MaiTouchSensorEmulator/TouchPanel.xaml.cs

181 lines
5.6 KiB
C#

using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
namespace WpfMaiTouchEmulator;
/// <summary>
/// Interaction logic for TouchPanel.xaml
/// </summary>
public partial class TouchPanel : Window
{
internal Action<TouchValue> onTouch;
internal Action<TouchValue> onRelease;
private readonly Dictionary<int, System.Windows.Controls.Image> activeTouches = [];
private readonly TouchPanelPositionManager _positionManager;
private List<Image> buttons = [];
private enum ResizeDirection
{
BottomRight = 8,
}
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool ReleaseCapture();
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern int SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
public TouchPanel()
{
InitializeComponent();
Topmost = true;
_positionManager = new TouchPanelPositionManager();
Loaded += Window_Loaded;
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
buttons = VisualTreeHelperExtensions.FindVisualChildren<System.Windows.Controls.Image>(this);
}
public void PositionTouchPanel()
{
var position = _positionManager.GetSinMaiWindowPosition();
if (position != null)
{
Top = position.Value.Top;
Left = position.Value.Left;
Width = position.Value.Width;
Height = position.Value.Height;
}
}
private void DragBar_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// This event is for the draggable bar, it calls DragMove to move the window
DragMove();
}
private void ResizeGrip_MouseDown(object sender, MouseButtonEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed)
{
ResizeWindow(ResizeDirection.BottomRight);
}
}
private void ResizeWindow(ResizeDirection direction)
{
ReleaseCapture();
SendMessage(new System.Windows.Interop.WindowInteropHelper(this).Handle,
0x112, // WM_SYSCOMMAND message
(IntPtr)(0xF000 + direction),
IntPtr.Zero);
}
private void Element_TouchDown(object sender, TouchEventArgs e)
{
// Cast the sender to a Border to ensure it's the correct element type.
if (sender is System.Windows.Controls.Image element)
{
// Highlight the element and add it to the active touches tracking.
HighlightElement(element, true);
onTouch((TouchValue)element.Tag);
activeTouches[e.TouchDevice.Id] = element;
}
e.Handled = true;
}
private void Element_TouchMove(object sender, TouchEventArgs e)
{
// Attempt to find the element under the current touch point.
var touchPoint = e.GetTouchPoint(this).Position;
var hitTestResult = VisualTreeHelper.HitTest(this, touchPoint);
if (hitTestResult != null && hitTestResult.VisualHit is System.Windows.Controls.Image newElement)
{
// If this touch point is already tracking another element, unhighlight the previous one.
if (activeTouches.TryGetValue(e.TouchDevice.Id, out var previousElement) && previousElement != newElement)
{
Task.Delay(50)
.ContinueWith(t =>
{
HighlightElement(previousElement, false);
Application.Current.Dispatcher.Invoke(() =>
{
onRelease((TouchValue)previousElement.Tag);
});
});
}
// Highlight the new element and update the tracking.
HighlightElement(newElement, true);
onTouch((TouchValue)newElement.Tag);
activeTouches[e.TouchDevice.Id] = newElement;
}
if (!IsTouchInsideWindow(touchPoint))
{
// Touch is outside the window, act accordingly
DeselectAllItems();
}
e.Handled = true;
}
private void Element_TouchUp(object sender, TouchEventArgs e)
{
// When touch is lifted, unhighlight the associated element and remove it from tracking.
if (activeTouches.TryGetValue(e.TouchDevice.Id, out var element))
{
HighlightElement(element, false);
onRelease((TouchValue)element.Tag);
activeTouches.Remove(e.TouchDevice.Id);
}
e.Handled = true;
}
private bool IsTouchInsideWindow(Point touchPoint)
{
// Define the window's bounds
var windowBounds = new Rect(0, 0, ActualWidth, ActualHeight);
// Check if the touch point is within the window's bounds
return windowBounds.Contains(touchPoint);
}
private void DeselectAllItems()
{
// Logic to deselect all items or the last touched item
foreach (var element in activeTouches.Values)
{
HighlightElement(element, false);
}
activeTouches.Clear();
}
public void SetDebugMode(bool enabled)
{
buttons.ForEach(button =>
{
button.Opacity = enabled ? 0.3 : 0;
});
}
private void HighlightElement(System.Windows.Controls.Image element, bool highlight)
{
if (Properties.Settings.Default.IsDebugEnabled)
{
Application.Current.Dispatcher.Invoke(() =>
{
element.Opacity = highlight ? 0.8 : 0.3;
});
}
}
}