fix delay bug
parent
ac022f13e9
commit
18ab4e6934
76
config.yaml
76
config.yaml
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@ -1,57 +1,57 @@
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# 是否开启调试模式
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# 是否开启调试模式
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DEBUG: false
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DEBUG: false
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# 编辑好的图片路径
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# 编辑好的图片路径
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IMAGE_PATH: "./image/image_monitor.png"
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IMAGE_PATH: "./image/image_monitor_3840x2160_square.png"
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# 串口号
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# 串口号
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COM_PORT: "COM33"
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COM_PORT: "COM33"
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# 比特率
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# 比特率
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COM_BAUDRATE: 9600
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COM_BAUDRATE: 9600
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# 检测区域的像素值范围
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# 检测区域的像素值范围
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AREA_SCOPE: 50
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AREA_SCOPE: 120
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# 检测区域圆上点的数量
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# 检测区域圆上点的数量
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AREA_POINT_NUM: 8
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AREA_POINT_NUM: 8
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# 触摸屏幕大小 (单位:像素)
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# 触摸屏幕大小 (单位:像素)
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MONITOR_SIZE: [ 1600, 2560 ]
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MONITOR_SIZE: [2160, 3840]
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# 是否开启屏幕反转
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# 是否开启屏幕反转
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REVERSE_MONITOR: false
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REVERSE_MONITOR: false
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# touch_thread 是否启用sleep, 默认开启, 如果程序 CPU 占用较高则开启, 如果滑动时延迟极大请关闭
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# touch_thread 是否启用sleep, 默认开启, 如果程序 CPU 占用较高则开启, 如果滑动时延迟极大请关闭
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TOUCH_THREAD_SLEEP_MODE: true
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TOUCH_THREAD_SLEEP_MODE: false
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# 每次 sleep 的延迟, 单位: 微秒, 默认 10 微秒
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# 每次 sleep 的延迟, 单位: 微秒, 默认 10 微秒
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TOUCH_THREAD_SLEEP_DELAY: 10
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TOUCH_THREAD_SLEEP_DELAY: 10
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# RGB 颜色值对应区块配置
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# RGB 颜色值对应区块配置
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exp_image_dict:
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exp_image_dict:
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'41-65-93': A1
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"41-65-93": A1
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'87-152-13': A2
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"87-152-13": A2
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'213-109-81': A3
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"213-109-81": A3
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'23-222-55': A4
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"23-222-55": A4
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'69-203-71': A5
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"69-203-71": A5
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'147-253-55': A6
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"147-253-55": A6
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'77-19-35': A7
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"77-19-35": A7
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'159-109-79': A8
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"159-109-79": A8
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'87-217-111': B1
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"87-217-111": B1
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'149-95-154': B2
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"149-95-154": B2
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'97-233-9': B3
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"97-233-9": B3
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'159-27-222': B4
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"159-27-222": B4
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'152-173-186': B5
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"152-173-186": B5
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'192-185-149': B6
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"192-185-149": B6
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'158-45-23': B7
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"158-45-23": B7
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'197-158-219': B8
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"197-158-219": B8
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'127-144-79': C1
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"127-144-79": C1
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'242-41-155': C2
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"242-41-155": C2
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'69-67-213': D1
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"69-67-213": D1
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'105-25-130': D2
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"105-25-130": D2
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'17-39-170': D3
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"17-39-170": D3
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'97-103-203': D4
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"97-103-203": D4
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'113-25-77': D5
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"113-25-77": D5
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'21-21-140': D6
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"21-21-140": D6
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'155-179-166': D7
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"155-179-166": D7
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'55-181-134': D8
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"55-181-134": D8
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'61-33-27': E1
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"61-33-27": E1
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'51-91-95': E2
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"51-91-95": E2
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'143-227-63': E3
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"143-227-63": E3
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'216-67-226': E4
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"216-67-226": E4
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'202-181-245': E5
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"202-181-245": E5
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'99-11-183': E6
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"99-11-183": E6
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'75-119-224': E7
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"75-119-224": E7
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'182-19-85': E8
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"182-19-85": E8
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13
main.py
13
main.py
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@ -21,11 +21,11 @@ COM_PORT = "COM33"
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# 比特率
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# 比特率
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COM_BAUDRATE = 9600
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COM_BAUDRATE = 9600
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# 检测区域的像素值范围
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# 检测区域的像素值范围
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AREA_SCOPE = 50
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AREA_SCOPE = 120
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# 检测区域圆上点的数量
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# 检测区域圆上点的数量
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AREA_POINT_NUM = 8
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AREA_POINT_NUM = 8
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# 触摸屏幕大小 (单位:像素)
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# 触摸屏幕大小 (单位:像素)
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MONITOR_SIZE = [1600, 2560]
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MONITOR_SIZE = [2160, 3840]
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# 是否开启屏幕反转
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# 是否开启屏幕反转
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REVERSE_MONITOR = False
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REVERSE_MONITOR = False
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# touch_thread 是否启用sleep, 默认开启, 如果程序 CPU 占用较高则开启, 如果滑动时延迟极大请关闭
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# touch_thread 是否启用sleep, 默认开启, 如果程序 CPU 占用较高则开启, 如果滑动时延迟极大请关闭
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@ -92,9 +92,10 @@ class SerialManager:
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def write_thread(self):
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def write_thread(self):
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while True:
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while True:
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# 延迟匹配波特率
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# # 延迟匹配波特率
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time.sleep(0.0075) # 9600
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# time.sleep(0.0075) # 9600
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# time.sleep(0.002) # 115200
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# # time.sleep(0.002) # 115200
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time.sleep(0.000001) # 避免延迟过大
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if not self.startUp:
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if not self.startUp:
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# print("当前没有启动")
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# print("当前没有启动")
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continue
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continue
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@ -258,7 +259,7 @@ def getevent():
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clock = pygame.time.Clock()
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clock = pygame.time.Clock()
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while True:
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while True:
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# start_time = time.perf_counter()
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# start_time = time.perf_counter()
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clock.tick(1200)
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clock.tick(6000)
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for event in pygame.event.get():
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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if event.type == pygame.QUIT:
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break
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break
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