60 lines
1.5 KiB
C++
60 lines
1.5 KiB
C++
/*
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* Structure.h
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* Structure node type for C++ binding
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*
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* Copyright (c) 2009 Jonathan Beck All Rights Reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#ifndef PLIST_STRUCTURE_H
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#define PLIST_STRUCTURE_H
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#include <plist/Node.h>
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#include <string>
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#include <vector>
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namespace PList
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{
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class Structure : public Node
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{
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public :
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virtual ~Structure();
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uint32_t GetSize() const;
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std::string ToXml() const;
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std::vector<char> ToBin() const;
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virtual void Remove(Node* node) = 0;
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static Structure* FromXml(const std::string& xml);
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static Structure* FromBin(const std::vector<char>& bin);
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protected:
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Structure(Node* parent = NULL);
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Structure(plist_type type, Node* parent = NULL);
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void UpdateNodeParent(Node* node);
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private:
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Structure(Structure& s);
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Structure& operator=(const Structure& s);
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};
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};
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#endif // PLIST_STRUCTURE_H
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