segatools/gfxhook
kyoubate-haruka 61f95c3f2e GFX: add dpi-awareness switch for all games (#64)
Pretty simple, adds a new config setting to the gfx category, which defaults to enabled to disable DPI scaling if a scale higher than 100% is used, causing game windows to appear stretched and blurry.

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/64
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-03-14 11:53:31 +00:00
..
config.c GFX: add dpi-awareness switch for all games (#64) 2025-03-14 11:53:31 +00:00
config.h wip: move gfx to gfxhook, some borderless window stuff 2023-02-13 03:07:37 -05:00
d3d9.c Add bounds checking for D3D9 adapter number 2024-08-17 21:17:23 +01:00
d3d9.h wip: move gfx to gfxhook, some borderless window stuff 2023-02-13 03:07:37 -05:00
d3d11.c gfxhook: Fix imports 2023-02-13 03:07:37 -05:00
d3d11.h wip: move gfx to gfxhook, some borderless window stuff 2023-02-13 03:07:37 -05:00
dxgi.c Added d3d11 hook, better touch naming 2023-02-13 03:07:37 -05:00
dxgi.h wip: move gfx to gfxhook, some borderless window stuff 2023-02-13 03:07:37 -05:00
gfx.c GFX: add dpi-awareness switch for all games (#64) 2025-03-14 11:53:31 +00:00
gfx.h GFX: add dpi-awareness switch for all games (#64) 2025-03-14 11:53:31 +00:00
gl.c Fix build with Microsoft Visual C++, Fix gfxhook and felica issue (#48) 2024-11-11 16:28:24 +00:00
gl.h diva, fgo: added gfx, close #46 2024-11-03 23:00:43 +01:00
meson.build remove 5gb wasted space by removing precompiled headers 2024-12-23 21:04:51 +01:00
util.c Added d3d11 hook, better touch naming 2023-02-13 03:07:37 -05:00
util.h gfxhook: Fix some clang-tidy warnings 2023-02-13 03:07:37 -05:00