AquaDX/AquaMai/Visual/BreakSlideJudgeBlink.cs

24 lines
704 B
C#

using HarmonyLib;
using Monitor;
using UnityEngine;
namespace AquaMai.Visual;
public class BreakSlideJudgeBlink
{
/*
* 这个 Patch 让 BreakSlide 的 Critical 判定也可以像 BreakTap 一样闪烁
* 推荐与自定义皮肤一起使用 (否则视觉效果可能并不好)
*/
[HarmonyPostfix]
[HarmonyPatch(typeof(SlideJudge), "UpdateBreakEffectAdd")]
private static void FixBreakSlideJudgeBlink(
SpriteRenderer ___SpriteRenderAdd, int ____addEffectCount
)
{
if (!___SpriteRenderAdd.gameObject.activeSelf) return;
float num = (____addEffectCount & 0b10) >> 1;
___SpriteRenderAdd.color = new Color(num, num, num, 1f);
}
}