mirror of https://github.com/hykilpikonna/AquaDX
修复开启allnet.server.check-keychip时SDED检查游戏网络BAD的问题
parent
3ac6d79644
commit
57440d572c
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@ -1,9 +1,11 @@
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package icu.samnyan.aqua.sega.cardmaker.handler.impl;
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import com.fasterxml.jackson.core.JsonProcessingException;
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import icu.samnyan.aqua.sega.allnet.KeychipSession;
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import icu.samnyan.aqua.sega.general.BaseHandler;
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import icu.samnyan.aqua.sega.cardmaker.model.response.data.GameConnect;
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import icu.samnyan.aqua.sega.util.jackson.BasicMapper;
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import icu.samnyan.aqua.sega.allnet.TokenChecker;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import org.springframework.beans.factory.annotation.Autowired;
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@ -43,6 +45,7 @@ public class GetGameConnectHandler implements BaseHandler {
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public String handle(Map<String, ?> request) throws JsonProcessingException {
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int type = ((Number) request.get("type")).intValue(); // Allnet enabled or not
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long version = ((Number) request.get("version")).longValue(); // Rom version
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KeychipSession session = TokenChecker.Companion.getCurrentSession();
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// Unless ip and port is explicitly overridden, use the guessed ip and port as same as AllNet Controller does.
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String localAddr;
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@ -56,10 +59,11 @@ public class GetGameConnectHandler implements BaseHandler {
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String addr = ALLNET_HOST.equals("") ? localAddr : ALLNET_HOST;
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String port = ALLNET_PORT.equals("") ? SERVER_PORT : ALLNET_PORT;
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String base = session == null ? "/g" : "/gs/" + session.getToken();
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List<GameConnect> gameConnectList = new ArrayList<>();
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GameConnect chuni = new GameConnect(0, 1, "http://" + addr + ":" + port + "/g/chu3/" + version + "/");
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GameConnect mai = new GameConnect(1, 1, "http://" + addr + ":" + port + "/g/mai2/");
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GameConnect ongeki = new GameConnect(2, 1, "http://" + addr + ":" + port + "/g/ongeki/");
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GameConnect chuni = new GameConnect(0, 1, "http://" + addr + ":" + port + base + "/chu3/" + version + "/");
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GameConnect mai = new GameConnect(1, 1, "http://" + addr + ":" + port + base + "/mai2/");
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GameConnect ongeki = new GameConnect(2, 1, "http://" + addr + ":" + port + base + "/ongeki/");
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gameConnectList.add(chuni);
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gameConnectList.add(mai);
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gameConnectList.add(ongeki);
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