mirror of https://github.com/hykilpikonna/AquaDX
[F] Fix build warnings
parent
9cffb19332
commit
dd573945ed
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@ -1,76 +1,76 @@
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<!-- Svelte 4.2.11 -->
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<script lang="ts">
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import Icon from "@iconify/svelte";
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export let color: string = '179, 198, 255'
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export let icon: string
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// Manually positioned icons
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const iconPos = [
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[1, 0.5, 2],
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[6, 2, 1.5],
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[-0.5, 4.5, 1.3],
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[5, -0.5],
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[3.5, 4.5],
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[9.5, 0.3, 1.2],
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[12.5, 2.5, 0.8],
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[10, 4.4, 0.8],
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]
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</script>
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<div class="action-card" style="--card-color: {color}" on:click role="button" tabindex="0" on:keydown>
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<slot/>
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<div class="icons">
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{#each iconPos as [x, y, size], i}
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<Icon icon={icon} style={`top: ${y}rem; right: ${x}rem; font-size: ${size || 1}em`} />
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{/each}
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</div>
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</div>
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<style lang="sass">
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@use '../vars'
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.action-card
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overflow: hidden
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padding: 1rem
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border-radius: vars.$border-radius
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box-shadow: 0 5px 5px 1px vars.$c-shadow
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transition: all 0.2s ease
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cursor: pointer
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position: relative
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background: linear-gradient(45deg, transparent 20%, rgba(var(--card-color), 0.5) 100%)
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outline: 1px solid transparent
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filter: drop-shadow(0 0 12px rgba(var(--card-color), 0))
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&:hover
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box-shadow: 0 0 0.5rem 0.2rem vars.$c-shadow
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transform: translateY(-3px)
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// Drop shadow glow
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filter: drop-shadow(0 0 12px rgba(var(--card-color), 0.5))
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outline-color: rgba(var(--card-color), 0.5)
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span
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font-size: 1.2rem
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display: block
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margin-bottom: 0.5rem
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.icons
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position: absolute
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inset: 0
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color: rgba(var(--card-color), 0.5)
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font-size: 2rem
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transition: all 0.2s ease
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z-index: -1
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mask-image: linear-gradient(45deg, transparent 30%, rgba(255,255,255,0.5) 70%, white 100%)
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opacity: 0.8
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@media (max-width: vars.$w-mobile)
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opacity: 0.6
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:global(> svg)
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position: absolute
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rotate: 20deg
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</style>
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<!-- Svelte 4.2.11 -->
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<script lang="ts">
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import Icon from "@iconify/svelte";
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export let color: string = '179, 198, 255'
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export let icon: string
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// Manually positioned icons
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const iconPos = [
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[1, 0.5, 2],
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[6, 2, 1.5],
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[-0.5, 4.5, 1.3],
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[5, -0.5],
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[3.5, 4.5],
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[9.5, 0.3, 1.2],
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[12.5, 2.5, 0.8],
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[10, 4.4, 0.8],
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]
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</script>
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<div class="action-card" style="--card-color: {color}" on:click role="button" tabindex="0" on:keydown>
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<slot/>
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<div class="icons">
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{#each iconPos as [x, y, size], i}
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<Icon icon={icon} style={`top: ${y}rem; right: ${x}rem; font-size: ${size || 1}em`} />
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{/each}
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</div>
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</div>
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<style lang="sass">
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@use '../vars'
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.action-card
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overflow: hidden
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padding: 1rem
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border-radius: vars.$border-radius
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box-shadow: 0 5px 5px 1px vars.$c-shadow
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transition: all 0.2s ease
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cursor: pointer
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position: relative
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background: linear-gradient(45deg, transparent 20%, rgba(var(--card-color), 0.5) 100%)
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outline: 1px solid transparent
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filter: drop-shadow(0 0 12px rgba(var(--card-color), 0))
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&:hover
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box-shadow: 0 0 0.5rem 0.2rem vars.$c-shadow
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transform: translateY(-3px)
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// Drop shadow glow
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filter: drop-shadow(0 0 12px rgba(var(--card-color), 0.5))
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outline-color: rgba(var(--card-color), 0.5)
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:global(span)
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font-size: 1.2rem
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display: block
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margin-bottom: 0.5rem
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.icons
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position: absolute
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inset: 0
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color: rgba(var(--card-color), 0.5)
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font-size: 2rem
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transition: all 0.2s ease
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z-index: -1
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mask-image: linear-gradient(45deg, transparent 30%, rgba(255,255,255,0.5) 70%, white 100%)
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opacity: 0.8
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@media (max-width: vars.$w-mobile)
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opacity: 0.6
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:global(> svg)
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position: absolute
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rotate: 20deg
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</style>
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@ -39,7 +39,7 @@
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filter: drop-shadow(0 0 12px rgba(var(--card-color), 0.5))
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outline-color: rgba(var(--card-color), 0.5)
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span
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:global(span)
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font-size: 1.2rem
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display: block
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margin-bottom: 0.5rem
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@ -26,16 +26,10 @@
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<style lang="sass">
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@use "../vars"
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.rating-composition
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display: grid
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// 3 columns
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grid-template-columns: repeat(auto-fill, minmax(260px, 1fr))
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gap: vars.$gap
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.rating-composition-2
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display: grid
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// 2 columns
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grid-template-columns: repeat(auto-fill, minmax(290px, 1fr))
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gap: vars.$gap
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</style>
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@ -434,37 +434,10 @@
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<style lang="sass">
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@use "../vars"
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.outer-container
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display: flex
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flex-direction: column
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gap: 1rem
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nav
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display: flex
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gap: 1rem
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div
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padding: 0.5rem 1rem
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border-radius: 0.4rem
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cursor: pointer
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transition: background-color 0.2s
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font-weight: 500
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&.active
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color: vars.$c-main
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img
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width: 100%
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height: auto
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.container
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display: flex
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flex-direction: row
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gap: 3rem
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@media (max-width: vars.$w-max)
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flex-direction: column
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.preview
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display: flex
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flex-direction: column
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@ -23,7 +23,7 @@
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<div>Error: {error}</div>
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{:else}
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<div class="user-card">
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<img use:pfp={data.aquaUser} alt="Profile Picture" />
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<img use:pfp={data.aquaUser} alt="Profile" />
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<div class="details">
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<span class="in-game-name">{data.name}</span>
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<span class="username">@{username}</span>
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@ -1,98 +1,98 @@
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<script lang="ts">
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import { fade } from "svelte/transition";
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import LinkCard from "./Home/LinkCard.svelte";
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import SetupInstructions from "./Home/SetupInstructions.svelte";
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import { DISCORD_INVITE, FADE_IN, FADE_OUT } from "../libs/config";
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import { USER } from "../libs/sdk.js";
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import type { AquaNetUser } from "../libs/generalTypes";
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import StatusOverlays from "../components/StatusOverlays.svelte";
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import ActionCard from "../components/ActionCard.svelte";
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import { t } from "../libs/i18n";
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import ImportDataAction from "./Home/ImportDataAction.svelte";
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import Communities from "./Home/Communities.svelte";
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USER.ensureLoggedIn();
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let me: AquaNetUser
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let error = ""
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let tab = 0;
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let tabs = [t('home.nav.portal'), t('home.nav.link-card'), t('home.nav.game-setup')]
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USER.me().then((m) => me = m).catch(e => error = e.message)
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</script>
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<main class="content">
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<!-- <h2 class="outer-title"> </h2>-->
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<nav class="tabs">
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{#each tabs as t, i}
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<div class="clickable"
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class:active={tab === i}
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on:click={() => tab = i}
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on:keydown={(e) => e.key === "Enter" && (tab = i)}
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role="button" tabindex={i}>{t}
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</div>
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{/each}
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</nav>
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{#if tab === 0}
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<div out:fade={FADE_OUT} in:fade={FADE_IN} class="action-cards">
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<ActionCard color="255, 192, 203" icon="solar:card-bold-duotone" on:click={() => tab = 1}>
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{#if me && me.cards.length > 1}
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<h3>{t('home.manage-cards')}</h3>
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<span>{t('home.manage-cards-description')}</span>
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{:else if me}
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<h3>{t('home.link-card')}</h3>
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<span>{t('home.link-cards-description')}</span>
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{/if}
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</ActionCard>
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<ActionCard color="82, 93, 233" icon="fluent:chat-12-filled" on:click={() => tab = 3}>
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<h3>{t('home.join-community')}</h3>
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<span>{t('home.join-community-description')}</span>
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</ActionCard>
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<ActionCard on:click={() => tab = 2} icon="uil:link-alt">
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<h3>{t('home.setup')}</h3>
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<span>{t('home.setup-description')}</span>
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</ActionCard>
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<ImportDataAction/>
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</div>
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{:else if tab === 1}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<LinkCard/>
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</div>
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{:else if tab === 2}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<SetupInstructions/>
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</div>
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{:else if tab === 3}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<Communities/>
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</div>
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{/if}
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</main>
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<StatusOverlays {error} loading={!me}/>
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<style lang="sass">
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@use "../vars"
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.tabs
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display: flex
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gap: 1rem
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div
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&.active
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color: vars.$c-main
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h3
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font-size: 1.3rem
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margin: 0
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.action-cards
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display: flex
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flex-direction: column
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gap: 1rem
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</style>
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<script lang="ts">
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import { fade } from "svelte/transition";
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import LinkCard from "./Home/LinkCard.svelte";
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import SetupInstructions from "./Home/SetupInstructions.svelte";
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import { DISCORD_INVITE, FADE_IN, FADE_OUT } from "../libs/config";
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import { USER } from "../libs/sdk.js";
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import type { AquaNetUser } from "../libs/generalTypes";
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import StatusOverlays from "../components/StatusOverlays.svelte";
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import ActionCard from "../components/ActionCard.svelte";
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import { t } from "../libs/i18n";
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import ImportDataAction from "./Home/ImportDataAction.svelte";
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import Communities from "./Home/Communities.svelte";
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USER.ensureLoggedIn();
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let me: AquaNetUser
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let error = ""
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let tab = 0;
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let tabs = [t('home.nav.portal'), t('home.nav.link-card'), t('home.nav.game-setup')]
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USER.me().then((m) => me = m).catch(e => error = e.message)
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</script>
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<main class="content">
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<!-- <h2 class="outer-title"> </h2>-->
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<nav class="tabs">
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{#each tabs as t, i}
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<div class="clickable"
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class:active={tab === i}
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on:click={() => tab = i}
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on:keydown={(e) => e.key === "Enter" && (tab = i)}
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role="button" tabindex={i}>{t}
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</div>
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{/each}
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</nav>
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{#if tab === 0}
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<div out:fade={FADE_OUT} in:fade={FADE_IN} class="action-cards">
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<ActionCard color="255, 192, 203" icon="solar:card-bold-duotone" on:click={() => tab = 1}>
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{#if me && me.cards.length > 1}
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<h3>{t('home.manage-cards')}</h3>
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<span>{t('home.manage-cards-description')}</span>
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{:else if me}
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<h3>{t('home.link-card')}</h3>
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<span>{t('home.link-cards-description')}</span>
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{/if}
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</ActionCard>
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<ActionCard color="82, 93, 233" icon="fluent:chat-12-filled" on:click={() => tab = 3}>
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<h3>{t('home.join-community')}</h3>
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<span>{t('home.join-community-description')}</span>
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</ActionCard>
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<ActionCard on:click={() => tab = 2} icon="uil:link-alt">
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<h3>{t('home.setup')}</h3>
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<span>{t('home.setup-description')}</span>
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</ActionCard>
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<ImportDataAction/>
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</div>
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{:else if tab === 1}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<LinkCard/>
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</div>
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{:else if tab === 2}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<SetupInstructions/>
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</div>
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{:else if tab === 3}
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<div out:fade={FADE_OUT} in:fade={FADE_IN}>
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<Communities/>
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</div>
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{/if}
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</main>
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<StatusOverlays {error} loading={!me}/>
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<style lang="sass">
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@use "../vars"
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.tabs
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display: flex
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gap: 1rem
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div
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&.active
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color: vars.$c-main
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h3
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font-size: 1.3rem
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margin: 0
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.action-cards
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display: flex
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flex-direction: column
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gap: 1rem
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</style>
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@ -1,375 +1,375 @@
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<!-- Svelte 4.2.11 -->
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<script lang="ts">
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import { fade, slide } from "svelte/transition"
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import type { Card, CardSummary, CardSummaryGame, ConfirmProps, AquaNetUser } from "../../libs/generalTypes";
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import { CARD, USER } from "../../libs/sdk";
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import moment from "moment"
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import Icon from "@iconify/svelte";
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import StatusOverlays from "../../components/StatusOverlays.svelte";
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import { t } from "../../libs/i18n";
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// State
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let state: 'ready' | 'linking-AC' | 'linking-SN' | 'loading' = "loading"
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let showConfirm: ConfirmProps | null = null
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let error: string = ""
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let me: AquaNetUser | null = null
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let accountCardSummary: CardSummary | null = null
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// Fetch data for current user
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const updateMe = () => USER.me().then(m => {
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me = m
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m.cards.sort((a, b) => a.registerTime < b.registerTime ? 1 : -1)
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CARD.summary(m.ghostCard.luid).then(s => accountCardSummary = s.summary)
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// Always put the ghost card at the top
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m.cards.sort((a, b) => a.isGhost ? -1 : 1)
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state = "ready"
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}).catch(e => error = e.message)
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updateMe()
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// Data conflict overlay
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let conflictCardID: string = ""
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let conflictSummary: CardSummary | null = null
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let conflictGame: string = ""
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let conflictNew: CardSummaryGame | null = null
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let conflictOld: CardSummaryGame | null = null
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let conflictToMigrate: string[] = []
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function setError(msg: string, type: 'AC' | 'SN') {
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type === 'AC' ? errorAC = msg : errorSN = msg
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}
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async function doLink(id: string, migrate: string) {
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await CARD.link({cardId: id, migrate})
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await updateMe()
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state = "ready"
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}
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async function link(type: 'AC' | 'SN') {
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if (state !== 'ready' || accountCardSummary === null) return
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state = "linking-" + type
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const id = type === 'AC' ? inputAC : inputSN
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console.log("linking card", id)
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// Check if this card is already linked in the account
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if (me?.cards?.some(c => formatLUID(c.luid, c.isGhost).toLowerCase() === id.toLowerCase())) {
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setError(t('home.linkcard.linked-own'), type)
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||||
state = "ready"
|
||||
return
|
||||
}
|
||||
|
||||
// First, lookup the card summary
|
||||
const card = (await CARD.summary(id).catch(e => {
|
||||
// If card is not found, create a card and link it
|
||||
if (e.message === t('home.linkcard.notfound')) {
|
||||
doLink(id, "")
|
||||
return
|
||||
}
|
||||
|
||||
setError(e.message, type)
|
||||
state = "ready"
|
||||
return
|
||||
}))!
|
||||
const summary = card.summary
|
||||
|
||||
// Check if it's already linked
|
||||
if (card.card.linked) {
|
||||
setError(t('home.linkcard.linked-another'), type)
|
||||
state = "ready"
|
||||
return
|
||||
}
|
||||
|
||||
// If all games in summary are null or doesn't conflict with the ghost card,
|
||||
// we can link the card directly
|
||||
if (Object.keys(summary).every(k => summary[k as keyof CardSummary] === null
|
||||
|| accountCardSummary!![k as keyof CardSummary] === null)) {
|
||||
console.log("linking card directly")
|
||||
await doLink(id, Object.keys(summary).filter(k => summary[k as keyof CardSummary] !== null).join(","))
|
||||
}
|
||||
|
||||
// For each conflicting game, ask the user if they want to migrate the data
|
||||
else {
|
||||
conflictSummary = summary
|
||||
conflictCardID = id
|
||||
await linkConflictContinue(null)
|
||||
}
|
||||
}
|
||||
|
||||
async function linkConflictContinue(choose: "old" | "new" | null) {
|
||||
if (accountCardSummary === null || conflictSummary === null) return
|
||||
console.log("linking card with migration")
|
||||
|
||||
if (choose) {
|
||||
// If old is chosen, nothing needs to be migrated
|
||||
// If new is chosen, we need to migrate the data
|
||||
if (choose === "new") {
|
||||
conflictToMigrate.push(conflictGame)
|
||||
}
|
||||
// Continue to the next card
|
||||
conflictSummary[conflictGame as keyof CardSummary] = null
|
||||
}
|
||||
|
||||
let isConflict = false
|
||||
for (const k in conflictSummary) {
|
||||
conflictNew = conflictSummary[k as keyof CardSummary]
|
||||
conflictOld = accountCardSummary[k as keyof CardSummary]
|
||||
conflictGame = k
|
||||
if (!conflictNew || !conflictOld) continue
|
||||
|
||||
isConflict = true
|
||||
break
|
||||
}
|
||||
|
||||
// If there are no longer conflicts, we can link the card
|
||||
if (!isConflict) {
|
||||
await doLink(conflictCardID, conflictToMigrate.join(","))
|
||||
|
||||
// Reset the conflict state
|
||||
linkConflictCancel()
|
||||
}
|
||||
}
|
||||
|
||||
function linkConflictCancel() {
|
||||
state = "ready"
|
||||
conflictSummary = null
|
||||
conflictCardID = ""
|
||||
conflictGame = ""
|
||||
conflictNew = null
|
||||
conflictOld = null
|
||||
conflictToMigrate = []
|
||||
}
|
||||
|
||||
async function unlink(card: Card) {
|
||||
showConfirm = {
|
||||
title: t('home.linkcard.unlink'),
|
||||
message: t('home.linkcard.unlink-notice'),
|
||||
confirm: async () => {
|
||||
await CARD.unlink(card.luid)
|
||||
await updateMe()
|
||||
showConfirm = null
|
||||
},
|
||||
cancel: () => showConfirm = null,
|
||||
dangerous: true
|
||||
}
|
||||
}
|
||||
|
||||
// Access code input
|
||||
const inputACRegex = /^(\d{4} ){0,4}\d{0,4}$/
|
||||
let inputAC = ""
|
||||
let errorAC = ""
|
||||
|
||||
function inputACChange(e: any) {
|
||||
e = e as InputEvent
|
||||
// Add spaces to the input
|
||||
const old = inputAC
|
||||
if (e.inputType === "insertText" && inputAC.length % 5 === 4 && inputAC.length < 24)
|
||||
inputAC += " "
|
||||
inputAC = inputAC.slice(0, 24)
|
||||
if (inputAC !== old) errorAC = ""
|
||||
}
|
||||
|
||||
// Serial number input
|
||||
const inputSNRegex = /^([0-9A-Fa-f]{0,2}:){0,7}[0-9A-Fa-f]{0,2}$/
|
||||
let inputSN = ""
|
||||
let errorSN = ""
|
||||
|
||||
function inputSNChange(e: any) {
|
||||
e = e as InputEvent
|
||||
// Add colons to the input
|
||||
const old = inputSN
|
||||
if (e.inputType === "insertText" && inputSN.length % 3 === 2 && inputSN.length < 23)
|
||||
inputSN += ":"
|
||||
inputSN = inputSN.toUpperCase().slice(0, 23)
|
||||
if (inputSN !== old) errorSN = ""
|
||||
}
|
||||
|
||||
function formatLUID(luid: string, ghost: boolean = false) {
|
||||
if (ghost) return luid.slice(0, 6) + " " + (luid.slice(6).match(/.{4}/g)?.join(" ") ?? "")
|
||||
switch (cardType(luid)) {
|
||||
case "Felica SN":
|
||||
return BigInt(luid).toString(16).toUpperCase().padStart(16, "0").match(/.{1,2}/g)!.join(":")
|
||||
case "Access Code":
|
||||
return luid.match(/.{4}/g)!.join(" ")
|
||||
default:
|
||||
return luid
|
||||
}
|
||||
}
|
||||
|
||||
function cardType(luid: string) {
|
||||
if (luid.startsWith("00")) return "Felica SN"
|
||||
if (luid.length === 20) return "Access Code"
|
||||
if (luid.includes(":")) return "Felica SN"
|
||||
if (luid.includes(" ")) return "Access Code"
|
||||
return "Unknown"
|
||||
}
|
||||
|
||||
function isInput(e: KeyboardEvent) {
|
||||
return e.key.length === 1 && !e.altKey && !e.ctrlKey && !e.metaKey && !e.shiftKey
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="link-card">
|
||||
<h2>{t('home.linkcard.cards')}</h2>
|
||||
<p>{t('home.linkcard.description')}:</p>
|
||||
|
||||
{#if me}
|
||||
<div class="existing-cards" transition:slide>
|
||||
{#each me.cards as card (card.luid)}
|
||||
<div class:ghost={card.isGhost} class='existing card' transition:fade|global>
|
||||
<span class="type">{card.isGhost ? t('home.linkcard.account-card') : cardType(card.luid)}</span>
|
||||
<span class="register">{t('home.linkcard.registered')}: {moment(card.registerTime).format("YYYY MMM DD")}</span>
|
||||
<span class="last">{t('home.linkcard.lastused')}: {moment(card.accessTime).format("YYYY MMM DD")}</span>
|
||||
<div/>
|
||||
<span class="id">{formatLUID(card.luid, card.isGhost)}</span>
|
||||
{#if !card.isGhost}
|
||||
<button class="icon error" on:click={() => unlink(card)}><Icon icon="tabler:trash-x-filled"/></button>
|
||||
{/if}
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<h2>{t('home.link-card')}</h2>
|
||||
<p>{t('home.linkcard.enter-info')}:</p>
|
||||
{#if !inputSN}
|
||||
<div out:slide={{ duration: 250 }}>
|
||||
<p>{t('home.linkcard.access-code')}</p>
|
||||
<label>
|
||||
<!-- DO NOT change the order of bind:value and on:input. Their order determines the order of reactivity -->
|
||||
<input placeholder="e.g. 5200 1234 5678 9012 3456"
|
||||
on:keydown={(e) => {
|
||||
e.key === "Enter" && link('AC')
|
||||
// Ensure key is numeric
|
||||
if (isInput(e) && !/[\d ]/.test(e.key)) e.preventDefault()
|
||||
}}
|
||||
bind:value={inputAC}
|
||||
on:input={inputACChange}
|
||||
class:error={inputAC && (!inputACRegex.test(inputAC) || errorAC)}>
|
||||
{#if inputAC.length > 0}
|
||||
<button transition:slide={{axis: 'x'}} on:click={() => {link('AC');inputAC=''}}>{t('home.linkcard.link')}</button>
|
||||
{/if}
|
||||
</label>
|
||||
{#if errorAC}
|
||||
<p class="error" transition:slide>{errorAC}</p>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if !inputAC}
|
||||
<div out:slide={{ duration: 250 }}>
|
||||
<p>{t('home.linkcard.enter-sn1')}
|
||||
(<a href="https://play.google.com/store/apps/details?id=com.wakdev.wdnfc">Android</a> /
|
||||
<a href="https://apps.apple.com/us/app/nfc-tools/id1252962749">Apple</a>)
|
||||
{t('home.linkcard.enter-sn2')}
|
||||
</p>
|
||||
<label>
|
||||
<input placeholder="e.g. 01:2E:1A:2B:3C:4D:5E:6F"
|
||||
on:keydown={(e) => {
|
||||
e.key === "Enter" && link('SN')
|
||||
// Ensure key is hex or colon
|
||||
if (isInput(e) && !/[0-9A-Fa-f:]/.test(e.key)) e.preventDefault()
|
||||
}}
|
||||
bind:value={inputSN}
|
||||
on:input={inputSNChange}
|
||||
class:error={inputSN && (!inputSNRegex.test(inputSN) || errorSN)}>
|
||||
{#if inputSN.length > 0}
|
||||
<button transition:slide={{axis: 'x'}} on:click={() => {link('SN'); inputSN = ''}}>{t('home.linkcard.link')}</button>
|
||||
{/if}
|
||||
</label>
|
||||
{#if errorSN}
|
||||
<p class="error" transition:slide>{errorSN}</p>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if conflictOld && conflictNew && me}
|
||||
<div class="overlay" transition:fade>
|
||||
<div>
|
||||
<h2>{t('home.linkcard.data-conflict')}</h2>
|
||||
<p></p>
|
||||
<div class="conflict-cards">
|
||||
<div class="old card clickable" on:click={() => linkConflictContinue('old')}
|
||||
role="button" tabindex="0" on:keydown={e => e.key === "Enter" && linkConflictContinue('old')}>
|
||||
<span class="type">{t('home.linkcard.account-card')}</span>
|
||||
<span>{t('home.linkcard.name')}: {conflictOld.name}</span>
|
||||
<span>{t('home.linkcard.rating')}: {conflictOld.rating}</span>
|
||||
<span>{t('home.linkcard.last-login')}: {moment(conflictOld.lastLogin).format("YYYY MMM DD")}</span>
|
||||
<span class="id">{formatLUID(me.ghostCard.luid, true)}</span>
|
||||
</div>
|
||||
<div class="new card clickable" on:click={() => linkConflictContinue('new')}
|
||||
role="button" tabindex="0" on:keydown={e => e.key === "Enter" && linkConflictContinue('new')}>
|
||||
<span class="type">{cardType(conflictCardID)}</span>
|
||||
<span>{t('home.linkcard.name')}: {conflictNew.name}</span>
|
||||
<span>{t('home.linkcard.rating')}: {conflictNew.rating}</span>
|
||||
<span>{t('home.linkcard.last-login')}: {moment(conflictNew.lastLogin).format("YYYY MMM DD")}</span>
|
||||
<span class="id">{conflictCardID}</span>
|
||||
</div>
|
||||
</div>
|
||||
<button class="error" on:click={linkConflictCancel}>{t('action.cancel')}</button>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<StatusOverlays bind:confirm={showConfirm} bind:error={error} loading={!me} />
|
||||
</div>
|
||||
|
||||
<style lang="sass">
|
||||
@use "../../vars"
|
||||
|
||||
.link-card
|
||||
input
|
||||
width: 100%
|
||||
|
||||
label
|
||||
display: flex
|
||||
|
||||
button
|
||||
margin-left: 1rem
|
||||
|
||||
.existing-cards, .conflict-cards
|
||||
display: grid
|
||||
grid-template-columns: repeat(auto-fill, minmax(250px, 1fr))
|
||||
gap: 1rem
|
||||
|
||||
.existing.card
|
||||
min-height: 90px
|
||||
position: relative
|
||||
overflow: hidden
|
||||
|
||||
*
|
||||
white-space: nowrap
|
||||
|
||||
&.ghost
|
||||
background: rgba(vars.$c-darker, 0.8)
|
||||
|
||||
.register, .last
|
||||
opacity: 0.7
|
||||
|
||||
span:not(.type)
|
||||
font-size: 0.8rem
|
||||
|
||||
> div
|
||||
flex: 1
|
||||
|
||||
button
|
||||
position: absolute
|
||||
right: 10px
|
||||
bottom: 10px
|
||||
|
||||
.conflict-cards
|
||||
.card
|
||||
transition: vars.$transition
|
||||
|
||||
.card:hover
|
||||
background: vars.$c-darker
|
||||
|
||||
span:not(.type)
|
||||
font-size: 0.8rem
|
||||
|
||||
.id
|
||||
opacity: 0.7
|
||||
|
||||
</style>
|
||||
<!-- Svelte 4.2.11 -->
|
||||
|
||||
<script lang="ts">
|
||||
import { fade, slide } from "svelte/transition"
|
||||
import type { Card, CardSummary, CardSummaryGame, ConfirmProps, AquaNetUser } from "../../libs/generalTypes";
|
||||
import { CARD, USER } from "../../libs/sdk";
|
||||
import moment from "moment"
|
||||
import Icon from "@iconify/svelte";
|
||||
import StatusOverlays from "../../components/StatusOverlays.svelte";
|
||||
import { t } from "../../libs/i18n";
|
||||
|
||||
// State
|
||||
let state: 'ready' | 'linking-AC' | 'linking-SN' | 'loading' = "loading"
|
||||
let showConfirm: ConfirmProps | null = null
|
||||
|
||||
let error: string = ""
|
||||
let me: AquaNetUser | null = null
|
||||
let accountCardSummary: CardSummary | null = null
|
||||
|
||||
// Fetch data for current user
|
||||
const updateMe = () => USER.me().then(m => {
|
||||
me = m
|
||||
m.cards.sort((a, b) => a.registerTime < b.registerTime ? 1 : -1)
|
||||
CARD.summary(m.ghostCard.luid).then(s => accountCardSummary = s.summary)
|
||||
|
||||
// Always put the ghost card at the top
|
||||
m.cards.sort((a, b) => a.isGhost ? -1 : 1)
|
||||
state = "ready"
|
||||
}).catch(e => error = e.message)
|
||||
updateMe()
|
||||
|
||||
// Data conflict overlay
|
||||
let conflictCardID: string = ""
|
||||
let conflictSummary: CardSummary | null = null
|
||||
let conflictGame: string = ""
|
||||
let conflictNew: CardSummaryGame | null = null
|
||||
let conflictOld: CardSummaryGame | null = null
|
||||
let conflictToMigrate: string[] = []
|
||||
|
||||
function setError(msg: string, type: 'AC' | 'SN') {
|
||||
type === 'AC' ? errorAC = msg : errorSN = msg
|
||||
}
|
||||
|
||||
async function doLink(id: string, migrate: string) {
|
||||
await CARD.link({cardId: id, migrate})
|
||||
await updateMe()
|
||||
state = "ready"
|
||||
}
|
||||
|
||||
async function link(type: 'AC' | 'SN') {
|
||||
if (state !== 'ready' || accountCardSummary === null) return
|
||||
state = "linking-" + type
|
||||
const id = type === 'AC' ? inputAC : inputSN
|
||||
|
||||
console.log("linking card", id)
|
||||
|
||||
// Check if this card is already linked in the account
|
||||
if (me?.cards?.some(c => formatLUID(c.luid, c.isGhost).toLowerCase() === id.toLowerCase())) {
|
||||
setError(t('home.linkcard.linked-own'), type)
|
||||
state = "ready"
|
||||
return
|
||||
}
|
||||
|
||||
// First, lookup the card summary
|
||||
const card = (await CARD.summary(id).catch(e => {
|
||||
// If card is not found, create a card and link it
|
||||
if (e.message === t('home.linkcard.notfound')) {
|
||||
doLink(id, "")
|
||||
return
|
||||
}
|
||||
|
||||
setError(e.message, type)
|
||||
state = "ready"
|
||||
return
|
||||
}))!
|
||||
const summary = card.summary
|
||||
|
||||
// Check if it's already linked
|
||||
if (card.card.linked) {
|
||||
setError(t('home.linkcard.linked-another'), type)
|
||||
state = "ready"
|
||||
return
|
||||
}
|
||||
|
||||
// If all games in summary are null or doesn't conflict with the ghost card,
|
||||
// we can link the card directly
|
||||
if (Object.keys(summary).every(k => summary[k as keyof CardSummary] === null
|
||||
|| accountCardSummary!![k as keyof CardSummary] === null)) {
|
||||
console.log("linking card directly")
|
||||
await doLink(id, Object.keys(summary).filter(k => summary[k as keyof CardSummary] !== null).join(","))
|
||||
}
|
||||
|
||||
// For each conflicting game, ask the user if they want to migrate the data
|
||||
else {
|
||||
conflictSummary = summary
|
||||
conflictCardID = id
|
||||
await linkConflictContinue(null)
|
||||
}
|
||||
}
|
||||
|
||||
async function linkConflictContinue(choose: "old" | "new" | null) {
|
||||
if (accountCardSummary === null || conflictSummary === null) return
|
||||
console.log("linking card with migration")
|
||||
|
||||
if (choose) {
|
||||
// If old is chosen, nothing needs to be migrated
|
||||
// If new is chosen, we need to migrate the data
|
||||
if (choose === "new") {
|
||||
conflictToMigrate.push(conflictGame)
|
||||
}
|
||||
// Continue to the next card
|
||||
conflictSummary[conflictGame as keyof CardSummary] = null
|
||||
}
|
||||
|
||||
let isConflict = false
|
||||
for (const k in conflictSummary) {
|
||||
conflictNew = conflictSummary[k as keyof CardSummary]
|
||||
conflictOld = accountCardSummary[k as keyof CardSummary]
|
||||
conflictGame = k
|
||||
if (!conflictNew || !conflictOld) continue
|
||||
|
||||
isConflict = true
|
||||
break
|
||||
}
|
||||
|
||||
// If there are no longer conflicts, we can link the card
|
||||
if (!isConflict) {
|
||||
await doLink(conflictCardID, conflictToMigrate.join(","))
|
||||
|
||||
// Reset the conflict state
|
||||
linkConflictCancel()
|
||||
}
|
||||
}
|
||||
|
||||
function linkConflictCancel() {
|
||||
state = "ready"
|
||||
conflictSummary = null
|
||||
conflictCardID = ""
|
||||
conflictGame = ""
|
||||
conflictNew = null
|
||||
conflictOld = null
|
||||
conflictToMigrate = []
|
||||
}
|
||||
|
||||
async function unlink(card: Card) {
|
||||
showConfirm = {
|
||||
title: t('home.linkcard.unlink'),
|
||||
message: t('home.linkcard.unlink-notice'),
|
||||
confirm: async () => {
|
||||
await CARD.unlink(card.luid)
|
||||
await updateMe()
|
||||
showConfirm = null
|
||||
},
|
||||
cancel: () => showConfirm = null,
|
||||
dangerous: true
|
||||
}
|
||||
}
|
||||
|
||||
// Access code input
|
||||
const inputACRegex = /^(\d{4} ){0,4}\d{0,4}$/
|
||||
let inputAC = ""
|
||||
let errorAC = ""
|
||||
|
||||
function inputACChange(e: any) {
|
||||
e = e as InputEvent
|
||||
// Add spaces to the input
|
||||
const old = inputAC
|
||||
if (e.inputType === "insertText" && inputAC.length % 5 === 4 && inputAC.length < 24)
|
||||
inputAC += " "
|
||||
inputAC = inputAC.slice(0, 24)
|
||||
if (inputAC !== old) errorAC = ""
|
||||
}
|
||||
|
||||
// Serial number input
|
||||
const inputSNRegex = /^([0-9A-Fa-f]{0,2}:){0,7}[0-9A-Fa-f]{0,2}$/
|
||||
let inputSN = ""
|
||||
let errorSN = ""
|
||||
|
||||
function inputSNChange(e: any) {
|
||||
e = e as InputEvent
|
||||
// Add colons to the input
|
||||
const old = inputSN
|
||||
if (e.inputType === "insertText" && inputSN.length % 3 === 2 && inputSN.length < 23)
|
||||
inputSN += ":"
|
||||
inputSN = inputSN.toUpperCase().slice(0, 23)
|
||||
if (inputSN !== old) errorSN = ""
|
||||
}
|
||||
|
||||
function formatLUID(luid: string, ghost: boolean = false) {
|
||||
if (ghost) return luid.slice(0, 6) + " " + (luid.slice(6).match(/.{4}/g)?.join(" ") ?? "")
|
||||
switch (cardType(luid)) {
|
||||
case "Felica SN":
|
||||
return BigInt(luid).toString(16).toUpperCase().padStart(16, "0").match(/.{1,2}/g)!.join(":")
|
||||
case "Access Code":
|
||||
return luid.match(/.{4}/g)!.join(" ")
|
||||
default:
|
||||
return luid
|
||||
}
|
||||
}
|
||||
|
||||
function cardType(luid: string) {
|
||||
if (luid.startsWith("00")) return "Felica SN"
|
||||
if (luid.length === 20) return "Access Code"
|
||||
if (luid.includes(":")) return "Felica SN"
|
||||
if (luid.includes(" ")) return "Access Code"
|
||||
return "Unknown"
|
||||
}
|
||||
|
||||
function isInput(e: KeyboardEvent) {
|
||||
return e.key.length === 1 && !e.altKey && !e.ctrlKey && !e.metaKey && !e.shiftKey
|
||||
}
|
||||
</script>
|
||||
|
||||
<div class="link-card">
|
||||
<h2>{t('home.linkcard.cards')}</h2>
|
||||
<p>{t('home.linkcard.description')}:</p>
|
||||
|
||||
{#if me}
|
||||
<div class="existing-cards" transition:slide>
|
||||
{#each me.cards as card (card.luid)}
|
||||
<div class:ghost={card.isGhost} class='existing card' transition:fade|global>
|
||||
<span class="type">{card.isGhost ? t('home.linkcard.account-card') : cardType(card.luid)}</span>
|
||||
<span class="register">{t('home.linkcard.registered')}: {moment(card.registerTime).format("YYYY MMM DD")}</span>
|
||||
<span class="last">{t('home.linkcard.lastused')}: {moment(card.accessTime).format("YYYY MMM DD")}</span>
|
||||
<div></div>
|
||||
<span class="id">{formatLUID(card.luid, card.isGhost)}</span>
|
||||
{#if !card.isGhost}
|
||||
<button class="icon error" on:click={() => unlink(card)}><Icon icon="tabler:trash-x-filled"/></button>
|
||||
{/if}
|
||||
</div>
|
||||
{/each}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<h2>{t('home.link-card')}</h2>
|
||||
<p>{t('home.linkcard.enter-info')}:</p>
|
||||
{#if !inputSN}
|
||||
<div out:slide={{ duration: 250 }}>
|
||||
<p>{t('home.linkcard.access-code')}</p>
|
||||
<label>
|
||||
<!-- DO NOT change the order of bind:value and on:input. Their order determines the order of reactivity -->
|
||||
<input placeholder="e.g. 5200 1234 5678 9012 3456"
|
||||
on:keydown={(e) => {
|
||||
e.key === "Enter" && link('AC')
|
||||
// Ensure key is numeric
|
||||
if (isInput(e) && !/[\d ]/.test(e.key)) e.preventDefault()
|
||||
}}
|
||||
bind:value={inputAC}
|
||||
on:input={inputACChange}
|
||||
class:error={inputAC && (!inputACRegex.test(inputAC) || errorAC)}>
|
||||
{#if inputAC.length > 0}
|
||||
<button transition:slide={{axis: 'x'}} on:click={() => {link('AC');inputAC=''}}>{t('home.linkcard.link')}</button>
|
||||
{/if}
|
||||
</label>
|
||||
{#if errorAC}
|
||||
<p class="error" transition:slide>{errorAC}</p>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if !inputAC}
|
||||
<div out:slide={{ duration: 250 }}>
|
||||
<p>{t('home.linkcard.enter-sn1')}
|
||||
(<a href="https://play.google.com/store/apps/details?id=com.wakdev.wdnfc">Android</a> /
|
||||
<a href="https://apps.apple.com/us/app/nfc-tools/id1252962749">Apple</a>)
|
||||
{t('home.linkcard.enter-sn2')}
|
||||
</p>
|
||||
<label>
|
||||
<input placeholder="e.g. 01:2E:1A:2B:3C:4D:5E:6F"
|
||||
on:keydown={(e) => {
|
||||
e.key === "Enter" && link('SN')
|
||||
// Ensure key is hex or colon
|
||||
if (isInput(e) && !/[0-9A-Fa-f:]/.test(e.key)) e.preventDefault()
|
||||
}}
|
||||
bind:value={inputSN}
|
||||
on:input={inputSNChange}
|
||||
class:error={inputSN && (!inputSNRegex.test(inputSN) || errorSN)}>
|
||||
{#if inputSN.length > 0}
|
||||
<button transition:slide={{axis: 'x'}} on:click={() => {link('SN'); inputSN = ''}}>{t('home.linkcard.link')}</button>
|
||||
{/if}
|
||||
</label>
|
||||
{#if errorSN}
|
||||
<p class="error" transition:slide>{errorSN}</p>
|
||||
{/if}
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
{#if conflictOld && conflictNew && me}
|
||||
<div class="overlay" transition:fade>
|
||||
<div>
|
||||
<h2>{t('home.linkcard.data-conflict')}</h2>
|
||||
<p></p>
|
||||
<div class="conflict-cards">
|
||||
<div class="old card clickable" on:click={() => linkConflictContinue('old')}
|
||||
role="button" tabindex="0" on:keydown={e => e.key === "Enter" && linkConflictContinue('old')}>
|
||||
<span class="type">{t('home.linkcard.account-card')}</span>
|
||||
<span>{t('home.linkcard.name')}: {conflictOld.name}</span>
|
||||
<span>{t('home.linkcard.rating')}: {conflictOld.rating}</span>
|
||||
<span>{t('home.linkcard.last-login')}: {moment(conflictOld.lastLogin).format("YYYY MMM DD")}</span>
|
||||
<span class="id">{formatLUID(me.ghostCard.luid, true)}</span>
|
||||
</div>
|
||||
<div class="new card clickable" on:click={() => linkConflictContinue('new')}
|
||||
role="button" tabindex="0" on:keydown={e => e.key === "Enter" && linkConflictContinue('new')}>
|
||||
<span class="type">{cardType(conflictCardID)}</span>
|
||||
<span>{t('home.linkcard.name')}: {conflictNew.name}</span>
|
||||
<span>{t('home.linkcard.rating')}: {conflictNew.rating}</span>
|
||||
<span>{t('home.linkcard.last-login')}: {moment(conflictNew.lastLogin).format("YYYY MMM DD")}</span>
|
||||
<span class="id">{conflictCardID}</span>
|
||||
</div>
|
||||
</div>
|
||||
<button class="error" on:click={linkConflictCancel}>{t('action.cancel')}</button>
|
||||
</div>
|
||||
</div>
|
||||
{/if}
|
||||
|
||||
<StatusOverlays bind:confirm={showConfirm} bind:error={error} loading={!me} />
|
||||
</div>
|
||||
|
||||
<style lang="sass">
|
||||
@use "../../vars"
|
||||
|
||||
.link-card
|
||||
input
|
||||
width: 100%
|
||||
|
||||
label
|
||||
display: flex
|
||||
|
||||
button
|
||||
margin-left: 1rem
|
||||
|
||||
.existing-cards, .conflict-cards
|
||||
display: grid
|
||||
grid-template-columns: repeat(auto-fill, minmax(250px, 1fr))
|
||||
gap: 1rem
|
||||
|
||||
.existing-cards .existing.card
|
||||
min-height: 90px
|
||||
position: relative
|
||||
overflow: hidden
|
||||
|
||||
*
|
||||
white-space: nowrap
|
||||
|
||||
&.ghost
|
||||
background: rgba(vars.$c-darker, 0.8)
|
||||
|
||||
.register, .last
|
||||
opacity: 0.7
|
||||
|
||||
span:not(.type)
|
||||
font-size: 0.8rem
|
||||
|
||||
> div
|
||||
flex: 1
|
||||
|
||||
button
|
||||
position: absolute
|
||||
right: 10px
|
||||
bottom: 10px
|
||||
|
||||
.conflict-cards
|
||||
.card
|
||||
transition: vars.$transition
|
||||
|
||||
.card:hover
|
||||
background: vars.$c-darker
|
||||
|
||||
span:not(.type)
|
||||
font-size: 0.8rem
|
||||
|
||||
.id
|
||||
opacity: 0.7
|
||||
|
||||
</style>
|
||||
|
|
|
@ -38,7 +38,7 @@
|
|||
|
||||
{#if d}
|
||||
<div class="leaderboard-container">
|
||||
<div class="lb-user" on:mouseenter={() => hoveringUser = d.users[0].username}>
|
||||
<div class="lb-user" on:mouseenter={() => hoveringUser = d.users[0].username} role="heading" aria-level="2">
|
||||
<span class="rank">{t("Leaderboard.Rank")}</span>
|
||||
<span class="name"></span>
|
||||
<span class="rating">{t("Leaderboard.Rating")}</span>
|
||||
|
@ -47,7 +47,9 @@
|
|||
<span class="ap">{t("Leaderboard.AP")}</span>
|
||||
</div>
|
||||
{#each d.users as user, i (user.rank)}
|
||||
<div class="lb-user" class:alternate={i % 2 === 1} on:mouseover={() => hoveringUser = user.username}>
|
||||
<div class="lb-user" class:alternate={i % 2 === 1} role="listitem"
|
||||
on:mouseover={() => hoveringUser = user.username} on:focus={() => {}}>
|
||||
|
||||
<span class="rank">#{user.rank}</span>
|
||||
<span class="name">
|
||||
{#if user.username !== ""}
|
||||
|
|
|
@ -109,9 +109,10 @@
|
|||
<div class="name-box">
|
||||
<h2>{d.user.name}</h2>
|
||||
{#if typeof d.user.rival === 'boolean' && game === 'mai2'}
|
||||
<a class="clickable" on:click={()=>setRival(!d.user.rival)}>
|
||||
<span class="clickable" on:click={() => setRival(!d?.user.rival)} role="button" tabindex="0"
|
||||
on:keydown={e => e.key === "Enter" && setRival(!d?.user.rival)}>
|
||||
{d.user.rival ? t("UserHome.RemoveRival") : t("UserHome.AddRival")}
|
||||
</a>
|
||||
</span>
|
||||
{/if}
|
||||
{#if me && me.username === username}
|
||||
<a class="setting-icon clickable" use:tooltip={t("UserHome.Settings")} href="/settings">
|
||||
|
@ -219,7 +220,7 @@
|
|||
<div>
|
||||
<h2>{t('UserHome.PlayActivity')}</h2>
|
||||
<div class="activity-info">
|
||||
<div class="hide-scrollbar" id="cal-heatmap" bind:this={calElement} />
|
||||
<div class="hide-scrollbar" id="cal-heatmap" bind:this={calElement}></div>
|
||||
|
||||
<div class="info-bottom">
|
||||
<div class="plays">
|
||||
|
|
Loading…
Reference in New Issue