# =================================== # Cheat: You control the buttons you press [Cheat] # Unlock normally event-only tickets TicketUnlock=true # Unlock maps that are not in this version MapUnlock=true # Unlock Utage without the need of DXRating 10000 UnlockUtage=true # =================================== # UX: User Experience Improvements [UX] # Single player: Show 1P only, at the center of the screen SinglePlayer=true # Remove the circle mask in the game HideMask=true # Set the version string displayed at the top-right corner of the screen CustomVersionString="" # Deprecated: Use `LoadAssetsPng` instead # LoadJacketPng=true # Load Jacket image from folder "LocalAssets" and filename "{MusicID}.png" for self-made charts LoadAssetsPng=true # Use the png jacket above as BGA if BGA is not found for self-made charts # Use together with `LoadJacketPng` LoadLocalBga=true # Press key "7" for 1 second to skip to next step or restart current song # Hold the bottom four buttons (3456) for official quick retry (non-utage only) QuickSkip=true # Add ".ab" image resources without the need of rebuilding a manifest LoadAssetBundleWithoutManifest=true # Random BGM, put Mai2Cue.{acb,awb} of old version of the game in `LocalAssets\Mai2Cue` and rename them # Do not enable when SinglePlayer is off RandomBgm=false # Play "Master" difficulty on Demo screen DemoMaster=true # Execute some command on game idle or on game start ExecOnIdle="" ExecOnEntry="" # Disable timers # Not recommand to enable when SinglePlayer is off ExtendTimer=true # Save immediate after playing a song ImmediateSave=true # Prevent accidental touch of the Test button TestProof=false # Custom shop name in photo # Also enable shop name display in SDGA CustomPlaceName="" # In the song selection screen, press the Service button or the "7" key (the round button in the middle of the arrow keys in the default ADX firmware) to toggle the display of self-made charts. # A directory is considered to contain self-made charts if it does not have DataConfig.xml or OfficialChartsMark.txt in the Axxx directory. HideSelfMadeCharts=true # Place font.ttf in the LocalAssets directory to replace the game's global font # Cannot be used together with FontFix CustomFont=false # Provide the ability to use custom note skins (advanced feature) CustomNoteSkin=false # Map touch actions to buttons TouchToButtonInput=false # Delayed the animation of the song start screen # Hide "TRACK X" text and DX/Standard chart display box # For recording chart confirmation TrackStartProcessTweak=false # Cannot be used together with HanabiFix HideHanabi=false [Fix] # Allow login with higher data version SkipVersionCheck=true RemoveEncryption=true ForceAsServer=true # Force the game to be in FreePlay mode ForceFreePlay=true # Force the game to be in PaidPlay mode with 24 coins locked, conflicts with ForceFreePlay ForcePaidPlay=false # Add notes sprite to the pool to prevent use up ExtendNotesPool=128 # Force the frame rate limit to 60 FPS and disable vSync. Do not use if your game has no issues FrameRateLock=false # Use Microsoft YaHei Bold to display characters not in the font library # Cannot be used together with CustomFont FontFix=true # Make the Critical judgment of BreakSlide flash like BreakTap # Align the judgment display of arc-shaped Slide with the judgment line accurately (it was slightly off before) SlideJudgeTweak=true # Cannot be used together with HideHanabi HanabiFix=false [Utils] # Log user ID on login LogUserId=false # Globally increase A judgment, unit is the same as in the game JudgeAdjustA=0.0 # Globally increase B judgment, unit is the same as in the game JudgeAdjustB=0.0 # Touch screen delay, unit is milliseconds, one second = 1000 milliseconds. Must be an integer TouchDelay=0 # Show detail of selected song in music selection screen SelectionDetail=true # Display framerate FrameRateDisplay=false # Practice mode, activated by pressing Test in the game # Must be used together with TestProof PractiseMode=true # =================================== # Save some potentially unnecessary time [TimeSaving] # Skip the warning screen and logo shown after the POST sequence SkipWarningScreen=true # Disable some useless delays to speed up the game boot process ImproveLoadSpeed=true # Directly enter the song selection screen after login SkipToMusicSelection=false # Skip possible prompts like "New area discovered", "New songs added", "There are events" during game login/registration SkipEventInfo=true # Skip the "Do not tap or slide vigorously" screen, immediately proceed to the next screen once data is loaded IWontTapOrSlideVigorously=true # Skip the "Goodbye" screen at the end of the game SkipGameOverScreen=true # Skip TrackStart screen SkipTrackStart=true # Show reason when net icon is gray ShowNetErrorDetail=true [WindowState] # If not enabled, no operations will be performed on the game window Enable=false # Window the game Windowed=false # Width and height for windowed mode, rendering resolution for fullscreen mode # If set to 0, windowed mode will remember the user-set size, fullscreen mode will use the current display resolution Width=0 Height=0 [TouchSensitivity] # Enable custom sensitivity # When enabled, the settings in Test mode will not take effect # When disabled, the settings in Test mode can still be used Enable=false # Sensitivity adjustments in Test mode are not linear # Default sensitivity in area A: 90, 80, 70, 60, 50, 40, 30, 26, 23, 20, 10 # Default sensitivity in other areas: 70, 60, 50, 40, 30, 20, 15, 10, 5, 1, 1 # A setting of 0 in Test mode corresponds to 40, 20 here, -5 corresponds to 90, 70, +5 corresponds to 10, 1 # The higher the number in Test mode, the lower the number here, resulting in higher sensitivity for official machines # For ADX, the sensitivity is reversed, so the higher the number here, the higher the sensitivity A1=40 A2=40 A3=40 A4=40 A5=40 A6=40 A7=40 A8=40 B1=20 B2=20 B3=20 B4=20 B5=20 B6=20 B7=20 B8=20 C1=20 C2=20 D1=20 D2=20 D3=20 D4=20 D5=20 D6=20 D7=20 D8=20 E1=20 E2=20 E3=20 E4=20 E5=20 E6=20 E7=20 E8=20 [CustomKeyMap] Enable = false # These settings will work regardless of whether you have enabled segatools' io4 emulation Test = "ScrollLock" Service = "Pause" Button1_1P = "W" Button2_1P = "E" Button3_1P = "D" Button4_1P = "C" Button5_1P = "X" Button6_1P = "Z" Button7_1P = "A" Button8_1P = "Q" Select_1P = "Alpha3" Button1_2P = "Keypad8" Button2_2P = "Keypad9" Button3_2P = "Keypad6" Button4_2P = "Keypad3" Button5_2P = "Keypad2" Button6_2P = "Keypad1" Button7_2P = "Keypad4" Button8_2P = "Keypad7" Select_2P = "KeypadMultiply"