mirror of https://github.com/hykilpikonna/AquaDX
[+] Allow login with higher data version
parent
222ed29b6c
commit
5772ff78e6
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@ -288,6 +288,7 @@
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<Compile Include="UX\RunCommandOnEvents.cs" />
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<Compile Include="UX\RunCommandOnEvents.cs" />
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<Compile Include="UX\SinglePlayer.cs" />
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<Compile Include="UX\SinglePlayer.cs" />
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<Compile Include="UX\SkipEventInfo.cs" />
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<Compile Include="UX\SkipEventInfo.cs" />
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<Compile Include="UX\SkipVersionCheck.cs" />
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<Compile Include="UX\SkipWarningScreen.cs" />
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<Compile Include="UX\SkipWarningScreen.cs" />
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<Compile Include="UX\SkipToMusicSelection.cs" />
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<Compile Include="UX\SkipToMusicSelection.cs" />
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</ItemGroup>
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</ItemGroup>
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@ -42,6 +42,8 @@ ExecOnEntry=""
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ExtendTimer=true
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ExtendTimer=true
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# Save immediate after playing a song
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# Save immediate after playing a song
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ImmediateSave=true
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ImmediateSave=true
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# Allow login with higher data version
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SkipVersionCheck=true
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[Performance]
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[Performance]
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# Disable some useless delays to speed up the game boot process
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# Disable some useless delays to speed up the game boot process
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@ -30,6 +30,7 @@ namespace AquaMai
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public bool SkipEventInfo { get; set; }
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public bool SkipEventInfo { get; set; }
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public bool ImmediateSave { get; set; }
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public bool ImmediateSave { get; set; }
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public bool LoadLocalBga { get; set; }
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public bool LoadLocalBga { get; set; }
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public bool SkipVersionCheck { get; set; }
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public string CustomVersionString { get; set; }
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public string CustomVersionString { get; set; }
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public string ExecOnIdle { get; set; }
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public string ExecOnIdle { get; set; }
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public string ExecOnEntry { get; set; }
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public string ExecOnEntry { get; set; }
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@ -0,0 +1,16 @@
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using HarmonyLib;
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using Process.Entry.State;
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namespace AquaMai.UX
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{
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public class SkipVersionCheck
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(ConfirmPlay), "IsValidVersion")]
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public static bool IsValidVersion(ref bool __result)
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{
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__result = true;
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return false;
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}
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}
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}
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