mirror of https://github.com/hykilpikonna/AquaDX
[O] update config example
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e75a1fcd12
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@ -80,12 +80,6 @@ JudgeAdjustA=0.0
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JudgeAdjustB=0.0
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# Touch screen delay, unit is milliseconds, one second = 1000 milliseconds. Must be an integer
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TouchDelay=0
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# Window the game
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Windowed=false
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# Width and height for windowed mode, rendering resolution for fullscreen mode
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# If set to 0, windowed mode will remember the user-set size, fullscreen mode will use the current display resolution
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Width=0
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Height=0
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# Show detail of selected song in music selection screen
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SelectionDetail=true
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# Display framerate
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@ -114,6 +108,16 @@ SkipTrackStart=true
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# Show reason when net icon is gray
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ShowNetErrorDetail=true
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[WindowState]
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# If not enabled, no operations will be performed on the game window
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Enable=false
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# Window the game
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Windowed=false
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# Width and height for windowed mode, rendering resolution for fullscreen mode
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# If set to 0, windowed mode will remember the user-set size, fullscreen mode will use the current display resolution
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Width=0
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Height=0
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[TouchSensitivity]
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# Enable custom sensitivity
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# When enabled, the settings in Test mode will not take effect
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@ -159,3 +163,27 @@ E5=20
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E6=20
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E7=20
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E8=20
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[CustomKeyMap]
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Enable = false
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# These settings will work regardless of whether you have enabled segatools' io4 emulation
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Test = "ScrollLock"
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Service = "Pause"
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Button1_1P = "W"
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Button2_1P = "E"
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Button3_1P = "D"
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Button4_1P = "C"
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Button5_1P = "X"
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Button6_1P = "Z"
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Button7_1P = "A"
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Button8_1P = "Q"
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Select_1P = "Alpha3"
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Button1_2P = "Keypad8"
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Button2_2P = "Keypad9"
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Button3_2P = "Keypad6"
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Button4_2P = "Keypad3"
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Button5_2P = "Keypad2"
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Button6_2P = "Keypad1"
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Button7_2P = "Keypad4"
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Button8_2P = "Keypad7"
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Select_2P = "KeypadMultiply"
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@ -96,12 +96,6 @@ JudgeAdjustA=0.0
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JudgeAdjustB=0.0
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# 触摸屏延迟,单位为毫秒,一秒 = 1000 毫秒。必须是整数
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TouchDelay=0
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# 窗口化游戏
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Windowed=false
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# 宽度和高度窗口化时为游戏窗口大小,全屏时为渲染分辨率
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# 如果设为 0,窗口化将记住用户设定的大小,全屏时将使用当前显示器分辨率
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Width=0
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Height=0
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# 选歌界面显示选择的歌曲的详情
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SelectionDetail=true
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# 出现灰网时显示原因
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@ -131,6 +125,16 @@ SkipGameOverScreen=true
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# 跳过乐曲开始界面
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SkipTrackStart=true
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[WindowState]
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# 不启用的话,不会对游戏窗口做任何操作
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Enable=false
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# 窗口化游戏
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Windowed=false
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# 宽度和高度窗口化时为游戏窗口大小,全屏时为渲染分辨率
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# 如果设为 0,窗口化将记住用户设定的大小,全屏时将使用当前显示器分辨率
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Width=0
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Height=0
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[TouchSensitivity]
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# 是否启用自定义灵敏度
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# 这里启用之后 Test 里的就不再起作用了
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@ -176,3 +180,27 @@ E5=20
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E6=20
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E7=20
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E8=20
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[CustomKeyMap]
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Enable = false
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# 这里的设置无论你是否启用了 segatools 的 io4 模拟都会工作
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Test = "ScrollLock"
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Service = "Pause"
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Button1_1P = "W"
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Button2_1P = "E"
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Button3_1P = "D"
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Button4_1P = "C"
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Button5_1P = "X"
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Button6_1P = "Z"
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Button7_1P = "A"
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Button8_1P = "Q"
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Select_1P = "Alpha3"
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Button1_2P = "Keypad8"
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Button2_2P = "Keypad9"
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Button3_2P = "Keypad6"
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Button4_2P = "Keypad3"
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Button5_2P = "Keypad2"
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Button6_2P = "Keypad1"
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Button7_2P = "Keypad4"
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Button8_2P = "Keypad7"
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Select_2P = "KeypadMultiply"
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