mirror of https://github.com/hykilpikonna/AquaDX
139 lines
4.4 KiB
TOML
139 lines
4.4 KiB
TOML
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# ===================================
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# Cheat: You control the buttons you press
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[Cheat]
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# Unlock normally event-only tickets
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TicketUnlock=true
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# Unlock maps that are not in this version
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MapUnlock=true
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# Unlock Utage without the need of DXRating 10000
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UnlockUtage=true
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# Restore AutoPlay(Home) and Pause(Enter) for SDGA
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DebugFeature=true
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# ===================================
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# UX: User Experience Improvements
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[UX]
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# Single player: Show 1P only, at the center of the screen
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SinglePlayer=true
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# Set the version string displayed at the top-right corner of the screen
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CustomVersionString=""
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# Deprecated: Use `LoadAssetsPng` instead
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# LoadJacketPng=true
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# Load Jacket image from folder "LocalAssets" and filename "{MusicID}.png" for self-made charts
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LoadAssetsPng=true
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# Use the png jacket above as BGA if BGA is not found for self-made charts
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# Use together with `LoadJacketPng`
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LoadLocalBga=true
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# Press key "7" for 1 second to skip to next step or restart current song
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QuickSkip=true
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# Add ".ab" image resources without the need of rebuilding a manifest
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LoadAssetBundleWithoutManifest=true
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# Random BGM, put Mai2Cue.{acb,awb} of old version of the game in `LocalAssets\Mai2Cue` and rename them
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# Do not enable when SinglePlayer is off
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RandomBgm=false
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# Play "Master" difficulty on Demo screen
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DemoMaster=true
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# Execute some command on game idle or on game start
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ExecOnIdle=""
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ExecOnEntry=""
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# Disable timers
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# Not recommand to enable when SinglePlayer is off
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ExtendTimer=true
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# Save immediate after playing a song
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ImmediateSave=true
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# Prevent accidental touch of the Test button
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TestProof=false
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# Custom shop name in photo
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# Also enable shop name display in SDGA
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CustomPlaceName=""
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# In the song selection screen, press the Service button or the "7" key (the round button in the middle of the arrow keys in the default ADX firmware) to toggle the display of self-made charts.
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# A directory is considered to contain self-made charts if it does not have DataConfig.xml or OfficialChartsMark.txt in the Axxx directory.
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HideSelfMadeCharts=true
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# Show detail of selected song in music selection screen
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SelectionDetail=true
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[Fix]
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# Allow login with higher data version
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SkipVersionCheck=true
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RemoveEncryption=true
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ForceAsServer=true
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# Force the game to be in FreePlay mode
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ForceFreePlay=true
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# Force the game to be in PaidPlay mode with 24 coins locked, conflicts with ForceFreePlay
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ForcePaidPlay=false
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# Add notes sprite to the pool to prevent use up
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ExtendNotesPool=128
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[Utils]
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# Log user ID on login
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LogUserId=false
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# Globally increase A judgment, unit is the same as in the game
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JudgeAdjustA=0.0
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# Globally increase B judgment, unit is the same as in the game
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JudgeAdjustB=0.0
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# Touch screen delay, unit is milliseconds, one second = 1000 milliseconds. Must be an integer
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TouchDelay=0
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# ===================================
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# Save some potentially unnecessary time
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[TimeSaving]
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# Skip the warning screen and logo shown after the POST sequence
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SkipWarningScreen=true
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# Disable some useless delays to speed up the game boot process
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ImproveLoadSpeed=true
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# Directly enter the song selection screen after login
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SkipToMusicSelection=false
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# Skip possible prompts like "New area discovered", "New songs added", "There are events" during game login/registration
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SkipEventInfo=true
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# Skip the "Do not tap or slide vigorously" screen, immediately proceed to the next screen once data is loaded
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IWontTapOrSlideVigorously=true
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# Skip the "Goodbye" screen at the end of the game
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SkipGameOverScreen=true
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[TouchSensitivity]
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# Enable custom sensitivity
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# When enabled, the settings in Test mode will not take effect
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# When disabled, the settings in Test mode can still be used
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Enable=false
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# Sensitivity adjustments in Test mode are not linear
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# Default sensitivity in area A: 90, 80, 70, 60, 50, 40, 30, 26, 23, 20, 10
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# Default sensitivity in other areas: 70, 60, 50, 40, 30, 20, 15, 10, 5, 1, 1
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# A setting of 0 in Test mode corresponds to 40, 20 here, -5 corresponds to 90, 70, +5 corresponds to 10, 1
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# The higher the number in Test mode, the lower the number here, resulting in higher sensitivity for official machines
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# For ADX, the sensitivity is reversed, so the higher the number here, the higher the sensitivity
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A1=40
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A2=40
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A3=40
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A4=40
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A5=40
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A6=40
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A7=40
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A8=40
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B1=20
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B2=20
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B3=20
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B4=20
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B5=20
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B6=20
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B7=20
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B8=20
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C1=20
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C2=20
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D1=20
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D2=20
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D3=20
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D4=20
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D5=20
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D6=20
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D7=20
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D8=20
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E1=20
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E2=20
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E3=20
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E4=20
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E5=20
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E6=20
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E7=20
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E8=20
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