mirror of https://github.com/hykilpikonna/AquaDX
75 lines
3.0 KiB
C#
75 lines
3.0 KiB
C#
using System.Collections.Generic;
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using AquaMai.Helpers;
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using HarmonyLib;
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using Mai2.Mai2Cue;
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using MAI2.Util;
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using Main;
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using Manager;
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using MelonLoader;
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using Process;
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namespace AquaMai.ModKeyMap;
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public class QuickSkip
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{
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[HarmonyPrefix]
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[HarmonyPatch(typeof(GameMainObject), "Update")]
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public static void OnGameMainObjectUpdate()
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{
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if (!ModKeyListener.GetKeyDownOrLongPress(AquaMai.AppConfig.ModKeyMap.QuickSkip, AquaMai.AppConfig.ModKeyMap.QuickSkipLongPress)) return;
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MelonLogger.Msg("[QuickSkip] Activated");
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var traverse = Traverse.Create(SharedInstances.ProcessDataContainer.processManager);
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var processList = traverse.Field("_processList").GetValue<LinkedList<ProcessManager.ProcessControle>>();
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ProcessBase processToRelease = null;
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foreach (ProcessManager.ProcessControle process in processList)
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{
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switch (process.Process.ToString())
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{
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// After login
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case "Process.ModeSelect.ModeSelectProcess":
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case "Process.LoginBonus.LoginBonusProcess":
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case "Process.RegionalSelectProcess":
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case "Process.CharacterSelectProcess":
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case "Process.TicketSelect.TicketSelectProcess":
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processToRelease = process.Process;
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break;
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case "Process.MusicSelectProcess":
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// Skip to save
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SoundManager.PreviewEnd();
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SoundManager.PlayBGM(Cue.BGM_COLLECTION, 2);
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SharedInstances.ProcessDataContainer.processManager.AddProcess(new FadeProcess(SharedInstances.ProcessDataContainer, process.Process, new UnlockMusicProcess(SharedInstances.ProcessDataContainer)));
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break;
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}
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}
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if (processToRelease != null)
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{
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GameManager.SetMaxTrack();
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SharedInstances.ProcessDataContainer.processManager.AddProcess(new FadeProcess(SharedInstances.ProcessDataContainer, processToRelease, new MusicSelectProcess(SharedInstances.ProcessDataContainer)));
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}
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}
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[HarmonyPostfix]
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[HarmonyPatch(typeof(GameProcess), "OnUpdate")]
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public static void PostGameProcessUpdate(GameProcess __instance, Message[] ____message, ProcessDataContainer ___container)
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{
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if (ModKeyListener.GetKeyDownOrLongPress(AquaMai.AppConfig.ModKeyMap.InGameSkip, AquaMai.AppConfig.ModKeyMap.InGameSkipLongPress))
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{
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var traverse = Traverse.Create(__instance);
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___container.processManager.SendMessage(____message[0]);
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Singleton<GamePlayManager>.Instance.SetSyncResult(0);
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traverse.Method("SetRelease").GetValue();
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}
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if (ModKeyListener.GetKeyDownOrLongPress(AquaMai.AppConfig.ModKeyMap.InGameRetry, AquaMai.AppConfig.ModKeyMap.InGameRetryLongPress) && GameInfo.GameVersion >= 23000)
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{
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// This is original typo in Assembly-CSharp
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Singleton<GamePlayManager>.Instance.SetQuickRetryFrag(flag: true);
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}
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}
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}
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