Brokenithm-iOS/Brokenithm-iOS.xcodeproj/xcshareddata/xcschemes/Brokenithm-iOS-Release.xcsc...

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3.3 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1130"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<PostActions>
<ExecutionAction
ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
<ActionContent
title = "Run Script"
scriptText = "# Type a script or drag a script file from your workspace to insert its path.&#10;"
shellToInvoke = "/bin/sh /Users/lcz/Library/Developer/Xcode/DerivedData/Brokenithm-iOS-cgxmbwpfkvphpyfkehetlphnwnyi/Build/Products/Release-iphoneos/pack.sh">
</ActionContent>
</ExecutionAction>
</PostActions>
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "NO"
buildForRunning = "YES"
buildForProfiling = "NO"
buildForArchiving = "NO"
buildForAnalyzing = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1968E72024086C2100784829"
BuildableName = "Brokenithm-iOS.app"
BlueprintName = "Brokenithm-iOS"
ReferencedContainer = "container:Brokenithm-iOS.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES">
<Testables>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Release"
selectedDebuggerIdentifier = ""
selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1968E72024086C2100784829"
BuildableName = "Brokenithm-iOS.app"
BlueprintName = "Brokenithm-iOS"
ReferencedContainer = "container:Brokenithm-iOS.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Release"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "1968E72024086C2100784829"
BuildableName = "Brokenithm-iOS.app"
BlueprintName = "Brokenithm-iOS"
ReferencedContainer = "container:Brokenithm-iOS.xcodeproj">
</BuildableReference>
</MacroExpansion>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>