span>
<span class:increased={r.afterRating - r.beforeRating > 0} class="dx-change">
{r.afterRating === r.beforeRating ? '-' : (r.afterRating - r.beforeRating).toFixed(0)}
</span>
</div>
</div>
</div>
{/each}
{#if !showMoreRecent}
<button class="clickable" on:click={() => showMoreRecent = true}>{t('UserHome.ShowMoreRecent')}</button>
{/if}
</div>
</div>
{/if}
<StatusOverlays {error} loading={!d || isLoading} />
</main>
<style lang="sass">
@use "../vars"
#user-home
.user-pfp
display: flex
align-items: flex-end
gap: vars.$gap
margin-top: -72px
position: relative
h2
font-size: 2rem
margin: 0
white-space: nowrap
nav
position: absolute
display: flex
flex-direction: row
gap: 10px
top: 4px
right: 0
.setting-icon
font-size: 1.5rem
color: vars.$c-main
cursor: pointer
display: flex
align-items: center
position: relative
z-index: 20
.name-box
flex: 1
display: flex
align-items: center
justify-content: space-between
gap: 10px
.name-left
display: flex
gap: 1em
position: relative
.game-name
position: absolute
left: 0.5em
bottom: 0
transform: translate(0, 75%)
opacity: 50%
white-space: nowrap
max-width: 50%
.pfp
width: 100px
height: 100px
border-radius: vars.$border-radius
object-fit: cover
@media (max-width: vars.$w-mobile)
.user-pfp
margin-top: -68px
h2
font-size: 1.5rem
.pfp
width: 80px
height: 80px
.info-bottom, .info-top, .other-info
display: flex
gap: vars.$gap
> div
display: flex
flex-direction: column
> span:first-child
font-weight: bold
font-size: 0.8rem
// character spacing
letter-spacing: 0.1em
color: vars.$c-main
.info-bottom
width: max-content
&.profile-bio-container,
&.profile-bio-container div
width: 100%
.profile-bio-text
white-space: pre
max-height: 10em
overflow-y: auto
flex: 1
.info-top > div > span:last-child
font-size: 1.5rem
.info-bottom
max-width: 100%
flex-wrap: wrap
row-gap: 0.5rem
.scoring-info
display: flex
gap: vars.$gap
max-height: 250px
.chart
flex: 0 1 790px
display: flex
flex-direction: column
.other-info
flex: 1 0 100px
flex-direction: column
gap: 0
justify-content: space-between
.trend
height: 300px
width: 100%
max-width: 790px
position: relative
> .chartjs-box-reference
position: absolute
inset: 0
display: flex
align-items: center
justify-content: center
.no-data
opacity: 0.5
user-select: none
@media (max-width: vars.$w-mobile)
flex-direction: column
max-height: unset
.chart
flex: 0
.trend
max-height: 130px
.other-info
> div
flex-direction: row
justify-content: space-between
.info-bottom
justify-content: space-between
.activity-info
display: flex
flex-direction: column
gap: vars.$gap
#cal-heatmap
overflow-x: auto
@media (max-width: vars.$w-mobile)
#cal-heatmap
width: 100%
.info-bottom
flex-direction: column
gap: 0
width: 100%
> div
flex-direction: row
justify-content: space-between
// Recent Scores section
.recent
.scores
display: flex
flex-direction: column
flex-wrap: wrap
gap: vars.$gap
> div.alt
background-color: rgba(white, 0.03)
border-radius: vars.$border-radius
// Image and song info
> div
display: flex
align-items: center
gap: vars.$gap
padding-right: 16px
max-width: 100%
box-sizing: border-box
img
width: 50px
height: 50px
border-radius: vars.$border-radius
object-fit: cover
// Song info and score
> div.info
flex: 1
display: flex
justify-content: space-between
align-items: center
overflow: hidden
// Limit song name to one line
> div:first-child
flex: 1
min-width: 0
overflow: hidden
text-overflow: ellipsis
white-space: nowrap
// Make song score and rank not wrap
> div:last-child
white-space: nowrap
display: flex
align-items: center
gap: 10px
img
height: 1.5em
width: 1.5em
@media (max-width: vars.$w-mobile)
flex-direction: column
gap: 0
.rank-text
text-align: left
// Score and rank should be space-between on mobile
> div:last-child
display: flex
justify-content: space-between
gap: 10px
.lv
margin-right: auto
.rank-S
// Gold green gradient on text
background: vars.$grad-special
-webkit-background-clip: text
color: transparent
.rank-A
color: #ff8a8a
.rank-B
color: #6ba6ff
.lv
min-width: 30px
text-align: center
background: rgba(var(--lv-color), 0.6)
padding: 0 6px
border-radius: vars.$border-radius
.lv.level-5 > span
color: transparent
background: var(--lv-text-clip)
background-clip: text
-webkit-background-clip: text
font-weight: bold
font-size: 1em
font-family: 'Arial Black', sans-serif
span
display: inline-block
text-align: right
// Vertical table-like alignment
span.rank-text
min-width: 38px
span.rank-num
min-width: 60px
span.dx-change
min-width: 30px
span.increased
&:before
content: "+"
color: vars.$c-good
</style>