mirror of https://github.com/hykilpikonna/AquaDX
[+] Unlock Utage
parent
d686c48a0b
commit
0f701ad2d3
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@ -268,6 +268,7 @@
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<ItemGroup>
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<ItemGroup>
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<Compile Include="Cheat\MapUnlock.cs" />
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<Compile Include="Cheat\MapUnlock.cs" />
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<Compile Include="Cheat\TicketUnlock.cs" />
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<Compile Include="Cheat\TicketUnlock.cs" />
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<Compile Include="Cheat\UnlockUtage.cs" />
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<Compile Include="Config.cs" />
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<Compile Include="Config.cs" />
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<Compile Include="Fix\FixCharaCrash.cs" />
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<Compile Include="Fix\FixCharaCrash.cs" />
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<Compile Include="Performance\ImproveLoadSpeed.cs" />
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<Compile Include="Performance\ImproveLoadSpeed.cs" />
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@ -6,6 +6,8 @@
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TicketUnlock=true
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TicketUnlock=true
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# Unlock maps that are not in this version
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# Unlock maps that are not in this version
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MapUnlock=true
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MapUnlock=true
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# Unlock Utage without the need of DXRating 10000
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UnlockUtage=true
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# ===================================
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# ===================================
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# UX: User Experience Improvements
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# UX: User Experience Improvements
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@ -0,0 +1,18 @@
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using HarmonyLib;
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using MAI2System;
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using Manager;
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namespace AquaMai.Cheat
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{
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public class UnlockUtage
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(GameManager), "CanUnlockUtageTotalJudgement")]
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public static bool CanUnlockUtageTotalJudgement(out ConstParameter.ResultOfUnlockUtageJudgement result1P, out ConstParameter.ResultOfUnlockUtageJudgement result2P)
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{
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result1P = ConstParameter.ResultOfUnlockUtageJudgement.Unlocked;
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result2P = ConstParameter.ResultOfUnlockUtageJudgement.Unlocked;
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return false;
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}
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}
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}
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@ -13,6 +13,7 @@ namespace AquaMai
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{
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{
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public bool TicketUnlock { get; set; }
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public bool TicketUnlock { get; set; }
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public bool MapUnlock { get; set; }
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public bool MapUnlock { get; set; }
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public bool UnlockUtage { get; set; }
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}
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}
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public class UXConfig
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public class UXConfig
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