mirror of https://github.com/hykilpikonna/AquaDX
31 lines
685 B
C#
31 lines
685 B
C#
using HarmonyLib;
|
|
|
|
namespace AquaMai.Fix;
|
|
|
|
public class ForcePaidPlay
|
|
{
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(Manager.Credit), "IsFreePlay")]
|
|
private static bool PreIsFreePlay(ref bool __result)
|
|
{
|
|
__result = false;
|
|
return false;
|
|
}
|
|
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(Manager.Credit), "IsGameCostEnough")]
|
|
private static bool PreIsGameCostEnough(ref bool __result)
|
|
{
|
|
__result = true;
|
|
return false;
|
|
}
|
|
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(AMDaemon.CreditUnit), "Credit", MethodType.Getter)]
|
|
private static bool PreCredit(ref uint __result)
|
|
{
|
|
__result = 24;
|
|
return false;
|
|
}
|
|
}
|