mirror of https://github.com/hykilpikonna/AquaDX
77 lines
2.0 KiB
C#
77 lines
2.0 KiB
C#
using AMDaemon.Allnet;
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using HarmonyLib;
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using Manager;
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using Manager.Operation;
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using Net;
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using UnityEngine;
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namespace AquaMai.Fix;
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public class BasicFix
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(MAI2System.IniFile), "clear")]
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private static bool PreIniFileClear()
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{
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return false;
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(OperationManager), "CheckAuth_Proc")]
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private static void PostCheckAuthProc(ref OperationData ____operationData)
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{
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if (Auth.GameServerUri.StartsWith("http://") || Auth.GameServerUri.StartsWith("https://"))
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{
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____operationData.ServerUri = Auth.GameServerUri;
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}
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetKey")]
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private static bool GetKey(ref bool __result, KeyCode name)
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{
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__result = UnityEngine.Input.GetKey(name);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetKeyDown")]
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private static bool GetKeyDown(ref bool __result, KeyCode name)
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{
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__result = UnityEngine.Input.GetKeyDown(name);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetMouseButton")]
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private static bool GetMouseButton(ref bool __result, int button)
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{
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__result = UnityEngine.Input.GetMouseButton(button);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DebugInput), "GetMouseButtonDown")]
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private static bool GetMouseButtonDown(ref bool __result, int button)
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{
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__result = UnityEngine.Input.GetMouseButtonDown(button);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(NetHttpClient), "CheckServerHash")]
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private static bool CheckServerHash(ref bool __result)
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{
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__result = true;
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPatch(typeof(GameManager), "CalcSpecialNum")]
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private static bool CalcSpecialNum(ref int __result)
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{
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__result = 1024;
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return false;
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}
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}
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