From 8f9f9e9e8203f544dd7bd307fc38331d771b6d95 Mon Sep 17 00:00:00 2001 From: Azalea <22280294+hykilpikonna@users.noreply.github.com> Date: Thu, 29 Feb 2024 23:59:49 -0500 Subject: [PATCH] [F] Fix code overflow on mobile --- AquaNet/src/pages/Home/SetupInstructions.svelte | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/AquaNet/src/pages/Home/SetupInstructions.svelte b/AquaNet/src/pages/Home/SetupInstructions.svelte index d440734a..f23b16e6 100644 --- a/AquaNet/src/pages/Home/SetupInstructions.svelte +++ b/AquaNet/src/pages/Home/SetupInstructions.svelte @@ -5,7 +5,7 @@ import { USER } from "../../libs/sdk"; import type { UserMe } from "../../libs/generalTypes"; import { codeToHtml } from 'shiki' - import { AQUA_CONNECTION, AQUA_HOST } from "../../libs/config"; + import { AQUA_CONNECTION } from "../../libs/config"; let user: UserMe let keychip: string; @@ -67,6 +67,10 @@ id=${keychip.slice(0, 4)}-${keychip.slice(4)}1337`.trim(), {
{@html keychipCode}
+ +

+ Then, after you restart the game, you should be able to connect to AquaDX. Please verify that the network tests are all GOOD in the test menu. +

{/if} @@ -76,6 +80,9 @@ id=${keychip.slice(0, 4)}-${keychip.slice(4)}1337`.trim(), {