AquaDX/AquaMai/UX/HideMask.cs

15 lines
361 B
C#

using HarmonyLib;
using UnityEngine;
namespace AquaMai.UX;
public class HideMask
{
[HarmonyPrefix]
[HarmonyPatch(typeof(Main.GameMain), "LateInitialize", typeof(MonoBehaviour), typeof(Transform), typeof(Transform))]
public static void LateInitialize(MonoBehaviour gameMainObject)
{
GameObject.Find("Mask").SetActive(false);
}
}