AquaDX/AquaNet/src/pages/Transfer/TransferServer.svelte

203 lines
5.6 KiB
Svelte

<script lang="ts">
import StatusOverlays from "../../components/StatusOverlays.svelte";
import { t } from "../../libs/i18n";
import { TRANSFER } from "../../libs/sdk";
import { download, selectJsonFile } from "../../libs/ui";
import InputTextShort from "./InputTextShort.svelte";
export let src: AllNetSrc
export let gameInfo: AllNetGame
export let isSrc: boolean = true
export let tested: boolean = false
let [loading, error] = [false, ""]
function testConnection() {
if (loading) return
// Preliminiary checks
if (!src.dns || !src.keychip || !src.card || !gameInfo.game || !gameInfo.version) {
error = t('trans.error.empty')
return
}
loading = true
error = ""
console.log("Testing connection...")
return TRANSFER.check({...src, ...gameInfo}).then(res => {
console.log("Connection test result:", res)
tested = true
}).catch(err => error = err.message).finally(() => loading = false)
}
let messages: string[] = []
export let exportedData: string = ""
export function pull(): Promise<string> {
return new Promise<string>((resolve, reject) => {
if (loading || !tested) return reject(t('trans.error.untested'))
if (exportedData) return resolve(exportedData)
console.log("Exporting data...")
error = ""
TRANSFER.pull({...src, ...gameInfo}, (msg: TrStreamMessage) => {
console.log("Export progress: ", JSON.stringify(msg))
if ('message' in msg) messages = [...messages, msg.message]
if ('error' in msg) {
error = msg.error
reject(msg.error)
}
if ('data' in msg) {
// file name: Export YYYY-MM-DD {server host} {game} {card last 6}.json
let date = new Date().toISOString().split('T')[0]
let host = new URL(src.dns).hostname
download(msg.data, `Export ${date} ${host} ${gameInfo.game} ${src.card.slice(-6)}.json`)
exportedData = msg.data
resolve(msg.data)
}
}).catch(err => { error = err; reject(err) })
})
}
function pushBtn() {
if (loading || !tested) return
selectJsonFile().then(obj => push(JSON.stringify(obj)))
}
export function push(data: string) {
if (loading || !tested) return
console.log("Import data...")
loading = true
error = ""
return TRANSFER.push({...src, ...gameInfo}, data).then(() => {
console.log("Data imported successfully")
messages = [t('trans.success.import')]
}).catch(err => error = err.message).finally(() => loading = false)
}
</script>
<StatusOverlays {loading} />
<div class="server source" class:src={isSrc} class:hasError={error} class:tested={tested}>
<h3>{t(`trans.${isSrc ? "source" : "target"}.title`)}</h3>
{#if error}
<blockquote class="error-msg">{error}</blockquote>
{/if}
<!-- First input line -->
<div class="inputs">
<InputTextShort desc={t('trans.field.addr')} placeholder="e.g. http://aquadx.hydev.org"
bind:value={src.dns} on:change validate={v => /^https?:\/\/[a-z0-9.-]+(:\d+)?$/i.test(v)} disabled={tested} />
<InputTextShort desc={t('trans.field.keychip')} placeholder="e.g. A0299792458"
bind:value={src.keychip} on:change validate={v => /^([A-Z0-9]{11}|[A-Z0-9]{4}-[A-Z0-9]{11})$/.test(v)} disabled={tested} />
</div>
<!-- Second input line -->
<div class="inputs">
<div class="game-version">
<InputTextShort desc={t('trans.field.game')} placeholder="e.g. SDHD"
bind:value={gameInfo.game} on:change disabled={tested} />
<InputTextShort desc={t('trans.field.version')} placeholder="e.g. 2.30"
bind:value={gameInfo.version} on:change disabled={tested} />
</div>
<InputTextShort desc={t('trans.field.card')} placeholder="e.g. 27182818284590452353"
bind:value={src.card} on:change disabled={tested} />
</div>
<!-- Streaming messages -->
{#if messages.length > 0}
<div class="stream-messages">
{#each messages.slice(Math.max(messages.length - 5, 0), undefined) as msg}
<p>{msg}</p>
{/each}
</div>
{/if}
<!-- Buttons -->
<div class="inputs buttons">
{#if !tested}
<button class="flex-1" on:click={testConnection} disabled={loading}>{t('trans.btn.test')}</button>
{:else}
<button class="flex-1" on:click={pull}>{t('trans.btn.export')}</button>
<button class="flex-1" on:click={pushBtn}>{t('trans.btn.import')}</button>
{/if}
</div>
</div>
<style lang="sass">
@use "../../vars"
@use "sass:color"
.error-msg
white-space: pre-wrap
margin: 0
.server
display: flex
flex-direction: column
gap: 1rem
// --c-src: 202, 168, 252
--c-src: 179, 198, 255
// animation: hue-rotate 10s infinite linear
// &.src
// --c-src: 173, 192, 247
// animation: hue-rotate 10s infinite linear reverse
&.tested
--c-src: 169, 255, 186
&.hasError
--c-src: 255, 174, 174
animation: none
padding: 1rem
border-radius: vars.$border-radius
// background-color: vars.$ov-light
background: #252525
// Pink outline
border: 1px solid rgba(var(--c-src), 0.5)
box-shadow: 0 0 1rem 0 rgba(var(--c-src), 0.25)
h3
margin: 0
font-size: 1.5rem
text-align: center
// @keyframes hue-rotate
// 0%
// filter: hue-rotate(0deg)
// 100%
// filter: hue-rotate(360deg)
.inputs
display: flex
flex-wrap: wrap
gap: 1rem
.game-version
flex: 60
display: flex
gap: 1rem
:global(> *)
width: 100px
&.buttons
margin-top: 0.5rem
.stream-messages
font-size: 0.8rem
opacity: 0.8
margin-top: 0.5rem
padding: 0 0.5rem
</style>