segatools/fgoio/backend.h

11 lines
181 B
C

#pragma once
#include <stdint.h>
#include "fgoio/fgoio.h"
struct fgo_io_backend {
void (*get_gamebtns)(uint8_t *gamebtn);
void (*get_analogs)(int16_t *x, int16_t *y);
};