mirror of https://github.com/hykilpikonna/AquaDX
26 lines
691 B
C#
26 lines
691 B
C#
using HarmonyLib;
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using Main;
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using Process;
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namespace AquaMai.Helpers;
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public class SharedInstances
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{
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public static ProcessDataContainer ProcessDataContainer { get; private set; }
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public static GameMainObject GameMainObject { get; private set; }
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ProcessDataContainer), MethodType.Constructor)]
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public static void OnCreateProcessDataContainer(ProcessDataContainer __instance)
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{
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ProcessDataContainer = __instance;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(GameMainObject), "Awake")]
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public static void OnCreateGameMainObject(GameMainObject __instance)
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{
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GameMainObject = __instance;
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}
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}
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