MaiTouchSensorEmulator/TouchPanelPositionManager.cs

86 lines
2.6 KiB
C#

using System.Runtime.InteropServices;
using System.Windows;
namespace WpfMaiTouchEmulator;
class TouchPanelPositionManager
{
[DllImport("user32.dll", SetLastError = true)]
static extern IntPtr FindWindow(string? lpClassName, string lpWindowName);
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);
[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
public readonly int Width => Right - Left;
public readonly int Height => Bottom - Top;
}
public Rect? GetSinMaiWindowPosition()
{
try
{
var hWnd = FindWindow(null, "Sinmai");
if (hWnd != IntPtr.Zero)
{
RECT rect;
if (GetWindowRect(hWnd, out rect))
{
// Calculate the desired size and position based on the other application's window
var renderRect = GetLargest916Rect(rect);
var height = renderRect.Width;
var left = rect.Left + ((rect.Right - rect.Left) - renderRect.Width) / 2; // Center horizontally
var top = rect.Bottom - height;
return new Rect(left, top, renderRect.Width, height);
}
}
}
catch (Exception ex)
{
Logger.Error("Failed top get sinmai window position", ex);
}
return null;
}
private static RECT GetLargest916Rect(RECT original)
{
var originalWidth = original.Width;
var originalHeight = original.Height;
var widthBasedHeight = (originalWidth * 16) / 9;
var heightBasedWidth = (originalHeight * 9) / 16;
if (widthBasedHeight <= originalHeight)
{
// Width-based rectangle fits
return new RECT
{
Left = original.Left,
Top = original.Top + (originalHeight - widthBasedHeight) / 2,
Right = original.Right,
Bottom = original.Top + (originalHeight + widthBasedHeight) / 2
};
}
else
{
// Height-based rectangle fits
return new RECT
{
Left = original.Left + (originalWidth - heightBasedWidth) / 2,
Top = original.Top,
Right = original.Left + (originalWidth + heightBasedWidth) / 2,
Bottom = original.Bottom
};
}
}
}