[F] Repeat resets speed
Build AquaMai / build (push) Has been cancelled Details

pull/70/head
Clansty 2024-10-17 16:52:46 +08:00
parent 0cab18b9b5
commit 91a120599f
No known key found for this signature in database
GPG Key ID: 3A6BE8BAF2EDE134
2 changed files with 6 additions and 5 deletions

View File

@ -107,13 +107,17 @@ public class PractiseMode
msec = 0;
}
DebugFeature.CurrentPlayMsec = msec;
CurrentPlayMsec = msec;
}
public static double CurrentPlayMsec
{
get => NotesManager.GetCurrentMsec() - 91;
set => DebugFeature.CurrentPlayMsec = value;
set
{
DebugFeature.CurrentPlayMsec = value;
SetSpeedCoroutine();
}
}
public static PractiseModeUI ui;

View File

@ -91,12 +91,10 @@ public class PractiseModeUI : MonoBehaviour
if (InputManager.GetTouchPanelAreaDown(InputManager.TouchPanelArea.E8))
{
PractiseMode.Seek(-1000);
PractiseMode.SetSpeedCoroutine();
}
else if (InputManager.GetTouchPanelAreaDown(InputManager.TouchPanelArea.E2))
{
PractiseMode.Seek(1000);
PractiseMode.SetSpeedCoroutine();
}
else if (InputManager.GetTouchPanelAreaDown(InputManager.TouchPanelArea.B8) || InputManager.GetTouchPanelAreaDown(InputManager.TouchPanelArea.B1))
{
@ -104,7 +102,6 @@ public class PractiseModeUI : MonoBehaviour
if (!DebugFeature.Pause)
{
PractiseMode.Seek(0);
PractiseMode.SetSpeedCoroutine();
}
}
else if (InputManager.GetTouchPanelAreaDown(InputManager.TouchPanelArea.B7) && PractiseMode.repeatStart == -1)