MaiTouchSensorEmulator/TouchPanel.xaml.cs

207 lines
6.5 KiB
C#

using System.Runtime.InteropServices;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
namespace WpfMaiTouchEmulator;
/// <summary>
/// Interaction logic for TouchPanel.xaml
/// </summary>
public partial class TouchPanel : Window
{
internal Action<TouchValue>? onTouch;
internal Action<TouchValue>? onRelease;
private readonly Dictionary<int, Polygon> activeTouches = [];
private readonly TouchPanelPositionManager _positionManager;
private List<Polygon> buttons = [];
private bool isDebugEnabled = Properties.Settings.Default.IsDebugEnabled;
private bool isRingButtonEmulationEnabled = Properties.Settings.Default.IsRingButtonEmulationEnabled;
private enum ResizeDirection
{
BottomRight = 8,
}
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool ReleaseCapture();
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern int SendMessage(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
public TouchPanel()
{
InitializeComponent();
Topmost = true;
_positionManager = new TouchPanelPositionManager();
Loaded += Window_Loaded;
StateCheckLoop();
}
private async void StateCheckLoop()
{
while (true)
{
if (activeTouches.Count != 0 && !TouchesOver.Any())
{
await Task.Delay(100);
if (activeTouches.Count != 0 && !TouchesOver.Any())
{
DeselectAllItems();
}
}
await Task.Delay(100);
}
}
private void Window_Loaded(object sender, RoutedEventArgs e)
{
buttons = VisualTreeHelperExtensions.FindVisualChildren<Polygon>(this);
DeselectAllItems();
}
public void PositionTouchPanel()
{
var position = _positionManager.GetSinMaiWindowPosition();
if (position != null &&
(Top != position.Value.Top || Left != position.Value.Left || Width != position.Value.Width || Height != position.Value.Height)
)
{
Logger.Info("Touch panel not over sinmai window, repositioning");
Top = position.Value.Top;
Left = position.Value.Left;
Width = position.Value.Width;
Height = position.Value.Height;
}
}
private void DragBar_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
// This event is for the draggable bar, it calls DragMove to move the window
DragMove();
}
private void ResizeGrip_MouseDown(object sender, MouseButtonEventArgs e)
{
if (e.LeftButton == MouseButtonState.Pressed)
{
ResizeWindow(ResizeDirection.BottomRight);
}
}
private void ResizeWindow(ResizeDirection direction)
{
ReleaseCapture();
SendMessage(new System.Windows.Interop.WindowInteropHelper(this).Handle,
0x112, // WM_SYSCOMMAND message
(IntPtr)(0xF000 + direction),
IntPtr.Zero);
}
private void Element_TouchDown(object sender, TouchEventArgs e)
{
// Cast the sender to a Border to ensure it's the correct element type.
if (sender is Polygon element)
{
// Highlight the element and add it to the active touches tracking.
HighlightElement(element, true);
var touchValue = (TouchValue)element.Tag;
if (isRingButtonEmulationEnabled && RingButtonEmulator.HasRingButtonMapping((TouchValue)element.Tag))
{
RingButtonEmulator.PressButton((TouchValue)element.Tag);
}
else
{
onTouch?.Invoke((TouchValue)element.Tag);
}
activeTouches[e.TouchDevice.Id] = element;
}
e.Handled = true;
}
private void Element_TouchMove(object sender, TouchEventArgs e)
{
// Attempt to find the element under the current touch point.
var touchPoint = e.GetTouchPoint(this).Position;
var hitTestResult = VisualTreeHelper.HitTest(this, touchPoint);
if (hitTestResult != null && hitTestResult.VisualHit is Polygon newElement)
{
// If this touch point is already tracking another element, unhighlight the previous one.
if (activeTouches.TryGetValue(e.TouchDevice.Id, out var previousElement) && previousElement != newElement)
{
Task.Delay(50)
.ContinueWith(t =>
{
HighlightElement(previousElement, false);
Application.Current.Dispatcher.Invoke(() =>
{
onRelease?.Invoke((TouchValue)previousElement.Tag);
});
});
}
// Highlight the new element and update the tracking.
HighlightElement(newElement, true);
onTouch?.Invoke((TouchValue)newElement.Tag);
activeTouches[e.TouchDevice.Id] = newElement;
}
e.Handled = true;
}
private void Element_TouchUp(object sender, TouchEventArgs e)
{
// When touch is lifted, unhighlight the associated element and remove it from tracking.
if (activeTouches.TryGetValue(e.TouchDevice.Id, out var element))
{
HighlightElement(element, false);
RingButtonEmulator.ReleaseButton((TouchValue)element.Tag);
onRelease?.Invoke((TouchValue)element.Tag);
activeTouches.Remove(e.TouchDevice.Id);
}
e.Handled = true;
}
private void DeselectAllItems()
{
// Logic to deselect all items or the last touched item
foreach (var element in activeTouches.Values)
{
HighlightElement(element, false);
onRelease?.Invoke((TouchValue)element.Tag);
}
activeTouches.Clear();
RingButtonEmulator.ReleaseAllButtons();
}
public void SetDebugMode(bool enabled)
{
isDebugEnabled = enabled;
buttons.ForEach(button =>
{
button.Opacity = enabled ? 0.3 : 0;
});
}
public void SetEmulateRingButton(bool enabled)
{
isRingButtonEmulationEnabled = enabled;
}
private void HighlightElement(Polygon element, bool highlight)
{
if (isDebugEnabled)
{
Application.Current.Dispatcher.Invoke(() =>
{
element.Opacity = highlight ? 0.8 : 0.3;
});
}
}
}