diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml new file mode 100644 index 0000000..a259608 --- /dev/null +++ b/.github/workflows/build.yml @@ -0,0 +1,50 @@ +# With reference from https://github.com/Drewol/unnamed-sdvx-clone/blob/b3e9c82f54e4dae4d5a1571b0843335bacfd8f5e/.github/workflows/build.yml + +name: Build + +on: + push: + branches: [gh-actions] + pull_request: + branches: [gh-actions] + +jobs: + windows_build: + name: Windows build + runs-on: windows-latest + if: "!contains(github.event.head_commit.message, '[skip ci]')" + steps: + - name: Checkout repo + uses: actions/checkout@v2 + + - name: Cache vcpkg + uses: actions/cache@v1 + with: + path: vcpkg + key: ${{ runner.os }}-vcpkg-${{ hashFiles('build.windows') }} + + - name: vcpkg + run: | + if(!(Test-Path .\vcpkg)) + { + git clone https://github.com/microsoft/vcpkg.git + cd vcpkg + .\bootstrap-vcpkg.bat + .\vcpkg.exe integrate install + .\vcpkg.exe install '@${{ github.workspace }}/build.windows' + } + + - name: cmake + run: cmake -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake -G "Visual Studio 16 2019" -A x64 . + + - name: Setup MSBuild.exe + uses: microsoft/Setup-MSBuild@v1.0.2 + + - name: MSBuild + run: msbuild brokenithm-kb.sln -p:Configuration=Release /m /verbosity:minimal + + - name: Upload artifact + uses: actions/upload-artifact@master + with: + name: Game + path: bin diff --git a/build.windows b/build.windows new file mode 100644 index 0000000..43307ac --- /dev/null +++ b/build.windows @@ -0,0 +1 @@ +libuv:x64-windows