AquaDX/AquaMai/Utils/ShowNetErrorDetail.cs

70 lines
2.0 KiB
C#

using System.Collections.Generic;
using AquaMai.Helpers;
using AquaMai.Resources;
using HarmonyLib;
using MAI2.Util;
using Manager;
using MelonLoader;
using Monitor;
using Process;
using UnityEngine;
namespace AquaMai.Utils;
public class ShowNetErrorDetail
{
[HarmonyPatch(typeof(CommonProcess), "OnStart")]
[HarmonyPostfix]
public static void SetIconStatus(CommonMonitor[] ____monitors)
{
____monitors[0].gameObject.AddComponent<DetailUi>();
}
private class DetailUi : MonoBehaviour
{
public void OnGUI()
{
var errors = new List<string>();
if (!Singleton<OperationManager>.Instance.IsAliveServer)
{
errors.Add(Locale.NetErrIsAliveServer);
}
if (!Singleton<OperationManager>.Instance.IsAliveAimeReader)
{
errors.Add(Locale.NetErrIsAliveAimeReader);
}
if (!Singleton<OperationManager>.Instance.IsAliveAimeServer)
{
errors.Add(Locale.NetErrIsAliveAimeServer);
}
if (!Singleton<OperationManager>.Instance.WasDownloadSuccessOnce)
{
errors.Add(Locale.NetErrWasDownloadSuccessOnce);
}
if (errors.Count == 0)
{
return;
}
var labelStyle = GUI.skin.GetStyle("label");
labelStyle.fontSize = GuiSizes.FontSize;
labelStyle.alignment = TextAnchor.MiddleCenter;
var x = GuiSizes.PlayerCenter + GuiSizes.PlayerWidth * .2f;
var y = Screen.height * .01f;
var width = GuiSizes.FontSize * 15f;
var height = GuiSizes.LabelHeight * errors.Count + GuiSizes.Margin * 2;
GUI.Box(new Rect(x, y, width, height), "");
for (var i = 0; i < errors.Count; i++)
{
GUI.Label(new Rect(x, y + GuiSizes.Margin + GuiSizes.LabelHeight * i, width, GuiSizes.LabelHeight), errors[i]);
}
}
}
}