mirror of https://github.com/hykilpikonna/AquaDX
[+] Fix DebugInput (MouseTouchPanel)
parent
7cae5f8f10
commit
a813535e3f
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@ -3,6 +3,7 @@ using AMDaemon.Allnet;
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using HarmonyLib;
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using HarmonyLib;
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using Manager;
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using Manager;
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using Manager.Operation;
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using Manager.Operation;
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using UnityEngine;
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namespace AquaMai.Fix;
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namespace AquaMai.Fix;
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@ -48,4 +49,36 @@ public class BasicFix
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__result = true;
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__result = true;
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return false;
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return false;
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetKey")]
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private static bool GetKey(ref bool __result, KeyCode name)
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{
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__result = UnityEngine.Input.GetKey(name);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetKeyDown")]
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private static bool GetKeyDown(ref bool __result, KeyCode name)
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{
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__result = UnityEngine.Input.GetKeyDown(name);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetMouseButton")]
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private static bool GetMouseButton(ref bool __result, int button)
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{
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__result = UnityEngine.Input.GetMouseButton(button);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetMouseButtonDown")]
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private static bool GetMouseButtonDown(ref bool __result, int button)
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{
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__result = UnityEngine.Input.GetMouseButtonDown(button);
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return false;
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}
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}
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}
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