88 lines
3.3 KiB
XML
88 lines
3.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<Scheme
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LastUpgradeVersion = "1130"
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version = "1.3">
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<BuildAction
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parallelizeBuildables = "YES"
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buildImplicitDependencies = "YES">
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<PostActions>
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<ExecutionAction
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ActionType = "Xcode.IDEStandardExecutionActionsCore.ExecutionActionType.ShellScriptAction">
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<ActionContent
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title = "Run Script"
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scriptText = "# Type a script or drag a script file from your workspace to insert its path. "
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shellToInvoke = "/bin/sh /Users/lcz/Library/Developer/Xcode/DerivedData/Brokenithm-iOS-cgxmbwpfkvphpyfkehetlphnwnyi/Build/Products/Release-iphoneos/pack.sh">
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</ActionContent>
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</ExecutionAction>
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</PostActions>
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<BuildActionEntries>
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<BuildActionEntry
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buildForTesting = "NO"
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buildForRunning = "YES"
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buildForProfiling = "NO"
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buildForArchiving = "NO"
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buildForAnalyzing = "NO">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "1968E72024086C2100784829"
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BuildableName = "Brokenithm-iOS.app"
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BlueprintName = "Brokenithm-iOS"
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ReferencedContainer = "container:Brokenithm-iOS.xcodeproj">
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</BuildableReference>
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</BuildActionEntry>
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</BuildActionEntries>
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</BuildAction>
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<TestAction
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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shouldUseLaunchSchemeArgsEnv = "YES">
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<Testables>
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</Testables>
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</TestAction>
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<LaunchAction
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buildConfiguration = "Release"
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selectedDebuggerIdentifier = ""
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selectedLauncherIdentifier = "Xcode.IDEFoundation.Launcher.PosixSpawn"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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debugDocumentVersioning = "YES"
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debugServiceExtension = "internal"
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allowLocationSimulation = "YES">
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<BuildableProductRunnable
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runnableDebuggingMode = "0">
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "1968E72024086C2100784829"
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BuildableName = "Brokenithm-iOS.app"
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BlueprintName = "Brokenithm-iOS"
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ReferencedContainer = "container:Brokenithm-iOS.xcodeproj">
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</BuildableReference>
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</BuildableProductRunnable>
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</LaunchAction>
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<ProfileAction
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buildConfiguration = "Release"
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shouldUseLaunchSchemeArgsEnv = "YES"
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savedToolIdentifier = ""
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useCustomWorkingDirectory = "NO"
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debugDocumentVersioning = "YES">
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<MacroExpansion>
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<BuildableReference
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BuildableIdentifier = "primary"
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BlueprintIdentifier = "1968E72024086C2100784829"
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BuildableName = "Brokenithm-iOS.app"
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BlueprintName = "Brokenithm-iOS"
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ReferencedContainer = "container:Brokenithm-iOS.xcodeproj">
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</BuildableReference>
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</MacroExpansion>
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</ProfileAction>
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<AnalyzeAction
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buildConfiguration = "Debug">
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</AnalyzeAction>
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<ArchiveAction
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buildConfiguration = "Release"
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revealArchiveInOrganizer = "YES">
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</ArchiveAction>
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</Scheme>
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