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25 Commits

Author SHA1 Message Date
Dniel97 a6126bf290
Merge branch 'feature/thinca_auth' into develop 2025-04-17 19:18:03 +02:00
Dniel97 015097972a
emoney: improce doc and add python script 2025-04-17 19:17:42 +02:00
Haruka 67eda7458b emoney: Add Thinca authentication card stuff (#35)
This PR adds everything that's needed on the segatools side to add E-Money support regarding Thinca authentication cards.

I've also included set-up documentation (with a network side bonus which was as far as I could figure out so far, but I'm pretty certain no more changes to segatools will be needed)

Due to the nature of a custom protcol called TCAP that Thinca uses for networking (see docs), I can't fully test that everything works as I haven't yet bothered to figure that protocol out.

Tested with both APMv3 and FGO.

![https://puu.sh/KeqVj/ccf4bcccbb.png](https://puu.sh/KeqVj/ccf4bcccbb.png)

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/35
Co-authored-by: Haruka <haruka@noreply.gitea.tendokyu.moe>
Co-committed-by: Haruka <haruka@noreply.gitea.tendokyu.moe>
2025-04-17 17:01:38 +00:00
Hay1tsme b37e1105d0 misc: added a showcursor counter to more accuratly replicate actual function behavior 2025-04-16 22:10:19 -04:00
Hay1tsme 9a6c4939c2 system: fix sysfile patches not applying when compiling with msvc 2025-04-16 22:09:48 -04:00
kyoubate-haruka 39711a994a FGO: add keyboard input (#61)
Probably self-explanatory :p

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/61
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-04-05 15:22:14 +00:00
kyoubate-haruka 61f95c3f2e GFX: add dpi-awareness switch for all games (#64)
Pretty simple, adds a new config setting to the gfx category, which defaults to enabled to disable DPI scaling if a scale higher than 100% is used, causing game windows to appear stretched and blurry.

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/64
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-03-14 11:53:31 +00:00
kyoubate-haruka 70c3e2fe0f FGO: fix printer hook always being enabled (#60)
that moment when the printer says OK but it absolutely isn't supposed to be OK lmao

edit: I'm not sure why the msvc commits are also in all of these PRs, they have no effect though...
Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/60
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-03-09 16:05:03 +00:00
Hay1tsme 369fe28687 disable excess logging for carol touchscreen hook 2025-03-02 04:10:35 -05:00
Hay1tsme 3371f3f437 fix msvc build by removing ntstatus include from platform/system.c 2025-03-02 01:45:23 -05:00
Dniel97 a57542c2d2
Merge branch 'feature/code-cleanup' into develop 2025-03-02 00:36:27 +01:00
Dniel97 27116a7a41
idac, tokyo: improve dipsw cabinet id config 2025-03-02 00:36:13 +01:00
Dniel97 e850346b79
renamed start.bat to launch.bat 2025-03-02 00:25:15 +01:00
Dniel97 4d0ef54279
system: add dip switch label configurations 2025-03-02 00:23:53 +01:00
Dniel97 b8af67377c
Merge branch 'feature/mai2-touch-led' into develop 2025-03-02 00:04:00 +01:00
Dniel97 4cb76dd1ee
mai2: update all LED boards to use two boards 2025-03-02 00:01:45 +01:00
kyoubate-haruka efe01d92a6 Fix MSVC build again, add support for standalone MSVC compiler (#59)
After switching away from VS, I realized the buildscript wouldn't detect the standalone MSVC compiler, because for whatever genius reason, MS installs that in the x86 program files directory...

Also fixes some duplicate definitions and a missing library that MSVC doesn't like
ah compilers...

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/59
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-02-24 18:49:22 +00:00
Hay1tsme 004a2f6dcd docs: fix playformID and billingType config docs 2025-02-21 19:37:54 -05:00
Mahuyo a1611afffc Mai2: Add touch and led15070 hook (#55)
In this PR, I have added the `mai2` touch and `led15070` hooks to provide an example for handling custom peripherals. This change allows users to implement the touch and `led15070` logic by writing appropriate `mai2io` scripts.

#### **Touch Hook**:
- The touch hook simulates touch points based on keyboard combinations. For example, to trigger the A1 touch point, the user must press the A and 1 keys on the keyboard. Input for the 1p requires Caps Lock to be off, while 2p requires Caps Lock to be on.
- The hook allows for independent control of whether device simulation is enabled for "1p" and "2p" and whether keyboard input mapping is enabled.
- **Note**: The current touch hook is not yet functional as it requires modifications to the `capnhook` for proper completion of the `sinmai` hook.

#### **LED15070 Hook**:
- This hook implements basic device simulation. Peripherals requiring lighting data should complete the logic as needed.
- **Note**: The LED data refresh can flood the console logs, so I’ve added a `DEBUG` flag to control whether the debug logging is enabled or not.

#### **Other Changes**:
- In certain versions of `sinmai`, key inputs for 1p and 2p can be directly read from the keyboard without requiring simulation via the `amdaemon io4` hook. I’ve added a switch to control this behavior to prevent redundant input.
- **Benefit**: This ensures that key input is only read when `sinmai` is in the foreground.

If you'd like to learn more about the touch and `led15070` features, my research findings are available here:
[Mai2Touch](https://github.com/Sucareto/Mai2Touch)

Co-authored-by: Sucareto <28331534+Sucareto@users.noreply.github.com>
Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/55
Co-authored-by: Mahuyo <mahuyo@noreply.gitea.tendokyu.moe>
Co-committed-by: Mahuyo <mahuyo@noreply.gitea.tendokyu.moe>
2025-02-16 12:49:58 +00:00
Hay1tsme 1d63ab24d3 Move capnhook to TeamTofuShop fork, update revision 2025-02-09 04:52:27 -05:00
Hay1tsme 2f54183636 bump capnhook rev 2025-02-04 11:09:23 -05:00
Hay1tsme 402bf0f247 nusec: add full IOCTL list without handlers 2025-01-28 01:41:03 -05:00
Hay1tsme 4c20deb60a bump capnhook ver 2025-01-27 02:09:14 -05:00
Dniel97 96ee1afc2f Merge pull request 'Revert: Add automatically apply OpenSSL patch for Intel Gen 10+ CPUs' (#54) from Bottersnike/segatools:develop into develop
Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/54
2024-12-27 14:18:27 +00:00
Bottersnike 0c28765bdd
Revert: Add automatically apply OpenSSL patch for Intel Gen 10+ CPUs 2024-12-27 14:12:58 +00:00
133 changed files with 2363 additions and 650 deletions

3
.gitignore vendored
View File

@ -21,3 +21,6 @@ subprojects/capnhook
# For enabling debug logging on local builds
MesonLocalOptions.mk
# Some meson cache thing
.meson-subproject-wrap-hash.txt

View File

@ -5,7 +5,7 @@ $(BUILD_DIR_ZIP)/chuni.zip:
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_32)/chunihook/chunihook.dll \
$(DIST_DIR)/chuni/segatools.ini \
$(DIST_DIR)/chuni/start.bat \
$(DIST_DIR)/chuni/launch.bat \
$(BUILD_DIR_ZIP)/chuni
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -20,7 +20,7 @@ $(BUILD_DIR_ZIP)/cxb.zip:
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_32)/cxbhook/cxbhook.dll \
$(DIST_DIR)/cxb/segatools.ini \
$(DIST_DIR)/cxb/start.bat \
$(DIST_DIR)/cxb/launch.bat \
$(BUILD_DIR_ZIP)/cxb
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -35,7 +35,7 @@ $(BUILD_DIR_ZIP)/diva.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/divahook/divahook.dll \
$(DIST_DIR)/diva/segatools.ini \
$(DIST_DIR)/diva/start.bat \
$(DIST_DIR)/diva/launch.bat \
$(BUILD_DIR_ZIP)/diva
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -50,7 +50,7 @@ $(BUILD_DIR_ZIP)/carol.zip:
$(V)cp $(BUILD_DIR_32)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_32)/carolhook/carolhook.dll \
$(DIST_DIR)/carol/segatools.ini \
$(DIST_DIR)/carol/start.bat \
$(DIST_DIR)/carol/launch.bat \
$(BUILD_DIR_ZIP)/carol
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -65,7 +65,7 @@ $(BUILD_DIR_ZIP)/idz.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/idzhook/idzhook.dll \
$(DIST_DIR)/idz/segatools.ini \
$(DIST_DIR)/idz/start.bat \
$(DIST_DIR)/idz/launch.bat \
$(BUILD_DIR_ZIP)/idz
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -80,7 +80,7 @@ $(BUILD_DIR_ZIP)/fgo.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/fgohook/fgohook.dll \
$(DIST_DIR)/fgo/segatools.ini \
$(DIST_DIR)/fgo/start.bat \
$(DIST_DIR)/fgo/launch.bat \
$(BUILD_DIR_ZIP)/fgo
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -96,7 +96,7 @@ $(BUILD_DIR_ZIP)/idac.zip:
$(BUILD_DIR_64)/idachook/idachook.dll \
$(DIST_DIR)/idac/segatools.ini \
$(DIST_DIR)/idac/config_hook.json \
$(DIST_DIR)/idac/start.bat \
$(DIST_DIR)/idac/launch.bat \
$(BUILD_DIR_ZIP)/idac
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -112,7 +112,7 @@ $(BUILD_DIR_ZIP)/swdc.zip:
$(BUILD_DIR_64)/swdchook/swdchook.dll \
$(DIST_DIR)/swdc/segatools.ini \
$(DIST_DIR)/swdc/config_hook.json \
$(DIST_DIR)/swdc/start.bat \
$(DIST_DIR)/swdc/launch.bat \
$(BUILD_DIR_ZIP)/swdc
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -127,7 +127,7 @@ $(BUILD_DIR_ZIP)/mercury.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/mercuryhook/mercuryhook.dll \
$(DIST_DIR)/mercury/segatools.ini \
$(DIST_DIR)/mercury/start.bat \
$(DIST_DIR)/mercury/launch.bat \
$(BUILD_DIR_ZIP)/mercury
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -141,7 +141,7 @@ $(BUILD_DIR_ZIP)/chusan.zip:
$(V)mkdir -p $(BUILD_DIR_ZIP)/chusan/DEVICE
$(V)cp $(DIST_DIR)/chusan/segatools.ini \
$(DIST_DIR)/chusan/config_hook.json \
$(DIST_DIR)/chusan/start.bat \
$(DIST_DIR)/chusan/launch.bat \
$(BUILD_DIR_ZIP)/chusan
$(V)cp $(BUILD_DIR_32)/chusanhook/chusanhook.dll \
$(BUILD_DIR_ZIP)/chusan/chusanhook_x86.dll
@ -164,7 +164,7 @@ $(BUILD_DIR_ZIP)/mu3.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/mu3hook/mu3hook.dll \
$(DIST_DIR)/mu3/segatools.ini \
$(DIST_DIR)/mu3/start.bat \
$(DIST_DIR)/mu3/launch.bat \
$(BUILD_DIR_ZIP)/mu3
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -179,7 +179,7 @@ $(BUILD_DIR_ZIP)/mai2.zip:
$(V)cp $(BUILD_DIR_64)/subprojects/capnhook/inject/inject.exe \
$(BUILD_DIR_64)/mai2hook/mai2hook.dll \
$(DIST_DIR)/mai2/segatools.ini \
$(DIST_DIR)/mai2/start.bat \
$(DIST_DIR)/mai2/launch.bat \
$(BUILD_DIR_ZIP)/mai2
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -195,7 +195,7 @@ $(BUILD_DIR_ZIP)/cm.zip:
$(BUILD_DIR_64)/cmhook/cmhook.dll \
$(DIST_DIR)/cm/config_hook.json \
$(DIST_DIR)/cm/segatools.ini \
$(DIST_DIR)/cm/start.bat \
$(DIST_DIR)/cm/launch.bat \
$(BUILD_DIR_ZIP)/cm
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -211,7 +211,7 @@ $(BUILD_DIR_ZIP)/tokyo.zip:
$(BUILD_DIR_64)/tokyohook/tokyohook.dll \
$(DIST_DIR)/tokyo/config_hook.json \
$(DIST_DIR)/tokyo/segatools.ini \
$(DIST_DIR)/tokyo/start.bat \
$(DIST_DIR)/tokyo/launch.bat \
$(BUILD_DIR_ZIP)/tokyo
$(V)cp pki/billing.pub \
pki/ca.crt \
@ -224,7 +224,7 @@ $(BUILD_DIR_ZIP)/kemono.zip:
$(V)mkdir -p $(BUILD_DIR_ZIP)/kemono
$(V)mkdir -p $(BUILD_DIR_ZIP)/kemono/DEVICE
$(V)cp $(DIST_DIR)/kemono/segatools.ini \
$(DIST_DIR)/kemono/start.bat \
$(DIST_DIR)/kemono/launch.bat \
$(BUILD_DIR_ZIP)/kemono
$(V)cp $(BUILD_DIR_32)/kemonohook/kemonohook.dll \
$(BUILD_DIR_ZIP)/kemono/kemonohook_x86.dll

View File

@ -1,5 +1,4 @@
#include <windows.h>
#include <ntstatus.h>
#include <winioctl.h>
#include <assert.h>

View File

@ -75,6 +75,15 @@ void aime_config_load(struct aime_config *cfg, const wchar_t *filename)
cfg->port_no = GetPrivateProfileIntW(L"aime", L"portNo", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"aime", L"highBaud", 1, filename);
cfg->gen = GetPrivateProfileIntW(L"aime", L"gen", 0, filename);
cfg->proxy_flag = GetPrivateProfileIntW(L"aime", L"proxyFlag", 2, filename);
GetPrivateProfileStringW(
L"aime",
L"authdataPath",
L"DEVICE\\authdata.bin",
cfg->authdata_path,
_countof(cfg->authdata_path),
filename);
}
void io4_config_load(struct io4_config *cfg, const wchar_t *filename)

View File

@ -103,19 +103,30 @@ HRESULT led15070_hook_init(
io_led_set_fet_output_t _led_set_fet_output,
io_led_dc_update_t _led_dc_update,
io_led_gs_update_t _led_gs_update,
unsigned int first_port,
unsigned int num_boards)
unsigned int port_no[2])
{
unsigned int num_boards = 0;
assert(cfg != NULL);
assert(_led_init != NULL);
if (!cfg->enable) {
return S_FALSE;
}
if (cfg->port_no != 0) {
first_port = cfg->port_no;
for (int i = 0; i < led15070_nboards; i++)
{
if (cfg->port_no[i] != 0) {
port_no[i] = cfg->port_no[i];
}
if (port_no[i] != 0) {
num_boards++;
}
}
assert(num_boards != 0);
led_init = _led_init;
led_set_fet_output = _led_set_fet_output;
led_dc_update = _led_dc_update;
@ -131,10 +142,7 @@ HRESULT led15070_hook_init(
InitializeCriticalSection(&v->lock);
// TODO: IMPROVE!
first_port = i == 1 ? first_port + 2 : first_port;
uart_init(&v->boarduart, first_port);
uart_init(&v->boarduart, port_no[i]);
v->boarduart.baud.BaudRate = 115200;
v->boarduart.written.bytes = v->written_bytes;
v->boarduart.written.nbytes = sizeof(v->written_bytes);
@ -238,7 +246,7 @@ static HRESULT led15070_handle_irp_locked(int board, struct irp *irp)
}
for (;;) {
#if 0
#if defined(LOG_LED15070)
dprintf("TX Buffer:\n");
dump_iobuf(&boarduart->written);
#endif
@ -257,7 +265,7 @@ static HRESULT led15070_handle_irp_locked(int board, struct irp *irp)
return hr;
}
#if 0
#if defined(LOG_LED15070)
dprintf("Deframe Buffer:\n");
dump_iobuf(&req_iobuf);
#endif
@ -385,7 +393,9 @@ static HRESULT led15070_req_reset(int board, const struct led15070_req_any *req)
static HRESULT led15070_req_set_input(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set input (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -408,9 +418,10 @@ static HRESULT led15070_req_set_input(int board, const struct led15070_req_any *
static HRESULT led15070_req_set_normal_12bit(int board, const struct led15070_req_any *req)
{
uint8_t idx = req->payload[0];
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Normal 12bit (board %u, index %u)\n",
board, idx);
#endif
// TODO: Data for this command. Seen with Carol
@ -435,9 +446,10 @@ static HRESULT led15070_req_set_normal_12bit(int board, const struct led15070_re
static HRESULT led15070_req_set_normal_8bit(int board, const struct led15070_req_any *req)
{
uint8_t idx = req->payload[0];
// dprintf("LED 15070: Set LED - Normal 8bit (board %u, index %u)\n",
// board, idx);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Normal 8bit (board %u, index %u)\n",
board, idx);
#endif
led15070_per_board_vars[board].gs[idx][0] = req->payload[1]; // R
led15070_per_board_vars[board].gs[idx][1] = req->payload[2]; // G
@ -468,8 +480,10 @@ static HRESULT led15070_req_set_multi_flash_8bit(int board, const struct led1507
uint8_t idx_skip = req->payload[2];
// TODO: useful?
// dprintf("LED 15070: Set LED - Multi flash 8bit (board %u, start %u, end %u, skip %u)\n",
// board, idx_start, idx_end, idx_skip);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Multi flash 8bit (board %u, start %u, end %u, skip %u)\n",
board, idx_start, idx_end, idx_skip);
#endif
if (idx_skip > 0 && idx_skip <= (idx_end - idx_start + 1)) {
idx_start += idx_skip;
@ -508,9 +522,10 @@ static HRESULT led15070_req_set_multi_fade_8bit(int board, const struct led15070
uint8_t idx_start = req->payload[0];
uint8_t idx_end = req->payload[1];
uint8_t idx_skip = req->payload[2];
// dprintf("LED 15070: Set LED - Multi fade 8bit (board %u, start %u, end %u, skip %u)\n",
// board, idx_start, idx_end, idx_skip);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set LED - Multi fade 8bit (board %u, start %u, end %u, skip %u)\n",
board, idx_start, idx_end, idx_skip);
#endif
if (idx_skip > 0 && idx_skip <= (idx_end - idx_start + 1)) {
idx_start += idx_skip;
@ -545,7 +560,9 @@ static HRESULT led15070_req_set_multi_fade_8bit(int board, const struct led15070
static HRESULT led15070_req_set_palette_7_normal_led(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set palette - 7 Normal LED (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -567,7 +584,9 @@ static HRESULT led15070_req_set_palette_7_normal_led(int board, const struct led
static HRESULT led15070_req_set_palette_6_flash_led(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set palette - 6 Flash LED (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -589,7 +608,9 @@ static HRESULT led15070_req_set_palette_6_flash_led(int board, const struct led1
static HRESULT led15070_req_set_15dc_out(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set 15DC out (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -611,7 +632,9 @@ static HRESULT led15070_req_set_15dc_out(int board, const struct led15070_req_an
static HRESULT led15070_req_set_15gs_out(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set 15GS out (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -633,7 +656,9 @@ static HRESULT led15070_req_set_15gs_out(int board, const struct led15070_req_an
static HRESULT led15070_req_set_psc_max(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set PSC max (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -655,14 +680,16 @@ static HRESULT led15070_req_set_psc_max(int board, const struct led15070_req_any
static HRESULT led15070_req_set_fet_output(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Set FET output (board %u)\n", board);
#endif
led15070_per_board_vars[board].fet[0] = req->payload[0]; // R or FET0 intensity
led15070_per_board_vars[board].fet[1] = req->payload[1]; // G or FET1 intensity
led15070_per_board_vars[board].fet[2] = req->payload[2]; // B or FET2 intensity
if (led_set_fet_output)
led_set_fet_output((const uint8_t*)led15070_per_board_vars[board].fet);
led_set_fet_output(board, (const uint8_t*)led15070_per_board_vars[board].fet);
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -685,8 +712,9 @@ static HRESULT led15070_req_set_fet_output(int board, const struct led15070_req_
static HRESULT led15070_req_set_gs_palette(int board, const struct led15070_req_any *req)
{
uint8_t idx = req->payload[0];
#if defined(LOG_LED15070)
dprintf("LED 15070: Set GS palette (board %u, index %u)\n", board, idx);
#endif
led15070_per_board_vars[board].gs_palette[idx][0] = req->payload[1]; // R
led15070_per_board_vars[board].gs_palette[idx][1] = req->payload[2]; // G
@ -712,10 +740,12 @@ static HRESULT led15070_req_set_gs_palette(int board, const struct led15070_req_
static HRESULT led15070_req_dc_update(int board, const struct led15070_req_any *req)
{
// dprintf("LED 15070: DC update (board %u)\n", board);
#if defined(LOG_LED15070)
dprintf("LED 15070: DC update (board %u)\n", board);
#endif
if (led_dc_update)
led_dc_update((const uint8_t*)led15070_per_board_vars[board].dc);
led_dc_update(board, (const uint8_t*)led15070_per_board_vars[board].dc);
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -737,10 +767,12 @@ static HRESULT led15070_req_dc_update(int board, const struct led15070_req_any *
static HRESULT led15070_req_gs_update(int board, const struct led15070_req_any *req)
{
// dprintf("LED 15070: GS update (board %u)\n", board);
#if defined(LOG_LED15070)
dprintf("LED 15070: GS update (board %u)\n", board);
#endif
if (led_gs_update)
led_gs_update((const uint8_t*)led15070_per_board_vars[board].gs);
led_gs_update(board, (const uint8_t*)led15070_per_board_vars[board].gs);
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -762,7 +794,9 @@ static HRESULT led15070_req_gs_update(int board, const struct led15070_req_any *
static HRESULT led15070_req_rotate(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Rotate (board %u)\n", board);
#endif
if (!led15070_per_board_vars[board].enable_response)
return S_OK;
@ -787,9 +821,10 @@ static HRESULT led15070_req_set_dc_data(int board, const struct led15070_req_any
uint8_t idx_start = req->payload[0];
uint8_t idx_end = req->payload[1];
uint8_t idx_skip = req->payload[2];
// dprintf("LED 15070: Set DC data (board %u, start %u, end %u, skip %u)\n",
// board, idx_start, idx_end, idx_skip);
#if defined(LOG_LED15070)
dprintf("LED 15070: Set DC data (board %u, start %u, end %u, skip %u)\n",
board, idx_start, idx_end, idx_skip);
#endif
if (idx_skip > 0 && idx_skip <= (idx_end - idx_start + 1)) {
idx_start += idx_skip;
@ -829,9 +864,10 @@ static HRESULT led15070_req_eeprom_write(int board, const struct led15070_req_an
uint8_t addr = req->payload[0];
uint8_t data = req->payload[1];
#if defined(LOG_LED15070)
dprintf("LED 15070: EEPROM write (board %u, address %02x, data %02x)\n",
board, addr, data);
#endif
if (addr > 0x07) {
dprintf("LED 15070: Error -- Invalid EEPROM write address %02x\n",
@ -919,8 +955,9 @@ static HRESULT led15070_req_eeprom_read(int board, const struct led15070_req_any
uint8_t addr = req->payload[0];
uint8_t data = 0;
#if defined(LOG_LED15070)
dprintf("LED 15070: EEPROM read (board %u, address %02x)\n", board, addr);
#endif
if (addr > 0x07) {
dprintf("LED 15070: Error -- Invalid EEPROM read address %02x\n",
@ -1002,7 +1039,9 @@ static HRESULT led15070_req_eeprom_read(int board, const struct led15070_req_any
static HRESULT led15070_req_ack_on(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Acknowledge commands ON (board %u)\n", board);
#endif
led15070_per_board_vars[board].enable_response = true;
@ -1023,7 +1062,9 @@ static HRESULT led15070_req_ack_on(int board, const struct led15070_req_any *req
static HRESULT led15070_req_ack_off(int board, const struct led15070_req_any *req)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Acknowledge commands OFF (board %u)\n", board);
#endif
led15070_per_board_vars[board].enable_response = false;
@ -1044,7 +1085,9 @@ static HRESULT led15070_req_ack_off(int board, const struct led15070_req_any *re
static HRESULT led15070_req_board_info(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get board info (board %u)\n", board);
#endif
struct led15070_resp_board_info resp;
@ -1067,7 +1110,9 @@ static HRESULT led15070_req_board_info(int board)
static HRESULT led15070_req_board_status(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get board status (board %u)\n", board);
#endif
struct led15070_resp_any resp;
@ -1091,7 +1136,9 @@ static HRESULT led15070_req_board_status(int board)
static HRESULT led15070_req_fw_sum(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get firmware checksum (board %u)\n", board);
#endif
struct led15070_resp_any resp;
@ -1113,7 +1160,9 @@ static HRESULT led15070_req_fw_sum(int board)
static HRESULT led15070_req_protocol_ver(int board)
{
#if defined(LOG_LED15070)
dprintf("LED 15070: Get protocol version (board %u)\n", board);
#endif
struct led15070_resp_any resp;
@ -1187,7 +1236,7 @@ static HRESULT led15070_eeprom_open(int board, wchar_t *path, HANDLE *handle)
HRESULT hr;
BOOL ok;
#if 0
#if defined(LOG_LED15070)
dprintf("LED 15070: Opening EEPROM file '%S' handle (board %u)\n", path, board);
#endif
@ -1233,7 +1282,7 @@ static HRESULT led15070_eeprom_close(int board, wchar_t *path, HANDLE *handle)
HRESULT hr;
BOOL ok;
#if 0
#if defined(LOG_LED15070)
dprintf("LED 15070: Closing EEPROM file '%S' handle (board %u)\n", path, board);
#endif

View File

@ -7,7 +7,7 @@
struct led15070_config {
bool enable;
unsigned int port_no;
unsigned int port_no[2];
char board_number[8];
uint8_t fw_ver;
uint16_t fw_sum;
@ -15,9 +15,9 @@ struct led15070_config {
};
typedef HRESULT (*io_led_init_t)(void);
typedef void (*io_led_set_fet_output_t)(const uint8_t *rgb);
typedef void (*io_led_dc_update_t)(const uint8_t *rgb);
typedef void (*io_led_gs_update_t)(const uint8_t *rgb);
typedef void (*io_led_set_fet_output_t)(uint8_t board, const uint8_t *rgb);
typedef void (*io_led_dc_update_t)(uint8_t board, const uint8_t *rgb);
typedef void (*io_led_gs_update_t)(uint8_t board, const uint8_t *rgb);
HRESULT led15070_hook_init(
const struct led15070_config *cfg,
@ -25,5 +25,4 @@ HRESULT led15070_hook_init(
io_led_set_fet_output_t _led_set_fet_output,
io_led_dc_update_t _led_dc_update,
io_led_gs_update_t _led_gs_update,
unsigned int first_port,
unsigned int num_boards);
unsigned int port_no[2]);

View File

@ -107,9 +107,13 @@ static uint8_t led15093_host_adr = 1;
static io_led_init_t led_init;
static io_led_set_leds_t set_leds;
HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led_init,
io_led_set_leds_t _set_leds, unsigned int first_port, unsigned int num_boards, uint8_t board_adr, uint8_t host_adr)
HRESULT led15093_hook_init(
const struct led15093_config *cfg,
io_led_init_t _led_init,
io_led_set_leds_t _set_leds,
unsigned int port_no[2])
{
unsigned int num_boards = 0;
assert(cfg != NULL);
assert(_led_init != NULL);
@ -119,14 +123,24 @@ HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led
return S_FALSE;
}
if (cfg->port_no != 0) {
first_port = cfg->port_no;
for (int i = 0; i < led15093_nboards; i++)
{
if (cfg->port_no[i] != 0) {
port_no[i] = cfg->port_no[i];
}
if (port_no[i] != 0) {
num_boards++;
}
}
assert(num_boards != 0);
led15093_board_adr = num_boards;
led15093_host_adr = num_boards == 2 ? 1 : 2;
led_init = _led_init;
set_leds = _set_leds;
led15093_board_adr = board_adr;
led15093_host_adr = host_adr;
memcpy(led15093_board_num, cfg->board_number, sizeof(led15093_board_num));
memcpy(led15093_chip_num, cfg->chip_number, sizeof(led15093_chip_num));
@ -140,7 +154,7 @@ HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led
InitializeCriticalSection(&vb->lock);
uart_init(&vb->boarduart, first_port + i);
uart_init(&vb->boarduart, port_no[i]);
if (cfg->high_baudrate) {
vb->boarduart.baud.BaudRate = 460800;
} else {
@ -209,7 +223,6 @@ static HRESULT led15093_handle_irp_locked(int board, struct irp *irp)
_led15093_per_board_vars *v = &led15093_per_board_vars[board];
struct uart *boarduart = &led15093_per_board_vars[board].boarduart;
/*
if (irp->op == IRP_OP_OPEN) {
// Unfortunately the LED board UART gets opened and closed repeatedly
@ -236,30 +249,6 @@ static HRESULT led15093_handle_irp_locked(int board, struct irp *irp)
}
}
}
*/
if (irp->op == IRP_OP_OPEN) {
dprintf("LED 15093: Starting backend DLL\n");
// int res = led_init();
hr = led_init();
/*
if (res != 0) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%d\n",
res);
return E_FAIL;
}
*/
if (FAILED(hr)) {
dprintf("LED 15093: Backend error, LED board disconnected: "
"%x\n",
(int) hr);
return hr;
}
}
hr = uart_handle_irp(boarduart, irp);
@ -688,16 +677,6 @@ static HRESULT led15093_req_set_imm_led(int board, const struct led15093_req_set
return E_INVALIDARG;
}
/*
if (board == 0) {
dprintf("board %d: red: %d, green: %d, blue: %d\n", board, req->data[0x96], req->data[0x97], req->data[0x98]);
}
else if (board == 1)
{
dprintf("board %d: red: %d, green: %d, blue: %d\n", board, req->data[0xb4], req->data[0xb5], req->data[0xb6]);
}
*/
// Return the current LED data, remove const qualifier
set_leds(board, (uint8_t *) req->data);

View File

@ -8,7 +8,7 @@
struct led15093_config {
bool enable;
bool high_baudrate;
unsigned int port_no;
unsigned int port_no[2];
char board_number[8];
char chip_number[5];
char boot_chip_number[5];
@ -20,5 +20,5 @@ typedef HRESULT (*io_led_init_t)(void);
typedef void (*io_led_set_leds_t)(uint8_t board, uint8_t *rgb);
HRESULT led15093_hook_init(const struct led15093_config *cfg, io_led_init_t _led_init,
io_led_set_leds_t _set_leds, unsigned int first_port, unsigned int num_boards, uint8_t board_adr, uint8_t host_adr);
io_led_set_leds_t _set_leds, unsigned int port_no[2]);

View File

@ -5,21 +5,21 @@
#pragma pack(push, 1)
enum {
SG_NFC_CMD_GET_FW_VERSION = 0x30,
SG_NFC_CMD_GET_HW_VERSION = 0x32,
SG_NFC_CMD_RADIO_ON = 0x40,
SG_NFC_CMD_RADIO_OFF = 0x41,
SG_NFC_CMD_POLL = 0x42,
SG_NFC_CMD_MIFARE_SELECT_TAG = 0x43,
SG_NFC_CMD_MIFARE_SET_KEY_AIME = 0x50,
SG_NFC_CMD_MIFARE_AUTHENTICATE_A = 0x51,
SG_NFC_CMD_MIFARE_READ_BLOCK = 0x52,
SG_NFC_CMD_MIFARE_SET_KEY_BANA = 0x54,
SG_NFC_CMD_MIFARE_AUTHENTICATE_B = 0x55,
SG_NFC_CMD_TO_UPDATE_MODE = 0x60,
SG_NFC_CMD_SEND_HEX_DATA = 0x61,
SG_NFC_CMD_RESET = 0x62,
SG_NFC_CMD_FELICA_ENCAP = 0x71,
SG_NFC_CMD_GET_FW_VERSION = 0x30,
SG_NFC_CMD_GET_HW_VERSION = 0x32,
SG_NFC_CMD_RADIO_ON = 0x40,
SG_NFC_CMD_RADIO_OFF = 0x41,
SG_NFC_CMD_POLL = 0x42,
SG_NFC_CMD_MIFARE_SELECT_TAG = 0x43,
SG_NFC_CMD_MIFARE_SET_KEY_AIME = 0x50,
SG_NFC_CMD_MIFARE_AUTHENTICATE_AIME = 0x51,
SG_NFC_CMD_MIFARE_READ_BLOCK = 0x52,
SG_NFC_CMD_MIFARE_SET_KEY_BANA = 0x54,
SG_NFC_CMD_MIFARE_AUTHENTICATE_BANA = 0x55,
SG_NFC_CMD_TO_UPDATE_MODE = 0x60,
SG_NFC_CMD_SEND_HEX_DATA = 0x61,
SG_NFC_CMD_RESET = 0x62,
SG_NFC_CMD_FELICA_ENCAP = 0x71,
};
struct sg_nfc_res_get_fw_version {

View File

@ -2,6 +2,7 @@
#include <assert.h>
#include <stdarg.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
@ -16,6 +17,7 @@
#include "util/dprintf.h"
#include "util/dump.h"
#include "util/slurp.h"
static HRESULT sg_nfc_dispatch(
void *ctx,
@ -87,6 +89,8 @@ void sg_nfc_init(
uint8_t addr,
const struct sg_nfc_ops *ops,
unsigned int gen,
unsigned int proxy_flag,
const wchar_t* authdata_path,
void *ops_ctx)
{
assert(nfc != NULL);
@ -96,6 +100,8 @@ void sg_nfc_init(
nfc->ops_ctx = ops_ctx;
nfc->addr = addr;
nfc->gen = gen;
nfc->proxy_flag = proxy_flag;
nfc->authdata_path = authdata_path;
}
#ifdef NDEBUG
@ -189,8 +195,8 @@ static HRESULT sg_nfc_dispatch(
&req->felica_encap,
&res->felica_encap);
case SG_NFC_CMD_MIFARE_AUTHENTICATE_A:
case SG_NFC_CMD_MIFARE_AUTHENTICATE_B:
case SG_NFC_CMD_MIFARE_AUTHENTICATE_AIME:
case SG_NFC_CMD_MIFARE_AUTHENTICATE_BANA:
case SG_NFC_CMD_SEND_HEX_DATA:
return sg_nfc_cmd_send_hex_data(nfc, &req->simple, &res->simple);
@ -382,18 +388,62 @@ static HRESULT sg_nfc_cmd_mifare_read_block(
sg_nfc_dprintf(nfc, "Read uid %08x block %i\n", uid, req->payload.block_no);
if (req->payload.block_no > 3) {
if (req->payload.block_no > 14) {
sg_nfc_dprintf(nfc, "MIFARE block number out of range\n");
return E_FAIL;
} else if (req->payload.block_no >= 5){ // emoney auth encrypted
sg_res_init(&res->res, &req->req, sizeof(res->block));
char* auth;
long size = wslurp(nfc->authdata_path, &auth, false);
if (size < 0){
sg_nfc_dprintf(nfc, "Failed to read %ls: %lx!\n", nfc->authdata_path, GetLastError());
return E_FAIL;
}
int offset = 0;
if (req->payload.block_no == 6){
offset = 16;
} else if (req->payload.block_no == 8){
offset = 32;
} else if (req->payload.block_no == 9){
offset = 48;
} else if (req->payload.block_no == 10){
offset = 64;
} else if (req->payload.block_no == 12){
offset = 82;
} else if (req->payload.block_no == 13){
offset = 98;
} else if (req->payload.block_no == 14){
offset = 114;
}
for (int i = 0; i < 16 && offset + i < size; i++){
res->block[i] = auth[offset + i];
}
free(auth);
} else if (req->payload.block_no == 4){ // emoney auth plain
sg_res_init(&res->res, &req->req, sizeof(res->block));
res->block[0] = 0x54; // header
res->block[1] = 0x43;
res->block[2] = nfc->proxy_flag; // 2 or 3 depending on game (useProxy in env.json)
res->block[3] = 0x01; // unknown flag
} else { // read all other blocks normally
sg_res_init(&res->res, &req->req, sizeof(res->block));
memcpy( res->block,
nfc->mifare.sectors[0].blocks[req->payload.block_no].bytes,
sizeof(res->block));
}
sg_res_init(&res->res, &req->req, sizeof(res->block));
memcpy( res->block,
nfc->mifare.sectors[0].blocks[req->payload.block_no].bytes,
sizeof(res->block));
return S_OK;
}

View File

@ -23,8 +23,10 @@ struct sg_nfc {
void *ops_ctx;
uint8_t addr;
unsigned int gen;
unsigned int proxy_flag;
struct felica felica;
struct mifare mifare;
const wchar_t* authdata_path;
};
void sg_nfc_init(
@ -32,6 +34,8 @@ void sg_nfc_init(
uint8_t addr,
const struct sg_nfc_ops *ops,
unsigned int gen,
unsigned int proxy_flag,
const wchar_t* authdata_path,
void *ops_ctx);
void sg_nfc_transact(

View File

@ -81,7 +81,7 @@ HRESULT sg_reader_hook_init(
return E_INVALIDARG;
}
sg_nfc_init(&sg_reader_nfc, 0x00, &sg_reader_nfc_ops, gen, NULL);
sg_nfc_init(&sg_reader_nfc, 0x00, &sg_reader_nfc_ops, gen, cfg->proxy_flag, cfg->authdata_path, NULL);
sg_led_init(&sg_reader_led, 0x08, &sg_reader_led_ops, gen, NULL);
InitializeCriticalSection(&sg_reader_lock);

View File

@ -12,6 +12,8 @@ struct aime_config {
unsigned int port_no;
bool high_baudrate;
unsigned int gen;
unsigned int proxy_flag;
wchar_t authdata_path[MAX_PATH];
};
HRESULT sg_reader_hook_init(

View File

@ -74,8 +74,6 @@ static DWORD CALLBACK carol_pre_startup(void)
HMODULE dbghelp;
dprintf("--- Begin carol_pre_startup ---\n");
if ( !SetProcessDPIAware() )
dprintf("Failed to set process DPI awareness level!\n");
/* Pin the D3D shader compiler. This makes startup much faster. */

View File

@ -196,7 +196,7 @@ static void touch_scan_auto(const bool is_pressed, const uint16_t mouse_x, const
flg = resp.touches[0].x1 != last_x1 || resp.touches[0].x2 != last_x2 || resp.touches[0].y1 != last_y1 || resp.touches[0].y2 != last_y2;
#if 1
#if 0
if (flg)
dprintf("Touch: Mouse down! x %02X %02X y: %02X %02X\n", resp.touches[0].x1, resp.touches[0].x2, resp.touches[0].y1, resp.touches[0].y2);
#endif

View File

@ -56,7 +56,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = 0;
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);

View File

@ -114,8 +114,9 @@ static DWORD CALLBACK chuni_pre_startup(void)
{
dprintf("IO DLL doesn't support led_init/led_set_leds, cannot start LED15093 hook\n");
} else {
unsigned int led_port_no[2] = {10, 11};
hr = led15093_hook_init(&chuni_hook_cfg.led15093,
chuni_dll.led_init, chuni_dll.led_set_leds, 10, 2, 2, 1);
chuni_dll.led_init, chuni_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -174,6 +174,20 @@ HRESULT chuni_io_led_init(void)
}
void chuni_io_led_set_colors(uint8_t board, uint8_t *rgb)
{
{
#if 0
if (board == 0) {
dprintf("CHUNI LED: Left Air 1: red: %d, green: %d, blue: %d\n", rgb[0x96], rgb[0x97], rgb[0x98]);
dprintf("CHUNI LED: Left Air 2: red: %d, green: %d, blue: %d\n", rgb[0x99], rgb[0x9A], rgb[0x9B]);
dprintf("CHUNI LED: Left Air 3: red: %d, green: %d, blue: %d\n", rgb[0x9C], rgb[0x9D], rgb[0x9E]);
}
else if (board == 1)
{
dprintf("CHUNI LED: Right Air 1: red: %d, green: %d, blue: %d\n", rgb[0xB4], rgb[0xB5], rgb[0xB6]);
dprintf("CHUNI LED: Right Air 2: red: %d, green: %d, blue: %d\n", rgb[0xB7], rgb[0xB8], rgb[0xB9]);
dprintf("CHUNI LED: Right Air 3: red: %d, green: %d, blue: %d\n", rgb[0xBA], rgb[0xBB], rgb[0xBC]);
}
#endif
led_output_update(board, rgb);
}

View File

@ -96,7 +96,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = 0;
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0x90, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xadf7, filename);

View File

@ -22,27 +22,23 @@
COM4: 837-15396 "Gen 3" Aime Reader
*/
#include <windows.h>
#include <stddef.h>
#include <stdlib.h>
#include "amex/amex.h"
#include <windows.h>
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "chuniio/chuniio.h"
#include "chusanhook/config.h"
#include "chusanhook/io4.h"
#include "chusanhook/slider.h"
#include "chuniio/chuniio.h"
#include "hook/process.h"
#include "gfxhook/d3d9.h"
#include "gfxhook/gfx.h"
#include "hook/process.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
@ -55,8 +51,7 @@ static HMODULE chusan_hook_mod;
static process_entry_t chusan_startup;
static struct chusan_hook_config chusan_hook_cfg;
static DWORD CALLBACK chusan_pre_startup(void)
{
static DWORD CALLBACK chusan_pre_startup(void) {
HMODULE d3dc;
HMODULE dbghelp;
HRESULT hr;
@ -88,7 +83,7 @@ static DWORD CALLBACK chusan_pre_startup(void)
chusan_hook_config_load(&chusan_hook_cfg, get_config_path());
/* Hook Win32 APIs */
dvd_hook_init(&chusan_hook_cfg.dvd, chusan_hook_mod);
gfx_hook_init(&chusan_hook_cfg.gfx);
gfx_d3d9_hook_init(&chusan_hook_cfg.gfx, chusan_hook_mod);
@ -96,6 +91,16 @@ static DWORD CALLBACK chusan_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
{L"Monitor Type", L"60FPS", L"120FPS"},
{L"Cabinet Type", L"CVT", L"SP"},
};
// Set the system dip switch configuration
memcpy(chusan_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&chusan_hook_cfg.platform,
"SDHD",
@ -124,27 +129,7 @@ static DWORD CALLBACK chusan_pre_startup(void)
goto fail;
}
bool *dipsw = &chusan_hook_cfg.platform.system.dipsw[0];
bool is_cvt = dipsw[2];
for (int i = 0; i < 3; i++) {
switch (i) {
case 0:
dprintf("DipSw: NetInstall: %s\n", dipsw[0] ? "Server" : "Client");
break;
case 1:
dprintf("DipSw: Monitor Type: %dFPS\n", dipsw[1] ? 60 : 120);
break;
case 2:
dprintf("DipSw: Cab Type: %s\n", is_cvt ? "CVT" : "SP");
break;
}
}
unsigned int first_port = is_cvt ? 2 : 20;
bool is_cvt = chusan_hook_cfg.platform.system.dipsw[2];
if (!is_cvt) {
hr = vfd_hook_init(&chusan_hook_cfg.vfd, 2);
@ -154,19 +139,31 @@ static DWORD CALLBACK chusan_pre_startup(void)
}
}
if ( chuni_dll.led_init == NULL || chuni_dll.led_set_leds == NULL )
{
dprintf("IO DLL doesn't support led_init/led_set_leds, cannot start LED15093 hook\n");
unsigned int led_port_no[2];
if (is_cvt) {
led_port_no[0] = 2;
led_port_no[1] = 3;
} else {
hr = led15093_hook_init(&chusan_hook_cfg.led15093,
chuni_dll.led_init, chuni_dll.led_set_leds, first_port, 2, 2, 1);
led_port_no[0] = 20;
led_port_no[1] = 21;
}
if (chuni_dll.led_init == NULL || chuni_dll.led_set_leds == NULL) {
dprintf(
"IO DLL doesn't support led_init/led_set_leds, cannot start "
"LED15093 hook\n");
} else {
hr = led15093_hook_init(&chusan_hook_cfg.led15093, chuni_dll.led_init,
chuni_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;
}
}
hr = sg_reader_hook_init(&chusan_hook_cfg.aime, 4, is_cvt ? 2: 3, chusan_hook_mod);
hr = sg_reader_hook_init(&chusan_hook_cfg.aime, 4, is_cvt ? 2 : 3,
chusan_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -186,8 +183,7 @@ fail:
ExitProcess(EXIT_FAILURE);
}
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
{
BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx) {
HRESULT hr;
if (cause != DLL_PROCESS_ATTACH) {
@ -199,7 +195,7 @@ BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx)
hr = process_hijack_startup(chusan_pre_startup, &chusan_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
dprintf("Failed to hijack process startup: %x\n", (int)hr);
}
return SUCCEEDED(hr);

View File

@ -63,6 +63,14 @@ static DWORD CALLBACK cm_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Client", L"Server"},
};
// Set the system dip switch configuration
memcpy(cm_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&cm_hook_cfg.platform,
"SDED",

View File

@ -2,10 +2,10 @@
pushd %~dp0
taskkill /f /im aimeReaderHost.exe > nul 2>&1
start /min inject -d -k carolhook.dll aimeReaderHost.exe -p 10
inject -d -k carolhook.dll carol_nu.exe
taskkill /f /im aimeReaderHost.exe > nul 2>&1
echo.

View File

@ -72,6 +72,8 @@ windowed=1
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -3,7 +3,9 @@
pushd %~dp0
start /min inject -d -k chunihook.dll aimeReaderHost.exe -p 12
inject -d -k chunihook.dll chuniApp.exe
taskkill /f /im aimeReaderHost.exe > nul 2>&1
echo.

View File

@ -64,6 +64,8 @@ windowed=1
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; LED settings

View File

@ -90,6 +90,8 @@ windowed=1
framed=0
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; LED settings

View File

@ -60,7 +60,7 @@ enable=1
subnet=192.168.150.0
billingCa=../DEVICE/ca.crt
billingPub=../DEVICE/billing.pub
billingType=2
billingType=0
[eeprom]
; See above
@ -83,6 +83,8 @@ windowed=1
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0 =primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -69,6 +69,9 @@ enable=1
windowed=1
; Add a frame to the game window if running windowed.
framed=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -41,7 +41,7 @@ portNo=17
; 837-15093-06 LED board emulation setting.
enable=1
; COM port number for the LED board. Has to be the same as the FTDI port.
portNo=17
portNo1=17
; -----------------------------------------------------------------------------
; Network settings
@ -92,6 +92,8 @@ enable=1
windowed=0
; Add a frame to the game window if running windowed.
framed=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
[touch]
; WinTouch emulation setting.
@ -156,8 +158,11 @@ coin=0x72
; : : AIME. : :
; '·:..............................................:·'
;
; Only XInput is currently supported.
; Select the input mode. "xinput" for controller, "keyboard" for keyboard.
mode=xinput
[xinput]
; XInput bindings
;
; Left Stick Joystick
@ -166,3 +171,27 @@ coin=0x72
; Left Shoulder Switch Target
; A/B Attack
; X/Y Noble Phantasm
; Configure deadzones for the left thumbsticks.
; The default value for the left stick is 7849, max value is 32767.
stickDeadzone=7849
[keyboard]
; Keyboard bindings:
; Stick controls (default: WASD)
up=0x57
left=0x41
down=0x53
right=0x44
; Attack (default: Space)
attack=0x20
; Dash (default: LSHIFT)
dash=0xa0
; Change Target (default: J)
target=0x4A
; Re-center camera (default: K)
camera=0x4B
; Noble Phantasm (default: L)
np=0x4C

View File

@ -2,7 +2,7 @@
pushd %~dp0
start /min "AM Daemon" inject -d -k idzhook.dll amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
start "AM Daemon" /min inject -d -k idzhook.dll amdaemon.exe -c configDHCP_Final_Common.json configDHCP_Final_JP.json configDHCP_Final_JP_ST1.json configDHCP_Final_JP_ST2.json configDHCP_Final_EX.json configDHCP_Final_EX_ST1.json configDHCP_Final_EX_ST2.json
rem Set dipsw1=0 and uncomment the ServerBox for in store battle?
rem inject -k idzhook.dll ServerBoxD8_Nu_x64.exe

View File

@ -97,6 +97,9 @@ windowed=0
framed=1
; Select the monitor to run the game on. (Fullscreen only, 0=primary screen)
monitor=0
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; -----------------------------------------------------------------------------
; Custom IO settings

View File

@ -69,6 +69,15 @@ freeplay=0
; this to 1 on exactly one machine and set this to 0 on all others.
dipsw1=1
; -----------------------------------------------------------------------------
; LED settings
; -----------------------------------------------------------------------------
[led15070]
; Enable emulation of the 837-15070-04 controlled lights, which handle the
; cabinet and button LEDs.
enable=1
; -----------------------------------------------------------------------------
; Misc. hook settings
; -----------------------------------------------------------------------------
@ -126,11 +135,22 @@ coin=0x72
; Uncomment and complete the following sequence of settings to configure a
; custom keybinding.
[button]
;1p_btn1=0x53
;1p_btn2=0x53
;1p_btn3=0x53
enable=1
;p1Btn1=0x53
;p1Btn2=0x53
;p1Btn3=0x53
; ... etc ...
;2p_btn1=0x53
;2p_btn2=0x53
;2p_btn3=0x53
;p2Btn1=0x53
;p2Btn2=0x53
;p2Btn3=0x53
; ... etc ...
[touch]
p1Enable=1
;p1DebugInput=0
p2Enable=1
;p2DebugInput=0
;p1TouchA1=0x53
;p1TouchA2=0x53
; ... etc ...
;p1TouchE8=0x53

View File

@ -1,10 +1,8 @@
@echo off
pushd %~dp0
taskkill /f /im amdaemon.exe > nul 2>&1
REM USA
start "AM Daemon" /min inject -d -k mercuryhook.dll amdaemon.exe -f -c config.json config_lan_install_client.json config_lan_install_server.json config_video_clone.json config_video_dual.json config_video_clone_flip.json config_video_dual_flip.json config_region_exp.json config_region_chn.json config_region_usa.json
REM start "AM Daemon" /min inject -d -k mercuryhook.dll amdaemon.exe -f -c config.json config_lan_install_client.json config_lan_install_server.json config_video_clone.json config_video_dual.json config_video_clone_flip.json config_video_dual_flip.json config_region_exp.json config_region_chn.json config_region_usa.json
REM JP
start "AM Daemon" /min inject -d -k mercuryhook.dll amdaemon.exe -f -c config.json config_lan_install_client.json config_lan_install_server.json config_video_clone.json config_video_dual.json config_video_clone_flip.json config_video_dual_flip.json config_region_exp.json config_region_chn.json config_region_jpn.json

View File

@ -5,7 +5,7 @@
[vfs]
; Insert the path to the game AMFS directory here (contains ICF1 and ICF2)
amfs=
; Insert the path to the game Option directory here (contains Axxx directories)
; Insert the path to the game Option directory here (unused in Mercury)
option=
; Create an empty directory somewhere and insert the path here.
; This directory may be shared between multiple SEGA games.
@ -76,6 +76,9 @@ dipsw1=1
[gfx]
; Enables the graphics hook.
enable=1
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
; Hooks related to the touch boards
[touch]

View File

@ -72,6 +72,9 @@ dipsw1=1
[gfx]
; Enables the graphics hook.
enable=1
; Enable DPI awareness for the game process, preventing Windows from stretching the game window if a DPI scaling higher than 100% is used
dpiAware=1
[unity]
; Enable Unity hook. This will allow you to run custom .NET code before the game

View File

@ -44,7 +44,7 @@ option=../../option
1. In the `[dns]` section, set `default=` to your computer's hostname or LAN IP. Do not put
`127.0.0.1` here, the game specifically checks for and rejects loopback addresses. This setting
controls the address of the network services server
1. Right click `start.bat` in `app/bin` and run it as Administrator. I think you need to run it as
1. Right click `launch.bat` in `app/bin` and run it as Administrator. I think you need to run it as
admin at least once, but once you have done that you can run the game as a regular user
1. A sequence of several start-up screens will be displayed. You should also see a bunch of debug
output in a command line window; if you're seeing hex dumps here then that's a good sign. There

View File

@ -11,7 +11,7 @@ The default file path for config file is `./segatools.ini`.
You can modify environment variable `SEGATOOLS_CONFIG_PATH` to another path.
For example, You can have another `start.bat` with following code in it,
For example, You can have another `launch.bat` with following code in it,
Then you can copy `segatools.ini` to `another_config.ini` but with different dns host in it
```bat
set SEGATOOLS_CONFIG_PATH=.\another_config.ini
@ -101,6 +101,18 @@ emulates an IC card in its proximity. A variety of different IC cards can be
emulated; the exact choice of card that is emulated depends on the presence or
absence of the configured card ID files.
### `proxyFlag`
Default: `2`
The "proxy flag" of the emulated Thinca authentication card. This should be 2 if no proxy is used, and 3 if it is. Invalid values will break Thinca authentication card reading. This information can be obtained by checking for the presence of "use_proxy: true" `tfps-res-pro\env.json`.
### `authdataPath`
Default: `DEVICE\authdata.bin`
Path to the binary file containing data for a Thinca authentication card (see `emoney.txt`)
## `[vfd]`
Controls emulation of the VFD GP1232A02A FUTABA assembly.
@ -342,6 +354,38 @@ Nu chassis DIP switch settings:
- `111`: 1920x1080
- Switch 8: Game-specific. Not used in any shipping game.
## `[gfx]`
### `enable`
Default: `1`
Enables graphic hooks.
### `windowed`
Default: `0`
Force the game to run windowed.
### `framed`
Default: `0`
Add a frame to the game window if running windowed.
### `monitor`
Default: `0`
Select the monitor to run the game on. (Fullscreen only, 0 = primary screen)
### `dpiAware`
Default: `1`
Sets the game to be DPI-aware. This prevents Windows automatically scaling the game window by your desktop's scaling factor, which may cause blurry graphics.
## `[hwmon]`
Configure stub implementation of the platform hardware monitor driver. The
@ -420,18 +464,22 @@ Default: (Varies depending on game)
Override the game's four-character platform code (e.g. `AAV2` for Nu 2). This
is actually supposed to be a separate three-character `platformId` and
integer `modelType` setting, but they are combined here for convenience. Valid
values include:
integer `modelType` setting, but they are combined here for convenience.
- `AAV0`: Nu 1 (Project DIVA)
- `AAV1`: Nu 1.1 (Chunithm)
- `AAV2`: Nu 2 (Initial D Zero)
- `AAW0`: NuSX 1
- `AAW1`: NuSX 1.1
- `ACA0`: ALLS UX
- `ACA1`: ALLS HX
- `ACA2`: ALLS UX (without dedicated GPU)
- `ACA4`: ALLS MX
`platformId` is one of the following:
- `AAV`: Nu 1/1.1/2
- `AAW`: NuSX 1/1.1
- `ACA`: ALLS UX/HX/MX
`modelType` is one of the following:
- `1`: Server (SV)
- `2`: Satalite (ST)
- `3`: Live (LV)
- `4`: Terminal (TN)
It's safe to assume that every game you'll be playing with these tools will be a Satalite.
Some games care, others don't. Some even change how they run based on this value (Wonderland Wars
will boot into terminal mode if `modelType` is 4).
### `region`
@ -468,15 +516,9 @@ the billing transactions.
Default: `1`
Set the billing "type" for the keychip. The type determins what kind of revenue share,
if any, the game maker has with SEGA. Some games may be picky and require types other
then 1 (ex. crossbeats REV. requires billing type 2), so this option is provided if this
is an issue. Billing types are:
- 0: No billing?
- 1: Billing type A
- 2: Billing type B1
- 3: Billing type B2
Sets the billing type, a single bit value that flags the cabinet as a rental if set to `1`, or `0` otherwise.
Certian games that were only sold officially as full purchases (that is, non-rentals) must have this value set to 0.
NOTE: Crossbeats erroniously displays Billing modes A/B1/B2, but this value comes from the `modelType` and NOT this value!
### `systemFlag`
@ -607,15 +649,18 @@ Configure the location of the "Option" data mount point. This mount point is
optional (hence the name, probably) and contains directories which contain
minor over-the-air content updates.
## `[openssl]`
## `[epay]`
Enable or disable the application of the OpenSSL patch for Intel Gen 10 or newer CPUs.
Configure Thinca Payment (E-Money) emulation and hooks.
### `enable`
Default: `1`
Enable the patch automatically sets the OPENSSL_ia32cap variable in the user's environment
table if the CPU meets the requirements. This setting must be enabled on PCs with
Intel Gen 10 or newer CPUs to ensure the game runs properly, but it's ok to leave enabled
on other CPUs since the patch will not run if the CPU requirements are not met.
Enables the Thinca emulation. This will allow you to enable E-Money on compatible servers.
### `hook`
Default: `0`
Enables hooking of respective Thinca DLL functions to emulate the existence of E-Money. This cannot be used with a real E-Money server.

213
doc/emoney.md 100644
View File

@ -0,0 +1,213 @@
# E-Money Authentication Procedure
by Haruka Akechi
### SETTING UP
1) Obtain the 64 byte long authentication card encryption key. `amdaemon.exe` holds the secrets.
2) Inside the `emoney\` folder, install the python modules and launch the generator script:
```shell
python -m pip install -r requirements.txt
python authcardgen.py --key <ENTER YOUR KEY HERE>
```
```
Usage: authcardgen.py [OPTIONS]
Options:
--cardid TEXT Card ID (64 hex characters)
--key TEXT Key (128 hex characters, required) [required]
--store-card-id TEXT Store Card ID (padded to 16 bytes)
--merchant-code TEXT Merchant Code (padded to 20 bytes)
--store-branch-id TEXT Store Branch ID (padded to 12 bytes)
--passphrase TEXT Passphrase, used for the pfx password (padded to 16 bytes)
--output TEXT Output filename
--help Show this message and exit.
```
3) Place the generated `authcard.bin` in your `DEVICE\` folder.
4) Check `tfps-res-pro\env.json` for your game. If it contains a `"use_proxy": true` statement, add to segatools.ini:
```ini
[aime]
proxy_flag=3
```
5) Replace the two URLs in `tfps-res-pro\resource.xml` to your servers'. This is to ensure the Host header will match the certificate's.
6) Where amdaemon.exe is located, there should be a `ca.pem`. Replace this file with either [this](https://curl.se/ca/cacert.pem) for the most common CA's (including Let's Encrypt), or whatever CA the server is using (your server will provide this).
7) Run your game and enter the test menu, and navigate to E-Money Settings.
8) Select "Terminal Authentication"
9) Hold your key for scanning a card (default: RETURN)
10) If your shop name shows up, everything was done succesfully. Otherwise, check the VFD.
### TECHNICAL INFO
For debugging anything e-money related, I highly recommend setting "emoney.log.level" to 4 in your game's amdaemon config.json. This should create a `<amfs>\emoney_log\thincapayment.log`.
When terminal authentication is started from the test menu, the game will check for an Aime reader of at least generation 3. If that is not fulfilled, the VFD will display "unsupported card reader" and abort. If the card reader is good, the VFD will prompt for a card to be touched, and the reader will start scanning for a MIFARE card, which from this point we call "Thinca Authentication Card". This card contains one unencrypted block (3) which contains:
[0] = 0x54 // T
[1] = 0x43 // C
[2] = proxy_type
[3] = 0x01
Afterwards, a number of encrypted blocks are read, namely the blocks 5,6,8,9,10,12,13 and 14. These blocks together form a 130 byte long binary blob that contains the authentication data.
This data is encrypted as following:
Given a fixed 0x40 byte long encryption key and a fixed 0x20 byte long static "card ID", both of which can be found in amdaemon:
XOR every byte of the encryption key with 0x1C.
Calculate a 0x20 bytes long HMAC-SHA-256 of the card ID with the XOR'ed encryption key as the key.
Calculate the needed IV by XORing the lower 0x10 bytes of the HMAC with the upper 0x10 bytes of the HMAC:
```
byte[] iv = new byte[16];
for (int i = 0; i < 16; i++) {
iv[i] = (byte) (hmac[i + 16] ^ hmac[i]);
}
```
With this IV, and the HMAC as the key, finally encrypt the data with AES/CBC/PKCS5Padding.
Now what is actually stored on such a card? This:
```
+---------------+---------------+-----------------+------------+----------+
| Store Card ID | Merchant Code | Store Branch ID | Passphrase | NULL |
+---------------+---------------+-----------------+------------+----------+
| 0x10 bytes | 0x14 bytes | 0xC bytes | 0x10 bytes | 0x1 byte |
| char* | char* | uint128_t | char* | NULL |
+---------------+---------------+-----------------+------------+----------+
```
Only two things really matter here. The Store Branch ID must be non-zero, otherwise amdaemon will reject it, and the passphrase, which is the PFX key password (passphrase during authcard creation) for the certificate returned in the network response (see below).
Technically with the Store Card ID you could bind different auth cards to different users, but for home usage, it really doesn't matter.
That's the Thinca Authentication Card out of the way, so continue on to:
### NETWORK
First, a regular HTTP(S) connection will be made to the URL specified in tfps-res-pro\env.json, tasms.root_endpoint.
Request Data:
`{"modelName":"ACA","serialNumber":"ACAE01A9999","merchantCode":"NOTSEGA","storeBranchNumber":11111,"storeCardId":"FAKESTORE"}`
Note that the serialNumber here actually isn't the keychip ID, but rather the PCBID. The three other values are read from the Thinca Authentication Card.
Response Headers:
`x-certificate-md5: <md5 of the certificate string>`
Response Data:
```
{
"certificate": "<base 64 encoded pfx string, with the authentication card's passphrase being the pfx password>",
"initSettings": {
"endpoints": {
"terminals": {
"uri": "https://localhost/emoney/terminals"
},
"statuses": {
"uri": "https://localhost/emoney/statuses"
},
"sales": {
"uri": "https://localhost/emoney/sales"
},
"counters": {
"uri": "https://localhost/emoney/counters"
}
},
"intervals": {
"checkSetting": 60,
"sendStatus": 60
},
"settigsType": "AmusementTerminalSettings", // sic
"status": "1", // a string
"terminalId": "536453645364536453645364536453", // must be exactly 30 characters
"version": "2024-01-01T01:01:01", // a timestamp
"availableElectronicMoney": [
1,
2,
3,
5,
6,
8,
9,
91, // aimepay
101 // "cash" ???
],
"cashAvailability": true,
"productCode": 1337
}
}
```
Next up, we will connect to the TLAM service to get the URL for the TCAP service. Everything from this point on requires not only HTTPS, but also client certificate validation (which is the certificate returned from the previous request). Technically you don't need to validate it, but you must accept a client certificate or the client HTTPS library will not be happy.
The client certificate itself must be signed with the same key than the server's HTTPS certificate.
The client AND server certificate must have it's CA included in the "ca.pem" file in amdaemon's directory. You can freely replace this file with https://curl.se/ca/cacert.pem to allow Let's Encrypt and whatever else.
At this point, "ThincaPayment::setClientCertificate(). ErrCode 203" means that the downloaded file couldn't be found, or the certificate password is wrong.
[Warn ] TCAP communicate error 06514086 means the ca.pem has no entry for the given server CA.
TLAM:
The TLAM url comes from tftp-res-pro\resource.xml, commonPrimaryUri.
<commonPrimaryUri>/initauth.jsp
Request Data:
<none>
Response Headers:
`Content-Type: application/x-tlam`
Response Data:
`SERV=https://localhost/emoney/tcap`
TCAP:
Here be dragons.
Is it this?? https://en.wikipedia.org/wiki/Transaction_Capabilities_Application_Part
Maybe thincatcapclient.dll holds the secrets?
Request Data:
```
02 05 01 00 ba 00 00 00 21 00 00 00 00 00 25 00 ....º... !.....%.
9f 00 01 00 00 07 47 65 6e 65 72 69 63 06 43 4c ......Ge neric.CL
49 45 4e 54 00 02 00 00 07 47 65 6e 65 72 69 63 IENT.... .Generic
06 53 54 41 54 55 53 00 03 00 00 07 47 65 6e 65 .STATUS. ....Gene
72 69 63 06 4f 50 54 49 4f 4e 00 04 00 00 06 46 ric.OPTI ON.....F
65 6c 69 43 61 03 52 2f 57 00 05 00 00 07 47 65 eliCa.R/ W.....Ge
6e 65 72 69 63 09 52 2f 57 5f 45 56 45 4e 54 00 neric.R/ W_EVENT.
06 00 00 07 47 65 6e 65 72 69 63 0a 52 2f 57 5f ....Gene ric.R/W_
53 54 41 54 55 53 00 07 00 00 07 47 65 6e 65 72 STATUS.. ...Gener
69 63 0a 52 2f 57 5f 4f 50 54 49 4f 4e 00 08 00 ic.R/W_O PTION...
00 07 47 65 6e 65 72 69 63 06 4e 46 43 5f 52 57 ..Generi c.NFC_RW
00 00 00 26 00 03 02 05 00 00 00 00 22 00 00 ...&.... ...."..
```
and
```
02 05 03 00 17 00 00 00 21 00 11 34 34 20 30 30 ........ !..44 00
20 30 31 20 32 31 20 30 30 20 30 30 01 21 0 0 00
```
Response Headers:
```
Content-Type: application/x-tcap
Transfer-Encoding: chunked
```
Response Data:
????
To be continued ...

View File

@ -65,7 +65,7 @@ felicaGen=0
and fill it with 20 digits, for example `01234567891234567890`. Make sure to
save the file.
1. Right click `start.bat` in `package` and run it as Administrator. After the
1. Right click `launch.bat` in `package` and run it as Administrator. After the
first run you may be able to run the game as a normal user.
1. Once you're at the title screen, press 2 or 3 a few times to add some
credits, then _hold_ the Enter key for a few seconds to scan a card and start

View File

@ -0,0 +1,131 @@
import hmac
import hashlib
import click
from Crypto.Cipher import AES
from Crypto.Util.Padding import pad, unpad
from pathlib import Path
class CardEncryptor:
def __init__(
self,
cardid_hex,
key_hex,
store_card_id_str="FAKESTORE",
merchant_code_str="NOTSEGA",
store_branch_id_str="11111",
passphrase_str="573",
output_file="authdata.bin",
):
self.cardid = bytes.fromhex(cardid_hex)
self.key = bytearray.fromhex(key_hex)
self.output_file = output_file
if len(self.cardid) != 0x20:
raise ValueError("Card ID must be 32 bytes (64 hex characters)")
if len(self.key) != 0x40:
raise ValueError("Key must be 64 bytes (128 hex characters)")
# XOR the key with 0x1C as in original Java
for i in range(len(self.key)):
self.key[i] ^= 0x1C
self.store_card_id = self._str_to_bytes(store_card_id_str, 0x10)
self.merchant_code = self._str_to_bytes(merchant_code_str, 0x14)
self.store_branch_id = self._str_to_bytes(store_branch_id_str, 0x0C)
self.passphrase = self._str_to_bytes(passphrase_str, 0x10)
# Construct full data payload
self.data = (
self.store_card_id
+ self.merchant_code
+ self.store_branch_id
+ self.passphrase
+ bytes([0x00]) # +1 null terminator / padding byte
)
def _str_to_bytes(self, s, length):
b = bytearray(length)
b[: len(s)] = s.encode()
return bytes(b)
def _bytes_to_str(self, b):
return b.decode()
def _bytes_to_hex(self, b):
return b.hex().upper()
def _calculate_hmac_sha256(self, key, data, length):
h = hmac.new(key, data, hashlib.sha256)
return h.digest()[:length]
def _aes_cbc_encrypt(self, key, data, iv):
cipher = AES.new(key, AES.MODE_CBC, iv)
return cipher.encrypt(pad(data, AES.block_size))
def _aes_cbc_decrypt(self, key, data, iv):
cipher = AES.new(key, AES.MODE_CBC, iv)
return unpad(cipher.decrypt(data), AES.block_size)
def run(self):
print("Card ID:\t\t", self._bytes_to_hex(self.cardid))
print("Store Card ID:\t\t", self._bytes_to_str(self.store_card_id))
print("Merchant Code:\t\t", self._bytes_to_str(self.merchant_code))
print("Store Branch ID:\t", self._bytes_to_str(self.store_branch_id))
print("Passphrase:\t\t", self._bytes_to_str(self.passphrase))
hmac_output = self._calculate_hmac_sha256(self.key, self.cardid, 0x20)
# print("HMAC:\t\t", self._bytes_to_hex(hmac_output))
iv = bytes([hmac_output[i + 16] ^ hmac_output[i] for i in range(16)])
# print("IV:\t\t", self._bytes_to_hex(iv))
encrypted = self._aes_cbc_encrypt(hmac_output, self.data, iv)
# print("ENCRYPTED:\t", self._bytes_to_hex(encrypted))
Path(self.output_file).write_bytes(encrypted)
decrypted = self._aes_cbc_decrypt(hmac_output, encrypted, iv)
# print("DECRYPTED:\t", self._bytes_to_hex(decrypted))
@click.command()
@click.option(
"--cardid",
default="0102030401020304010203040102030401020304010203040102030401020304",
help="Card ID (64 hex characters)",
)
@click.option(
"--key",
required=True,
help="Key (128 hex characters, required)",
)
@click.option(
"--store-card-id", default="FAKESTORE", help="Store Card ID (padded to 16 bytes)"
)
@click.option(
"--merchant-code", default="NOTSEGA", help="Merchant Code (padded to 20 bytes)"
)
@click.option(
"--store-branch-id", default="11111", help="Store Branch ID (padded to 12 bytes)"
)
@click.option("--passphrase", default="573", help="Passphrase, used for the pfx password (padded to 16 bytes)")
@click.option("--output", default="authdata.bin", help="Output filename")
def cli(cardid, key, store_card_id, merchant_code, store_branch_id, passphrase, output):
if len(key) != 128 or not all(c in "0123456789abcdefABCDEF" for c in key):
raise click.BadParameter("The key must be a 128-character hexadecimal string.")
encryptor = CardEncryptor(
cardid,
key,
store_card_id_str=store_card_id,
merchant_code_str=merchant_code,
store_branch_id_str=store_branch_id,
passphrase_str=passphrase,
output_file=output,
)
encryptor.run()
if __name__ == "__main__":
cli()

View File

@ -0,0 +1,2 @@
click
pycryptodome

View File

@ -48,7 +48,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 0, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);

View File

@ -82,8 +82,10 @@ static DWORD CALLBACK fgo_pre_startup(void)
/* Hook external DLL APIs */
printer_hook_init(&fgo_hook_cfg.printer, 4, fgo_hook_mod);
dll_hook_push(fgo_hook_mod, L"C330Ausb.dll");
dll_hook_push(fgo_hook_mod, L"C330AFWDLusb.dll");
if (fgo_hook_cfg.printer.enable) {
dll_hook_push(fgo_hook_mod, L"C330Ausb.dll");
dll_hook_push(fgo_hook_mod, L"C330AFWDLusb.dll");
}
/* Initialize emulation hooks */
@ -133,8 +135,9 @@ static DWORD CALLBACK fgo_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {17, 0};
hr = led15093_hook_init(&fgo_hook_cfg.led15093,
fgo_dll.led_init, fgo_dll.led_set_leds, 17, 1, 1, 2);
fgo_dll.led_init, fgo_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -87,7 +87,7 @@ static HRESULT fgo_io4_poll(void *ctx, struct io4_state *state)
state->buttons[0] |= 1 << 1;
}
if (gamebtn & FGO_IO_GAMEBTN_NOBLE_PHANTASHM) {
if (gamebtn & FGO_IO_GAMEBTN_NOBLE_PHANTASM) {
state->buttons[0] |= 1 << 0;
}

10
fgoio/backend.h 100644
View File

@ -0,0 +1,10 @@
#pragma once
#include <stdint.h>
#include "fgoio/fgoio.h"
struct fgo_io_backend {
void (*get_gamebtns)(uint8_t *gamebtn);
void (*get_analogs)(int16_t *x, int16_t *y);
};

View File

@ -1,11 +1,38 @@
#include <windows.h>
#include <assert.h>
#include <stddef.h>
#include <stdlib.h>
#include <stdio.h>
#include "fgoio/config.h"
#include <xinput.h>
void fgo_kb_config_load(
struct fgo_kb_config *cfg,
const wchar_t *filename) {
cfg->vk_attack = GetPrivateProfileIntW(L"keyboard", L"attack", ' ', filename);
cfg->vk_dash = GetPrivateProfileIntW(L"keyboard", L"dash", VK_LSHIFT, filename);
cfg->vk_target = GetPrivateProfileIntW(L"keyboard", L"target", 'J', filename);
cfg->vk_camera = GetPrivateProfileIntW(L"keyboard", L"camera", 'K', filename);
cfg->vk_np = GetPrivateProfileIntW(L"keyboard", L"np", 'L', filename);
// Standard WASD
cfg->vk_right = GetPrivateProfileIntW(L"keyboard", L"right", 'D', filename);
cfg->vk_left = GetPrivateProfileIntW(L"keyboard", L"left", 'A', filename);
cfg->vk_down = GetPrivateProfileIntW(L"keyboard", L"down", 'S', filename);
cfg->vk_up = GetPrivateProfileIntW(L"keyboard", L"up", 'W', filename);
}
void fgo_xi_config_load(
struct fgo_xi_config *cfg,
const wchar_t *filename) {
cfg->stick_deadzone = GetPrivateProfileIntW(L"xinput", L"stickDeadzone", XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE, filename);
}
void fgo_io_config_load(
struct fgo_io_config *cfg,
@ -17,4 +44,15 @@ void fgo_io_config_load(
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
GetPrivateProfileStringW(
L"io4",
L"mode",
L"xinput",
cfg->mode,
_countof(cfg->mode),
filename);
fgo_xi_config_load(&cfg->xi, filename);
fgo_kb_config_load(&cfg->kb, filename);
}

View File

@ -5,12 +5,34 @@
#include <stdbool.h>
struct fgo_kb_config {
uint8_t vk_np;
uint8_t vk_target;
uint8_t vk_dash;
uint8_t vk_attack;
uint8_t vk_camera;
uint8_t vk_right;
uint8_t vk_left;
uint8_t vk_down;
uint8_t vk_up;
};
struct fgo_xi_config {
uint16_t stick_deadzone;
};
struct fgo_io_config {
uint8_t vk_test;
uint8_t vk_service;
uint8_t vk_coin;
wchar_t mode[12];
struct fgo_kb_config kb;
struct fgo_xi_config xi;
};
void fgo_kb_config_load(struct fgo_kb_config *cfg, const wchar_t *filename);
void fgo_xi_config_load(struct fgo_xi_config *cfg, const wchar_t *filename);
void fgo_io_config_load(
struct fgo_io_config *cfg,
const wchar_t *filename);

View File

@ -2,37 +2,51 @@
#include <xinput.h>
#include <math.h>
#include <limits.h>
#include <stdint.h>
#include "fgoio/fgoio.h"
#include <assert.h>
#include "keyboard.h"
#include "xi.h"
#include "fgoio/config.h"
#include "util/dprintf.h"
#include "util/env.h"
#include "util/str.h"
static uint8_t fgo_opbtn;
static uint8_t fgo_gamebtn;
static int16_t fgo_stick_x;
static int16_t fgo_stick_y;
static struct fgo_io_config fgo_io_cfg;
static const struct fgo_io_backend* fgo_io_backend;
static bool fgo_io_coin;
uint16_t fgo_io_get_api_version(void)
{
uint16_t fgo_io_get_api_version(void) {
return 0x0100;
}
HRESULT fgo_io_init(void)
{
HRESULT fgo_io_init(void) {
fgo_io_config_load(&fgo_io_cfg, get_config_path());
return S_OK;
HRESULT hr;
if (wstr_ieq(fgo_io_cfg.mode, L"keyboard")) {
hr = fgo_kb_init(&fgo_io_cfg.kb, &fgo_io_backend);
} else if (wstr_ieq(fgo_io_cfg.mode, L"xinput")) {
hr = fgo_xi_init(&fgo_io_cfg.xi, &fgo_io_backend);
} else {
hr = E_INVALIDARG;
dprintf("FGO IO: Invalid IO mode \"%S\", use keyboard or xinput\n",
fgo_io_cfg.mode);
}
return hr;
}
HRESULT fgo_io_poll(void)
{
XINPUT_STATE xi;
WORD xb;
HRESULT fgo_io_poll(void) {
assert(fgo_io_backend != NULL);
fgo_opbtn = 0;
fgo_gamebtn = 0;
@ -56,97 +70,34 @@ HRESULT fgo_io_poll(void)
fgo_io_coin = false;
}
memset(&xi, 0, sizeof(xi));
XInputGetState(0, &xi);
xb = xi.Gamepad.wButtons;
if (xi.Gamepad.bLeftTrigger > 64) {
fgo_gamebtn |= FGO_IO_GAMEBTN_SPEED_UP;
}
if (xb & XINPUT_GAMEPAD_LEFT_SHOULDER) {
fgo_gamebtn |= FGO_IO_GAMEBTN_TARGET;
}
if (xb & XINPUT_GAMEPAD_A || xb & XINPUT_GAMEPAD_B) {
fgo_gamebtn |= FGO_IO_GAMEBTN_ATTACK;
}
if (xb & XINPUT_GAMEPAD_Y || xb & XINPUT_GAMEPAD_X) {
fgo_gamebtn |= FGO_IO_GAMEBTN_NOBLE_PHANTASHM;
}
if (xb & XINPUT_GAMEPAD_LEFT_THUMB) {
fgo_gamebtn |= FGO_IO_GAMEBTN_CAMERA;
}
float LX = xi.Gamepad.sThumbLX;
float LY = xi.Gamepad.sThumbLY;
// determine how far the controller is pushed
float magnitude = sqrt(LX*LX + LY*LY);
// determine the direction the controller is pushed
float normalizedLX = LX / magnitude;
float normalizedLY = LY / magnitude;
float normalizedMagnitude = 0;
// check if the controller is outside a circular dead zone
if (magnitude > XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE)
{
// clip the magnitude at its expected maximum value
if (magnitude > 32767) magnitude = 32767;
// adjust magnitude relative to the end of the dead zone
magnitude -= XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE;
// optionally normalize the magnitude with respect to its expected range
// giving a magnitude value of 0.0 to 1.0
normalizedMagnitude = magnitude / (32767 - XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE);
} else // if the controller is in the deadzone zero out the magnitude
{
magnitude = 0.0;
normalizedMagnitude = 0.0;
}
fgo_stick_x = (int16_t)(normalizedLX * normalizedMagnitude * 32767);
fgo_stick_y = (int16_t)(normalizedLY * normalizedMagnitude * 32767);
return S_OK;
}
void fgo_io_get_opbtns(uint8_t *opbtn)
{
void fgo_io_get_opbtns(uint8_t* opbtn) {
if (opbtn != NULL) {
*opbtn = fgo_opbtn;
}
}
void fgo_io_get_gamebtns(uint8_t *btn)
{
if (btn != NULL) {
*btn = fgo_gamebtn;
}
void fgo_io_get_gamebtns(uint8_t* btn) {
assert(fgo_io_backend != NULL);
assert(btn != NULL);
fgo_io_backend->get_gamebtns(btn);
}
void fgo_io_get_analogs(int16_t *stick_x, int16_t *stick_y)
{
if (stick_x != NULL) {
*stick_x = fgo_stick_x;
}
void fgo_io_get_analogs(int16_t* stick_x, int16_t* stick_y) {
assert(fgo_io_backend != NULL);
assert(stick_x != NULL);
assert(stick_y != NULL);
if (stick_y != NULL) {
*stick_y = fgo_stick_y;
}
fgo_io_backend->get_analogs(stick_x, stick_y);
}
HRESULT fgo_io_led_init(void)
{
HRESULT fgo_io_led_init(void) {
return S_OK;
}
void fgo_io_led_set_colors(uint8_t board, uint8_t *rgb)
{
void fgo_io_led_set_colors(uint8_t board, uint8_t* rgb) {
return;
}

View File

@ -14,7 +14,7 @@ enum {
FGO_IO_GAMEBTN_SPEED_UP = 0x01,
FGO_IO_GAMEBTN_TARGET = 0x02,
FGO_IO_GAMEBTN_ATTACK = 0x04,
FGO_IO_GAMEBTN_NOBLE_PHANTASHM = 0x08,
FGO_IO_GAMEBTN_NOBLE_PHANTASM = 0x08,
FGO_IO_GAMEBTN_CAMERA = 0x10,
};

82
fgoio/keyboard.c 100644
View File

@ -0,0 +1,82 @@
#include <windows.h>
#include <math.h>
#include <assert.h>
#include <stdint.h>
#include <limits.h>
#include "fgoio/backend.h"
#include "fgoio/config.h"
#include "fgoio/fgoio.h"
#include "fgoio/keyboard.h"
#include "util/dprintf.h"
static void fgo_kb_get_gamebtns(uint8_t* gamebtn_out);
static void fgo_kb_get_analogs(int16_t* x, int16_t* y);
static const struct fgo_io_backend fgo_kb_backend = {
.get_gamebtns = fgo_kb_get_gamebtns,
.get_analogs = fgo_kb_get_analogs
};
static struct fgo_kb_config config;
HRESULT fgo_kb_init(const struct fgo_kb_config* cfg, const struct fgo_io_backend** backend) {
assert(cfg != NULL);
assert(backend != NULL);
dprintf("Keyboard: Using keyboard input\n");
*backend = &fgo_kb_backend;
config = *cfg;
return S_OK;
}
static void fgo_kb_get_gamebtns(uint8_t* gamebtn_out) {
assert(gamebtn_out != NULL);
uint8_t gamebtn = 0;
if (GetAsyncKeyState(config.vk_np) & 0x8000) {
gamebtn |= FGO_IO_GAMEBTN_NOBLE_PHANTASM;
}
if (GetAsyncKeyState(config.vk_target) & 0x8000) {
gamebtn |= FGO_IO_GAMEBTN_TARGET;
}
if (GetAsyncKeyState(config.vk_dash) & 0x8000) {
gamebtn |= FGO_IO_GAMEBTN_SPEED_UP;
}
if (GetAsyncKeyState(config.vk_attack) & 0x8000) {
gamebtn |= FGO_IO_GAMEBTN_ATTACK;
}
if (GetAsyncKeyState(config.vk_camera) & 0x8000) {
gamebtn |= FGO_IO_GAMEBTN_CAMERA;
}
*gamebtn_out = gamebtn;
}
static void fgo_kb_get_analogs(int16_t* x, int16_t* y) {
assert(x != NULL);
assert(y != NULL);
if (GetAsyncKeyState(config.vk_left) & 0x8000) {
*x = SHRT_MIN + 1;
} else if (GetAsyncKeyState(config.vk_right) & 0x8000) {
*x = SHRT_MAX - 1;
} else {
*x = 0;
}
if (GetAsyncKeyState(config.vk_down) & 0x8000) {
*y = SHRT_MIN + 1;
} else if (GetAsyncKeyState(config.vk_up) & 0x8000) {
*y = SHRT_MAX - 1;
} else {
*y = 0;
}
}

8
fgoio/keyboard.h 100644
View File

@ -0,0 +1,8 @@
#pragma once
#include <windows.h>
#include "fgoio/backend.h"
#include "fgoio/config.h"
HRESULT fgo_kb_init(const struct fgo_kb_config *cfg, const struct fgo_io_backend **backend);

View File

@ -11,5 +11,10 @@ fgoio_lib = static_library(
'fgoio.h',
'config.c',
'config.h',
'backend.h',
'keyboard.c',
'keyboard.h',
'xi.c',
'xi.h',
],
)

132
fgoio/xi.c 100644
View File

@ -0,0 +1,132 @@
#include <windows.h>
#include <xinput.h>
#include <math.h>
#include <assert.h>
#include <stdint.h>
#include "fgoio/backend.h"
#include "fgoio/config.h"
#include "fgoio/fgoio.h"
#include "fgoio/xi.h"
#include "util/dprintf.h"
static void fgo_xi_get_gamebtns(uint8_t* gamebtn_out);
static void fgo_xi_get_analogs(int16_t* x, int16_t* y);
static HRESULT fgo_xi_config_apply(const struct fgo_xi_config* cfg);
static const struct fgo_io_backend fgo_xi_backend = {
.get_gamebtns = fgo_xi_get_gamebtns,
.get_analogs = fgo_xi_get_analogs
};
static float fgo_xi_stick_deadzone;
const uint16_t max_stick_value = 32767;
HRESULT fgo_xi_init(const struct fgo_xi_config* cfg, const struct fgo_io_backend** backend) {
assert(cfg != NULL);
assert(backend != NULL);
HRESULT hr = fgo_xi_config_apply(cfg);
if (FAILED(hr)) {
return hr;
}
dprintf("XInput: Using XInput controller\n");
*backend = &fgo_xi_backend;
return S_OK;
}
static HRESULT fgo_xi_config_apply(const struct fgo_xi_config* cfg) {
/* Deadzone check */
if (cfg->stick_deadzone > 32767 || cfg->stick_deadzone < 0) {
dprintf("XInput: Stick deadzone is too large or negative\n");
return E_INVALIDARG;
}
dprintf("XInput: --- Begin configuration ---\n");
dprintf("XInput: Left Deadzone . . . . : %i\n", cfg->stick_deadzone);
dprintf("XInput: --- End configuration ---\n");
fgo_xi_stick_deadzone = cfg->stick_deadzone;
return S_OK;
}
static void fgo_xi_get_gamebtns(uint8_t* gamebtn_out) {
assert(gamebtn_out != NULL);
XINPUT_STATE xi;
memset(&xi, 0, sizeof(xi));
XInputGetState(0, &xi);
uint8_t gamebtn = 0;
WORD xb = xi.Gamepad.wButtons;
if (xi.Gamepad.bLeftTrigger > 64) {
gamebtn |= FGO_IO_GAMEBTN_SPEED_UP;
}
if (xb & XINPUT_GAMEPAD_LEFT_SHOULDER) {
gamebtn |= FGO_IO_GAMEBTN_TARGET;
}
if (xb & XINPUT_GAMEPAD_A || xb & XINPUT_GAMEPAD_B) {
gamebtn |= FGO_IO_GAMEBTN_ATTACK;
}
if (xb & XINPUT_GAMEPAD_Y || xb & XINPUT_GAMEPAD_X) {
gamebtn |= FGO_IO_GAMEBTN_NOBLE_PHANTASM;
}
if (xb & XINPUT_GAMEPAD_LEFT_THUMB) {
gamebtn |= FGO_IO_GAMEBTN_CAMERA;
}
*gamebtn_out = gamebtn;
}
static void fgo_xi_get_analogs(int16_t* x, int16_t* y) {
assert(x != NULL);
assert(y != NULL);
XINPUT_STATE xi;
memset(&xi, 0, sizeof(xi));
XInputGetState(0, &xi);
float LX = xi.Gamepad.sThumbLX;
float LY = xi.Gamepad.sThumbLY;
// determine how far the controller is pushed
float magnitude = sqrt(LX * LX + LY * LY);
// determine the direction the controller is pushed
float normalizedLX = LX / magnitude;
float normalizedLY = LY / magnitude;
float normalizedMagnitude = 0;
// check if the controller is outside a circular dead zone
if (magnitude > fgo_xi_stick_deadzone) {
// clip the magnitude at its expected maximum value
if (magnitude > 32767) magnitude = 32767;
// adjust magnitude relative to the end of the dead zone
magnitude -= fgo_xi_stick_deadzone;
// optionally normalize the magnitude with respect to its expected range
// giving a magnitude value of 0.0 to 1.0
normalizedMagnitude = magnitude / (32767 - fgo_xi_stick_deadzone);
} else // if the controller is in the deadzone zero out the magnitude
{
normalizedMagnitude = 0;
}
*x = (int16_t) (normalizedLX * normalizedMagnitude * 32767);
*y = (int16_t) (normalizedLY * normalizedMagnitude * 32767);
}

10
fgoio/xi.h 100644
View File

@ -0,0 +1,10 @@
#pragma once
/* Can't call this xinput.h or it will conflict with <xinput.h> */
#include <windows.h>
#include "fgoio/backend.h"
#include "fgoio/config.h"
HRESULT fgo_xi_init(const struct fgo_xi_config *cfg, const struct fgo_io_backend **backend);

View File

@ -14,4 +14,5 @@ void gfx_config_load(struct gfx_config *cfg, const wchar_t *filename)
cfg->windowed = GetPrivateProfileIntW(L"gfx", L"windowed", 0, filename);
cfg->framed = GetPrivateProfileIntW(L"gfx", L"framed", 1, filename);
cfg->monitor = GetPrivateProfileIntW(L"gfx", L"monitor", 0, filename);
cfg->dpiAware = GetPrivateProfileIntW(L"gfx", L"dpiAware", 1, filename);
}

View File

@ -67,6 +67,14 @@ void gfx_hook_init(const struct gfx_config *cfg)
return;
}
if (cfg->dpiAware) {
if (SetProcessDPIAware()) {
dprintf("Gfx: Game process set to DPI aware.\n");
} else {
dprintf("Gfx: Failed to set process DPI aware\n");
}
}
memcpy(&gfx_config, cfg, sizeof(*cfg));
hook_table_apply(NULL, "user32.dll", gfx_hooks, _countof(gfx_hooks));
}

View File

@ -7,6 +7,7 @@ struct gfx_config {
bool windowed;
bool framed;
int monitor;
bool dpiAware;
};
void gfx_hook_init(const struct gfx_config *cfg);

View File

@ -14,6 +14,7 @@ static HCURSOR (*next_SetCursor)(HCURSOR hCursor);
static BOOL my_SetCursorPos(int x, int y);
static BOOL my_SetPhysicalCursorPos(int x, int y);
static int my_ShowCursor(BOOL bShow);
static int cursor_track = -1; // If no mouse is connected, this starts as -1
static const struct hook_symbol cursor_syms[] = {
{
@ -45,7 +46,7 @@ void cursor_hook_init()
static BOOL my_SetCursorPos(int x, int y)
{
dprintf("my_SetCursorPos Hit! x %d y %d\n", x, y);
// dprintf("my_SetCursorPos Hit! x %d y %d\n", x, y);
return true;
}
@ -58,7 +59,12 @@ static BOOL my_SetPhysicalCursorPos(int x, int y)
static int my_ShowCursor(BOOL bShow)
{
dprintf("my_ShowCursor Hit!\n");
return 0;
if (bShow) {
cursor_track++;
} else {
cursor_track--;
}
return cursor_track;
}
static HCURSOR my_SetCursor(HCURSOR hCursor)

View File

@ -217,20 +217,24 @@ static void dns_hook_init(void)
dns_hook_initted = true;
InitializeCriticalSection(&dns_hook_lock);
dns_hook_apply_hooks(NULL);
}
void dns_hook_apply_hooks(HMODULE mod){
hook_table_apply(
NULL,
mod,
"dnsapi.dll",
dns_hook_syms_dnsapi,
_countof(dns_hook_syms_dnsapi));
hook_table_apply(
NULL,
mod,
"ws2_32.dll",
dns_hook_syms_ws2,
_countof(dns_hook_syms_ws2));
hook_table_apply(
NULL,
mod,
"winhttp.dll",
dns_hook_syms_winhttp,
_countof(dns_hook_syms_winhttp));

View File

@ -8,3 +8,4 @@ void port_hook_init(unsigned short _startup_port, unsigned short _billing_port,
// if to_src is NULL, all lookups for from_src will fail
HRESULT dns_hook_push(const wchar_t *from_src, const wchar_t *to_src);
void dns_hook_apply_hooks(HMODULE mod);

View File

@ -4,6 +4,7 @@ hooklib_lib = static_library(
implicit_include_directories : false,
dependencies : [
capnhook.get_variable('hook_dep'),
ws2_32_lib
],
sources : [
'cursor.c',

View File

@ -11,6 +11,8 @@
#include "hooklib/path.h"
#include <util/dprintf.h>
/* Helpers */
static void path_hook_init(void);
@ -533,6 +535,12 @@ static BOOL path_transform_w(wchar_t **out, const wchar_t *src)
goto end;
}
#if LOG_VFS
if (!wcsstr(src, L"AppUser")) {
dprintf("Path: %ls -> %ls\n", src, dest);
}
#endif
break;
}

View File

@ -308,7 +308,7 @@ static void reg_hook_init(void)
reg_hook_initted = true;
InitializeCriticalSection(&reg_hook_lock);
dprintf("Reg hook init\n");
dprintf("Reg: hook init.\n");
reg_hook_insert_hooks(NULL);

View File

@ -23,7 +23,8 @@ void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15070", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
/* TODO: Unknown, no firmware file available */
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0x0000, filename);

View File

@ -60,6 +60,18 @@ static DWORD CALLBACK idac_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
{L"Cabinet Type", L"SWDC CVT", L"DZero CVT"},
{L"Single Seat", L"ON", L"OFF"},
{L"Seat Setting 1", L"ON", L"OFF"},
{L"Seat Setting 2", L"ON", L"OFF"},
};
// Set the system dip switch configuration
memcpy(idac_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&idac_hook_cfg.platform,
"SDGT",
@ -70,13 +82,21 @@ static DWORD CALLBACK idac_pre_startup(void)
goto fail;
}
bool *dipsw = &idac_hook_cfg.platform.system.dipsw[0];
bool is_swdc_cvt = dipsw[1];
if (!dipsw[2]) {
// the next two bit are the seat number most significant bit first
dprintf("System: Seat Number: %d\n", ((dipsw[4] << 1) | dipsw[3]) + 1);
}
hr = idac_dll_init(&idac_hook_cfg.dll, idac_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&idac_hook_cfg.aime, 3, 3, idac_hook_mod);
hr = sg_reader_hook_init(&idac_hook_cfg.aime, 3, is_swdc_cvt ? 3 : 2, idac_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -94,8 +114,9 @@ static DWORD CALLBACK idac_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {2, 0};
hr = led15070_hook_init(&idac_hook_cfg.led15070, idac_dll.led_init,
idac_dll.led_set_fet_output, NULL, idac_dll.led_gs_update, 2, 1);
idac_dll.led_set_fet_output, NULL, idac_dll.led_gs_update, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -12,9 +12,9 @@ struct idac_dll {
void (*get_shifter)(uint8_t *gear);
void (*get_analogs)(struct idac_io_analog_state *out);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(const uint8_t *rgb);
void (*led_gs_update)(const uint8_t *rgb);
void (*led_set_leds)(const uint8_t *rgb);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
void (*led_set_leds)(uint8_t board, const uint8_t *rgb);
HRESULT (*ffb_init)(void);
void (*ffb_toggle)(bool active);
void (*ffb_constant_force)(uint8_t direction, uint8_t force);

View File

@ -159,7 +159,7 @@ static HRESULT idac_io4_write_gpio(uint8_t* payload, size_t len)
lights_data & IDAC_IO_LED_LEFT ? 0xFF : 0x00,
};
idac_dll.led_set_leds(rgb_out);
idac_dll.led_set_leds(0, rgb_out);
return S_OK;
}

View File

@ -127,7 +127,7 @@ HRESULT idac_io_led_init(void)
return S_OK;
}
void idac_io_led_set_fet_output(const uint8_t *rgb)
void idac_io_led_set_fet_output(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDAC LED: LEFT SEAT LED: %02X\n", rgb[0]);
@ -137,7 +137,7 @@ void idac_io_led_set_fet_output(const uint8_t *rgb)
return;
}
void idac_io_led_gs_update(const uint8_t *rgb)
void idac_io_led_gs_update(uint8_t board, const uint8_t *rgb)
{
#if 0
for (int i = 0; i < 9; i++) {
@ -149,7 +149,7 @@ void idac_io_led_gs_update(const uint8_t *rgb)
return;
}
void idac_io_led_set_leds(const uint8_t *rgb)
void idac_io_led_set_leds(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDAC LED: START: %02X\n", rgb[0]);

View File

@ -127,7 +127,7 @@ HRESULT idac_io_led_init(void);
Minimum API version: 0x0101 */
void idac_io_led_set_fet_output(const uint8_t *rgb);
void idac_io_led_set_fet_output(uint8_t board, const uint8_t *rgb);
/* Update the RGB LEDs. rgb is a pointer to an array up to 32 * 4 = 128 bytes.
@ -144,7 +144,7 @@ void idac_io_led_set_fet_output(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idac_io_led_gs_update(const uint8_t *rgb);
void idac_io_led_gs_update(uint8_t board, const uint8_t *rgb);
/* Update the cabinet button LEDs. rgb is a pointer to an array up to 6 bytes.
@ -160,7 +160,7 @@ void idac_io_led_gs_update(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idac_io_led_set_leds(const uint8_t *rgb);
void idac_io_led_set_leds(uint8_t board, const uint8_t *rgb);
/* Initialize FFB emulation. This function will be called before any
other idac_io_ffb_*() function calls.

View File

@ -27,7 +27,8 @@ void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15070", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
/* TODO: Unknown, no firmware file available */
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0x0000, filename);

View File

@ -128,8 +128,9 @@ static DWORD CALLBACK idz_pre_startup(void)
goto fail;
}
unsigned int led_port_no[2] = {11, 0};
hr = led15070_hook_init(&idz_hook_cfg.led15070, idz_dll.led_init,
idz_dll.led_set_fet_output, NULL, idz_dll.led_gs_update, 11, 1);
idz_dll.led_set_fet_output, NULL, idz_dll.led_gs_update, led_port_no);
if (FAILED(hr)) {
goto fail;

View File

@ -12,9 +12,9 @@ struct idz_dll {
void (*jvs_read_shifter)(uint8_t *gear);
void (*jvs_read_coin_counter)(uint16_t *total);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(const uint8_t *rgb);
void (*led_gs_update)(const uint8_t *rgb);
void (*led_set_leds)(const uint8_t *rgb);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
void (*led_set_leds)(uint8_t board, const uint8_t *rgb);
HRESULT (*ffb_init)(void);
void (*ffb_toggle)(bool active);
void (*ffb_constant_force)(uint8_t direction, uint8_t force);

View File

@ -192,5 +192,5 @@ static void idz_jvs_write_gpio(void *ctx, uint32_t state)
state & IDZ_IO_LED_LEFT ? 0xFF : 0x00,
};
idz_dll.led_set_leds(rgb_out);
idz_dll.led_set_leds(0, rgb_out);
}

View File

@ -130,7 +130,7 @@ HRESULT idz_io_led_init(void)
return S_OK;
}
void idz_io_led_set_fet_output(const uint8_t *rgb)
void idz_io_led_set_fet_output(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDZ LED: LEFT SEAT LED: %02X\n", rgb[0]);
@ -140,7 +140,7 @@ void idz_io_led_set_fet_output(const uint8_t *rgb)
return;
}
void idz_io_led_gs_update(const uint8_t *rgb)
void idz_io_led_gs_update(uint8_t board, const uint8_t *rgb)
{
#if 0
for (int i = 0; i < 9; i++) {
@ -152,7 +152,7 @@ void idz_io_led_gs_update(const uint8_t *rgb)
return;
}
void idz_io_led_set_leds(const uint8_t *rgb)
void idz_io_led_set_leds(uint8_t board, const uint8_t *rgb)
{
#if 0
dprintf("IDZ LED: START: %02X\n", rgb[0]);

View File

@ -138,7 +138,7 @@ HRESULT idz_io_led_init(void);
Minimum API version: 0x0101 */
void idz_io_led_set_fet_output(const uint8_t *rgb);
void idz_io_led_set_fet_output(uint8_t board, const uint8_t *rgb);
/* Update the RGB LEDs. rgb is a pointer to an array up to 32 * 4 = 128 bytes.
@ -155,7 +155,7 @@ void idz_io_led_set_fet_output(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idz_io_led_gs_update(const uint8_t *rgb);
void idz_io_led_gs_update(uint8_t board, const uint8_t *rgb);
/* Update the cabinet button LEDs. rgb is a pointer to an array up to 6 bytes.
@ -171,7 +171,7 @@ void idz_io_led_gs_update(const uint8_t *rgb);
Minimum API version: 0x0101 */
void idz_io_led_set_leds(const uint8_t *rgb);
void idz_io_led_set_leds(uint8_t board, const uint8_t *rgb);
/* Initialize FFB emulation. This function will be called before any
other idz_io_ffb_*() function calls.

View File

@ -65,7 +65,8 @@ void led15093_config_load(struct led15093_config *cfg, const wchar_t *filename)
memset(cfg->boot_chip_number, ' ', sizeof(cfg->boot_chip_number));
cfg->enable = GetPrivateProfileIntW(L"led15093", L"enable", 1, filename);
cfg->port_no = GetPrivateProfileIntW(L"led15093", L"portNo", 0, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15093", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15093", L"portNo2", 1, filename);
cfg->high_baudrate = GetPrivateProfileIntW(L"led15093", L"highBaud", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15093", L"fwVer", 0xA0, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15093", L"fwSum", 0xAA53, filename);

View File

@ -1,28 +1,21 @@
#include <windows.h>
#include <stdlib.h>
#include <windows.h>
#include "board/io4.h"
#include "board/sg-reader.h"
#include "board/vfd.h"
#include "hook/iohook.h"
#include "hook/process.h"
#include "hook/table.h"
#include "hook/iohook.h"
#include "hooklib/printer.h"
#include "hooklib/serial.h"
#include "hooklib/spike.h"
#include "kemonohook/config.h"
#include "kemonohook/hooks.h"
#include "kemonohook/jvs.h"
#include "kemonohook/kemono-dll.h"
#include "platform/platform.h"
#include "unityhook/hook.h"
#include "util/dprintf.h"
#include "util/env.h"
@ -47,29 +40,38 @@ static DWORD CALLBACK kemono_pre_startup(void) {
// 2.02 does not call printer update functions
uint16_t ret;
fwdlusb_updateFirmware_main(1, "UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223100-014E-C300-MAINAPP.BIN", &ret);
if (ret != 0){
fwdlusb_updateFirmware_main(
1,
"UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223100-014E-C300-"
"MAINAPP.BIN",
&ret);
if (ret != 0) {
goto fail;
}
fwdlusb_updateFirmware_dsp(2, "UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223200-0101-C300-DSPAPP.BIN", &ret);
if (ret != 0){
fwdlusb_updateFirmware_dsp(
2,
"UnityApp\\Parade_Data\\StreamingAssets\\Printer\\E0223200-0101-C300-"
"DSPAPP.BIN",
&ret);
if (ret != 0) {
goto fail;
}
fwdlusb_updateFirmware_param(3, "UnityApp\\Parade_Data\\StreamingAssets\\Printer\\D0460700-0101-C300-PARAM.BIN", &ret);
if (ret != 0){
fwdlusb_updateFirmware_param(
3,
"UnityApp\\Parade_Data\\StreamingAssets\\Printer\\D0460700-0101-C300-"
"PARAM.BIN",
&ret);
if (ret != 0) {
goto fail;
}
printer_hook_init(&kemono_hook_cfg.printer, 0, kemono_hook_mod);
printer_set_dimensions(720, 1028); // printer doesn't call setimageformat
printer_set_dimensions(720, 1028); // printer doesn't call setimageformat
/* Initialize emulation hooks */
hr = platform_hook_init(
&kemono_hook_cfg.platform,
"SDFL",
"AAW1",
kemono_hook_mod);
hr = platform_hook_init(&kemono_hook_cfg.platform, "SDFL", "AAW1",
kemono_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -93,7 +95,9 @@ static DWORD CALLBACK kemono_pre_startup(void) {
goto fail;
}
hr = led15093_hook_init(&kemono_hook_cfg.led15093, kemono_dll.led_init, kemono_dll.led_set_leds, 10, 1, 1, 2);
unsigned int led_port_no[2] = {10, 0};
hr = led15093_hook_init(&kemono_hook_cfg.led15093, kemono_dll.led_init,
kemono_dll.led_set_leds, led_port_no);
if (FAILED(hr)) {
goto fail;
@ -106,7 +110,8 @@ static DWORD CALLBACK kemono_pre_startup(void) {
There seems to be an issue with other DLL hooks if `LoadLibraryW` is
hooked earlier in the `kemonohook` initialization. */
unity_hook_init(&kemono_hook_cfg.unity, kemono_hook_mod, kemono_extra_hooks_load);
unity_hook_init(&kemono_hook_cfg.unity, kemono_hook_mod,
kemono_extra_hooks_load);
/* Initialize debug helpers */
@ -118,7 +123,7 @@ static DWORD CALLBACK kemono_pre_startup(void) {
return kemono_startup();
fail:
fail:
ExitProcess(EXIT_FAILURE);
}
@ -134,7 +139,7 @@ BOOL WINAPI DllMain(HMODULE mod, DWORD cause, void *ctx) {
hr = process_hijack_startup(kemono_pre_startup, &kemono_startup);
if (!SUCCEEDED(hr)) {
dprintf("Failed to hijack process startup: %x\n", (int) hr);
dprintf("Failed to hijack process startup: %x\n", (int)hr);
}
return SUCCEEDED(hr);

View File

@ -12,24 +12,71 @@
#include "platform/config.h"
void mai2_dll_config_load(
struct mai2_dll_config *cfg,
const wchar_t *filename)
struct mai2_dll_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
GetPrivateProfileStringW(
L"mai2io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
L"mai2io",
L"path",
L"",
cfg->path,
_countof(cfg->path),
filename);
}
void touch_config_load(
struct touch_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
cfg->enable_1p = GetPrivateProfileIntW(L"touch", L"p1Enable", 1, filename);
cfg->enable_2p = GetPrivateProfileIntW(L"touch", L"p2Enable", 1, filename);
}
void led15070_config_load(struct led15070_config *cfg, const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
wchar_t tmpstr[16];
cfg->enable = GetPrivateProfileIntW(L"led15070", L"enable", 1, filename);
cfg->port_no[0] = GetPrivateProfileIntW(L"led15070", L"portNo1", 0, filename);
cfg->port_no[1] = GetPrivateProfileIntW(L"led15070", L"portNo2", 0, filename);
cfg->fw_ver = GetPrivateProfileIntW(L"led15070", L"fwVer", 0x90, filename);
cfg->fw_sum = GetPrivateProfileIntW(L"led15070", L"fwSum", 0x00, filename);
GetPrivateProfileStringW(
L"led15070",
L"boardNumber",
L"15070-04",
tmpstr,
_countof(tmpstr),
filename);
size_t n = wcstombs(cfg->board_number, tmpstr, sizeof(cfg->board_number));
for (int i = n; i < sizeof(cfg->board_number); i++)
{
cfg->board_number[i] = ' ';
}
GetPrivateProfileStringW(
L"led15070",
L"eepromPath",
L"DEVICE",
cfg->eeprom_path,
_countof(cfg->eeprom_path),
filename);
}
void mai2_hook_config_load(
struct mai2_hook_config *cfg,
const wchar_t *filename)
struct mai2_hook_config *cfg,
const wchar_t *filename)
{
assert(cfg != NULL);
assert(filename != NULL);
@ -40,5 +87,7 @@ void mai2_hook_config_load(
io4_config_load(&cfg->io4, filename);
vfd_config_load(&cfg->vfd, filename);
mai2_dll_config_load(&cfg->dll, filename);
touch_config_load(&cfg->touch, filename);
led15070_config_load(&cfg->led15070, filename);
unity_config_load(&cfg->unity, filename);
}

View File

@ -10,6 +10,10 @@
#include "platform/config.h"
#include "mai2hook/touch.h"
#include "board/led15070.h"
#include "unityhook/config.h"
struct mai2_hook_config {
@ -19,13 +23,23 @@ struct mai2_hook_config {
struct io4_config io4;
struct vfd_config vfd;
struct mai2_dll_config dll;
struct touch_config touch;
struct led15070_config led15070;
struct unity_config unity;
};
void mai2_dll_config_load(
struct mai2_dll_config *cfg,
const wchar_t *filename);
struct mai2_dll_config *cfg,
const wchar_t *filename);
void touch_config_load(
struct touch_config *cfg,
const wchar_t *filename);
void led15070_config_load(
struct led15070_config *cfg,
const wchar_t *filename);
void mai2_hook_config_load(
struct mai2_hook_config *cfg,
const wchar_t *filename);
struct mai2_hook_config *cfg,
const wchar_t *filename);

View File

@ -66,17 +66,54 @@ static DWORD CALLBACK mai2_pre_startup(void)
/* Initialize emulation hooks */
struct dipsw_config new_dipsw_config[8] = {
{L"Delivery Server", L"Server", L"Client"},
};
// Set the system dip switch configuration
memcpy(mai2_hook_cfg.platform.system.dipsw_config, new_dipsw_config,
sizeof(new_dipsw_config));
hr = platform_hook_init(
&mai2_hook_cfg.platform,
"SDEZ",
"ACA1",
mai2_hook_mod);
&mai2_hook_cfg.platform,
"SDEZ",
"ACA1",
mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&mai2_hook_cfg.aime, 1, 1, mai2_hook_mod);
/* Initialize DLLs */
hr = mai2_dll_init(&mai2_hook_cfg.dll, mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
}
// Touch Panel uses COM3 and COM4
hr = touch_hook_init(&mai2_hook_cfg.touch);
if (FAILED(hr)) {
goto fail;
}
// LED board uses COM21 and COM23
unsigned int led_port_no[2] = {21, 23};
hr = led15070_hook_init(&mai2_hook_cfg.led15070,
mai2_dll.led_init,
mai2_dll.led_set_fet_output,
mai2_dll.led_dc_update,
mai2_dll.led_gs_update,
led_port_no);
if (FAILED(hr)) {
goto fail;
}
hr = sg_reader_hook_init(&mai2_hook_cfg.aime, 1, 3, mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
@ -88,12 +125,6 @@ static DWORD CALLBACK mai2_pre_startup(void)
goto fail;
}
hr = mai2_dll_init(&mai2_hook_cfg.dll, mai2_hook_mod);
if (FAILED(hr)) {
goto fail;
}
hr = mai2_io4_hook_init(&mai2_hook_cfg.io4);
if (FAILED(hr)) {

View File

@ -21,7 +21,28 @@ const struct dll_bind_sym mai2_dll_syms[] = {
}, {
.sym = "mai2_io_get_gamebtns",
.off = offsetof(struct mai2_dll, get_gamebtns),
}
}, {
.sym = "mai2_io_touch_init",
.off = offsetof(struct mai2_dll, touch_init),
}, {
.sym = "mai2_io_touch_set_sens",
.off = offsetof(struct mai2_dll, touch_set_sens),
}, {
.sym = "mai2_io_touch_update",
.off = offsetof(struct mai2_dll, touch_update),
}, {
.sym = "mai2_io_led_init",
.off = offsetof(struct mai2_dll, led_init),
}, {
.sym = "mai2_io_led_set_fet_output",
.off = offsetof(struct mai2_dll, led_set_fet_output),
}, {
.sym = "mai2_io_led_dc_update",
.off = offsetof(struct mai2_dll, led_dc_update),
}, {
.sym = "mai2_io_led_gs_update",
.off = offsetof(struct mai2_dll, led_gs_update),
},
};
struct mai2_dll mai2_dll;
@ -67,7 +88,7 @@ HRESULT mai2_dll_init(const struct mai2_dll_config *cfg, HINSTANCE self)
if (get_api_version != NULL) {
mai2_dll.api_version = get_api_version();
} else {
mai2_dll.api_version = 0x0100;
mai2_dll.api_version = 0x0101;
dprintf("Custom IO DLL does not expose mai2_io_get_api_version, "
"assuming API version 1.0.\n"
"Please ask the developer to update their DLL.\n");

View File

@ -10,6 +10,13 @@ struct mai2_dll {
HRESULT (*poll)(void);
void (*get_opbtns)(uint8_t *opbtn);
void (*get_gamebtns)(uint16_t *player1, uint16_t *player2);
HRESULT (*touch_init)(mai2_io_touch_callback_t callback);
void (*touch_set_sens)(uint8_t *bytes);
void (*touch_update)(bool player1, bool player2);
HRESULT (*led_init)(void);
void (*led_set_fet_output)(uint8_t board, const uint8_t *rgb);
void (*led_dc_update)(uint8_t board, const uint8_t *rgb);
void (*led_gs_update)(uint8_t board, const uint8_t *rgb);
};
struct mai2_dll_config {

View File

@ -15,4 +15,11 @@ EXPORTS
mai2_io_get_gamebtns
mai2_io_get_opbtns
mai2_io_init
mai2_io_poll
mai2_io_poll
mai2_io_touch_init
mai2_io_touch_set_sens
mai2_io_touch_update
mai2_io_led_init
mai2_io_led_set_fet_output
mai2_io_led_dc_update
mai2_io_led_gs_update

View File

@ -23,6 +23,8 @@ shared_library(
'dllmain.c',
'io4.c',
'io4.h',
'touch.c',
'touch.h',
'mai2-dll.c',
'mai2-dll.h',
],

259
mai2hook/touch.c 100644
View File

@ -0,0 +1,259 @@
#include <assert.h>
#include <stdlib.h>
#include "hooklib/fdshark.h"
#include "hooklib/reg.h"
#include "mai2hook/mai2-dll.h"
#include "mai2hook/touch.h"
#include "util/dprintf.h"
#include "util/dump.h"
static HRESULT read_reg_touch_1p(void *bytes, uint32_t *nbytes)
{
return reg_hook_read_wstr(bytes, nbytes, L"COM3");
}
static HRESULT read_reg_touch_2p(void *bytes, uint32_t *nbytes)
{
return reg_hook_read_wstr(bytes, nbytes, L"COM4");
}
static const struct reg_hook_val touch_reg_key[] = {
{
.name = L"\\Device\\RealTouchBoard0",
.read = read_reg_touch_1p,
.type = REG_SZ,
},
{
.name = L"\\Device\\RealTouchBoard1",
.read = read_reg_touch_2p,
.type = REG_SZ,
},
};
const char *sensor_map[34] = {
"A1", "A2", "A3", "A4", "A5", "A6", "A7", "A8", // 0x41 - 0x48
"B1", "B2", "B3", "B4", "B5", "B6", "B7", "B8", // 0x49 - 0x50
"C1", "C2", // 0x51 - 0x52
"D1", "D2", "D3", "D4", "D5", "D6", "D7", "D8", // 0x53 - 0x5A
"E1", "E2", "E3", "E4", "E5", "E6", "E7", "E8" // 0x5B - 0x62
};
const char *sensor_to_str(uint8_t sensor)
{
if (sensor < 0x41 || sensor > 0x62)
{
return "Invalid";
}
return sensor_map[sensor - 0x41];
}
static CRITICAL_SECTION touch_1p_lock;
static struct uart touch_1p_uart;
static uint8_t touch_1p_written_bytes[64];
static uint8_t touch_1p_readable_bytes[64];
static bool touch_1p_status = false;
static CRITICAL_SECTION touch_2p_lock;
static struct uart touch_2p_uart;
static uint8_t touch_2p_written_bytes[64];
static uint8_t touch_2p_readable_bytes[64];
static bool touch_2p_status = false;
HRESULT touch_hook_init(const struct touch_config *cfg)
{
assert(cfg != NULL);
if (!cfg->enable_1p && !cfg->enable_2p)
{
return S_FALSE;
}
HRESULT hr = reg_hook_push_key(HKEY_LOCAL_MACHINE, L"HARDWARE\\DEVICEMAP\\SERIALCOMM", touch_reg_key, _countof(touch_reg_key));
if (FAILED(hr))
{
return hr;
}
if (cfg->enable_1p)
{
dprintf("Mai2 touch 1P: Init.\n");
InitializeCriticalSection(&touch_1p_lock);
uart_init(&touch_1p_uart, 3);
touch_1p_uart.written.bytes = touch_1p_written_bytes;
touch_1p_uart.written.nbytes = sizeof(touch_1p_written_bytes);
touch_1p_uart.readable.bytes = touch_1p_readable_bytes;
touch_1p_uart.readable.nbytes = sizeof(touch_1p_readable_bytes);
}
if (cfg->enable_2p)
{
dprintf("Mai2 touch 2P: Init.\n");
InitializeCriticalSection(&touch_2p_lock);
uart_init(&touch_2p_uart, 4);
touch_2p_uart.written.bytes = touch_2p_written_bytes;
touch_2p_uart.written.nbytes = sizeof(touch_2p_written_bytes);
touch_2p_uart.readable.bytes = touch_2p_readable_bytes;
touch_2p_uart.readable.nbytes = sizeof(touch_2p_readable_bytes);
}
return iohook_push_handler(touch_handle_irp);
}
static HRESULT touch_handle_irp(struct irp *irp)
{
HRESULT hr;
assert(irp != NULL);
if (uart_match_irp(&touch_1p_uart, irp))
{
EnterCriticalSection(&touch_1p_lock);
hr = touch_handle_irp_locked(irp, &touch_1p_uart);
LeaveCriticalSection(&touch_1p_lock);
}
else if (uart_match_irp(&touch_2p_uart, irp))
{
EnterCriticalSection(&touch_2p_lock);
hr = touch_handle_irp_locked(irp, &touch_2p_uart);
LeaveCriticalSection(&touch_2p_lock);
}
else
{
return iohook_invoke_next(irp);
}
return hr;
}
static HRESULT touch_handle_irp_locked(struct irp *irp, struct uart *uart)
{
HRESULT hr;
if (irp->op == IRP_OP_OPEN)
{
dprintf("Mai2 touch port %d: Starting backend\n", uart->port_no);
hr = mai2_dll.touch_init(touch_auto_scan);
if (FAILED(hr))
{
dprintf("Mai2 touch port %d: Backend error: %x\n", uart->port_no, (int)hr);
return hr;
}
}
hr = uart_handle_irp(uart, irp);
if (FAILED(hr) || irp->op != IRP_OP_WRITE)
{
return hr;
}
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch port %d WRITE:\n", uart->port_no);
dump_iobuf(&uart->written);
#endif
uint8_t port_no = uart->port_no;
uint8_t *src = uart->written.bytes;
uint8_t *dest = uart->readable.bytes;
switch (src[3])
{
case commandRSET:
dprintf("Mai2 touch port %d: Reset\n", port_no);
break;
case commandHALT: // Enter Conditioning mode and stop sending touch data.
dprintf("Mai2 touch port %d: Halt\n", port_no);
assert(mai2_dll.touch_update != NULL);
if (port_no == 3)
{
EnterCriticalSection(&touch_1p_lock);
touch_1p_status = false;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_1p_lock);
}
else
{
EnterCriticalSection(&touch_2p_lock);
touch_2p_status = false;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_2p_lock);
}
break;
case commandSTAT: // Exit Conditioning mode and resume sending touch data.
dprintf("Mai2 touch port %d: Stat\n", port_no);
assert(mai2_dll.touch_update != NULL);
if (port_no == 3)
{
EnterCriticalSection(&touch_1p_lock);
touch_1p_status = true;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_1p_lock);
}
else
{
EnterCriticalSection(&touch_2p_lock);
touch_2p_status = true;
mai2_dll.touch_update(touch_1p_status, touch_2p_status);
LeaveCriticalSection(&touch_2p_lock);
}
break;
case commandRatio:
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch side %c: set sensor %s ratio to %d\n", src[1], sensor_to_str(src[2]), src[4]);
#endif
dest[0] = res_start;
dest[1] = src[1]; // L,R
dest[2] = src[2]; // sensor
dest[3] = commandRatio;
dest[4] = src[4]; // Ratio
dest[5] = res_end;
uart->readable.pos = 6;
// The Ratio is fixed at 0x72 and does not need to be sent to mai2io for processing.
break;
case commandSens:
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch side %c: set sensor %s sensitivity to %d\n", src[1], sensor_to_str(src[2]), src[4]);
#endif
dest[0] = res_start;
dest[1] = src[1]; // L,R
dest[2] = src[2]; // sensor
dest[3] = commandSens;
dest[4] = src[4]; // Sensitivity
dest[5] = res_end;
uart->readable.pos = 6;
mai2_dll.touch_set_sens(dest);
break;
default:
dprintf("Mai2 touch port %d: Unknow %02x\n", port_no, src[3]);
break;
}
#if defined(LOG_MAI2_TOUCH)
dprintf("Mai2 touch port %d READ:\n", uart->port_no);
dump_iobuf(&uart->readable);
#endif
uart->written.pos = 0;
return hr;
}
static void touch_auto_scan(const uint8_t player, const uint8_t state[7])
{
struct uart *touch_uart = player == 1 ? &touch_1p_uart : &touch_2p_uart;
touch_uart->readable.bytes[0] = res_start;
memcpy(&touch_uart->readable.bytes[1], state, 7);
touch_uart->readable.bytes[8] = res_end;
touch_uart->readable.pos = 9;
}

38
mai2hook/touch.h 100644
View File

@ -0,0 +1,38 @@
#pragma once
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include "hooklib/uart.h"
struct touch_config
{
bool enable_1p;
bool enable_2p;
};
enum
{
commandRSET = 0x45, // E
commandHALT = 0x4C, // L
commandSTAT = 0x41, // A
commandRatio = 0x72, // r
commandSens = 0x6B, // k
req_start = 0x7b, // {
req_end = 0x7d, // }
res_start = 0x28, // (
res_end = 0x29, // )
};
extern const char *sensor_map[34];
const char *sensor_to_str(uint8_t sensor);
HRESULT touch_hook_init(const struct touch_config *cfg);
static HRESULT touch_handle_irp(struct irp *irp);
static HRESULT touch_handle_irp_locked(struct irp *irp, struct uart *uart);
/* Called in mai2io to send touch data.
Similar to chuni slider_res_auto_scan, but the host does not require periodic updates.
Touch data is sent only when there is a change. */
static void touch_auto_scan(const uint8_t player, const uint8_t state[7]);

View File

@ -6,6 +6,7 @@
#include <stdlib.h>
#include "mai2io/config.h"
#include "mai2hook/touch.h"
/*
Maimai DX Default key binding
@ -15,9 +16,24 @@ Maimai DX Default key binding
static const int mai2_io_1p_default[] = {'W', 'E', 'D', 'C', 'X', 'Z', 'A', 'Q', '3'};
static const int mai2_io_2p_default[] = {0x68, 0x69, 0x66, 0x63, 0x62, 0x61, 0x64, 0x67, 0x54};
static const int mai2_io_1p_touch_default[] = {
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
'G', 'G',
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
'T', 'Y', 'H', 'N', 'B', 'V', 'F', 'R',
};
static const int mai2_io_2p_touch_default[] = {
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
'K', 'K',
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
'I', 'O', 'L', VK_OEM_PERIOD, VK_OEM_COMMA, 'M', 'J', 'U',
};
void mai2_io_config_load(
struct mai2_io_config *cfg,
const wchar_t *filename)
struct mai2_io_config *cfg,
const wchar_t *filename)
{
wchar_t key[16];
int i;
@ -28,22 +44,41 @@ void mai2_io_config_load(
cfg->vk_test = GetPrivateProfileIntW(L"io4", L"test", VK_F1, filename);
cfg->vk_service = GetPrivateProfileIntW(L"io4", L"service", VK_F2, filename);
cfg->vk_coin = GetPrivateProfileIntW(L"io4", L"coin", VK_F3, filename);
cfg->vk_btn_enable = GetPrivateProfileIntW(L"button", L"enable", 1, filename);
for (i = 0 ; i < 9 ; i++) {
swprintf_s(key, _countof(key), L"1p_btn%i", i + 1);
for (i = 0; i < 9; i++)
{
swprintf_s(key, _countof(key), L"p1Btn%i", i + 1);
cfg->vk_1p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_1p_default[i],
filename);
L"button",
key,
mai2_io_1p_default[i],
filename);
swprintf_s(key, _countof(key), L"p2Btn%i", i + 1);
cfg->vk_2p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_2p_default[i],
filename);
}
for (i = 0 ; i < 9 ; i++) {
swprintf_s(key, _countof(key), L"2p_btn%i", i + 1);
cfg->vk_2p_btn[i] = GetPrivateProfileIntW(
L"button",
key,
mai2_io_2p_default[i],
filename);
cfg->debug_input_1p = GetPrivateProfileIntW(L"touch", L"p1DebugInput", 0, filename);
cfg->debug_input_2p = GetPrivateProfileIntW(L"touch", L"p2DebugInput", 0, filename);
for (i = 0; i < 34; i++)
{
swprintf_s(key, _countof(key), L"p1Touch%S", sensor_map[i]);
cfg->vk_1p_touch[i] = GetPrivateProfileIntW(
L"touch",
key,
mai2_io_1p_touch_default[i],
filename);
swprintf_s(key, _countof(key), L"p2Touch%S", sensor_map[i]);
cfg->vk_2p_touch[i] = GetPrivateProfileIntW(
L"touch",
key,
mai2_io_2p_touch_default[i],
filename);
}
}

View File

@ -9,8 +9,13 @@ struct mai2_io_config {
uint8_t vk_test;
uint8_t vk_service;
uint8_t vk_coin;
bool vk_btn_enable;
uint8_t vk_1p_btn[9];
uint8_t vk_2p_btn[9];
bool debug_input_1p;
bool debug_input_2p;
uint8_t vk_1p_touch[34];
uint8_t vk_2p_touch[34];
};
void mai2_io_config_load(

View File

@ -1,10 +1,11 @@
#include <windows.h>
#include "mai2io/mai2io.h"
#include <limits.h>
#include <stdint.h>
#include <process.h>
#include "mai2io/mai2io.h"
#include "mai2hook/touch.h"
#include "mai2io/config.h"
#include "util/dprintf.h"
#include "util/env.h"
static uint8_t mai2_opbtn;
@ -12,21 +13,21 @@ static uint16_t mai2_player1_btn;
static uint16_t mai2_player2_btn;
static struct mai2_io_config mai2_io_cfg;
static bool mai2_io_coin;
mai2_io_touch_callback_t _callback;
static HANDLE mai2_io_touch_1p_thread;
static bool mai2_io_touch_1p_stop_flag;
static HANDLE mai2_io_touch_2p_thread;
static bool mai2_io_touch_2p_stop_flag;
uint16_t mai2_io_get_api_version(void)
{
return 0x0100;
}
uint16_t mai2_io_get_api_version(void) { return 0x0101; }
HRESULT mai2_io_init(void)
{
HRESULT mai2_io_init(void) {
mai2_io_config_load(&mai2_io_cfg, get_config_path());
return S_OK;
}
HRESULT mai2_io_poll(void)
{
HRESULT mai2_io_poll(void) {
mai2_opbtn = 0;
mai2_player1_btn = 0;
mai2_player2_btn = 0;
@ -47,8 +48,13 @@ HRESULT mai2_io_poll(void)
} else {
mai2_io_coin = false;
}
// If sinmai has enabled DebugInput, there is no need to input buttons
// through hook amdaemon.
if (!mai2_io_cfg.vk_btn_enable) {
return S_OK;
}
//Player 1
// Player 1
if (GetAsyncKeyState(mai2_io_cfg.vk_1p_btn[0])) {
mai2_player1_btn |= MAI2_IO_GAMEBTN_1;
}
@ -85,7 +91,7 @@ HRESULT mai2_io_poll(void)
mai2_player1_btn |= MAI2_IO_GAMEBTN_SELECT;
}
//Player 2
// Player 2
if (GetAsyncKeyState(mai2_io_cfg.vk_2p_btn[0])) {
mai2_player2_btn |= MAI2_IO_GAMEBTN_1;
}
@ -125,20 +131,137 @@ HRESULT mai2_io_poll(void)
return S_OK;
}
void mai2_io_get_opbtns(uint8_t *opbtn)
{
void mai2_io_get_opbtns(uint8_t *opbtn) {
if (opbtn != NULL) {
*opbtn = mai2_opbtn;
}
}
void mai2_io_get_gamebtns(uint16_t *player1, uint16_t *player2)
{
void mai2_io_get_gamebtns(uint16_t *player1, uint16_t *player2) {
if (player1 != NULL) {
*player1 = mai2_player1_btn;
}
if (player2 != NULL ){
if (player2 != NULL) {
*player2 = mai2_player2_btn;
}
}
HRESULT mai2_io_touch_init(mai2_io_touch_callback_t callback) {
_callback = callback;
return S_OK;
}
void mai2_io_touch_set_sens(uint8_t *bytes) {
#if 0
dprintf("Mai2 touch side %c: set sensor %s sensitivity to %d\n", bytes[1], sensor_to_str(bytes[2]), bytes[4]);
#endif
return;
}
void mai2_io_touch_update(bool player1, bool player2) {
if (mai2_io_cfg.debug_input_1p) {
if (player1 && mai2_io_touch_1p_thread == NULL) {
mai2_io_touch_1p_thread = (HANDLE)_beginthreadex(
NULL, 0, mai2_io_touch_1p_thread_proc, _callback, 0, NULL);
} else if (!player1 && mai2_io_touch_1p_thread != NULL) {
mai2_io_touch_1p_stop_flag = true;
WaitForSingleObject(mai2_io_touch_1p_thread, INFINITE);
CloseHandle(mai2_io_touch_1p_thread);
mai2_io_touch_1p_thread = NULL;
mai2_io_touch_1p_stop_flag = false;
}
}
if (mai2_io_cfg.debug_input_2p) {
if (player2 && mai2_io_touch_2p_thread == NULL) {
mai2_io_touch_2p_thread = (HANDLE)_beginthreadex(
NULL, 0, mai2_io_touch_2p_thread_proc, _callback, 0, NULL);
} else if (!player2 && mai2_io_touch_2p_thread != NULL) {
mai2_io_touch_2p_stop_flag = true;
WaitForSingleObject(mai2_io_touch_2p_thread, INFINITE);
CloseHandle(mai2_io_touch_2p_thread);
mai2_io_touch_2p_thread = NULL;
mai2_io_touch_2p_stop_flag = false;
}
}
}
static unsigned int __stdcall mai2_io_touch_1p_thread_proc(void *ctx) {
mai2_io_touch_callback_t callback = ctx;
while (!mai2_io_touch_1p_stop_flag) {
uint8_t state[7] = {0, 0, 0, 0, 0, 0, 0};
for (int i = 0; i < 34; i++) {
if (GetAsyncKeyState(mai2_io_cfg.vk_1p_touch[i])) {
int byteIndex = i / 5;
int bitIndex = i % 5;
state[byteIndex] |= (1 << bitIndex);
}
}
callback(1, state);
Sleep(1);
}
return 0;
}
static unsigned int __stdcall mai2_io_touch_2p_thread_proc(void *ctx) {
mai2_io_touch_callback_t callback = ctx;
while (!mai2_io_touch_2p_stop_flag) {
uint8_t state[7] = {0, 0, 0, 0, 0, 0, 0};
for (int i = 0; i < 34; i++) {
if (GetAsyncKeyState(mai2_io_cfg.vk_2p_touch[i])) {
int byteIndex = i / 5;
int bitIndex = i % 5;
state[byteIndex] |= (1 << bitIndex);
}
}
callback(2, state);
Sleep(1);
}
return 0;
}
HRESULT mai2_io_led_init(void) { return S_OK; }
void mai2_io_led_set_fet_output(uint8_t board, const uint8_t *rgb) {
#if 0
uint8_t player = board + 1;
dprintf("MAI2 LED %dP: BodyLed brightness: %d%%\n", player,
(rgb[0] * 100) / 255);
dprintf("MAI2 LED %dP: ExtLed brightness: %d%%\n", player,
(rgb[1] * 100) / 255);
dprintf("MAI2 LED %dP: SideLed brightness: %d%%\n", player,
(rgb[2] * 100) / 255);
#endif
return;
}
void mai2_io_led_dc_update(uint8_t board, const uint8_t *rgb) {
#if 0
uint8_t player = board + 1;
for (int i = 0; i < 10; i++) {
dprintf("Mai2 LED %dP: LED %d: %02X %02X %02X Speed: %02X\n", player
i, rgb[i * 4], rgb[i * 4 + 1], rgb[i * 4 + 2], rgb[i * 4 + 3]);
}
#endif
return;
}
void mai2_io_led_gs_update(uint8_t board, const uint8_t *rgb) {
#if 0
uint8_t player = board + 1;
for (int i = 0; i < 8; i++) {
dprintf("Mai2 LED %dP: LED %d: %02X %02X %02X Speed: %02X\n", player, i,
rgb[i * 4], rgb[i * 4 + 1], rgb[i * 4 + 2], rgb[i * 4 + 3]);
}
#endif
return;
}

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