mirror of https://github.com/hykilpikonna/AquaDX
89 lines
3.5 KiB
C#
89 lines
3.5 KiB
C#
using System.Collections.Generic;
|
|
using AquaMai.Helpers;
|
|
using HarmonyLib;
|
|
using Mai2.Mai2Cue;
|
|
using MAI2.Util;
|
|
using Main;
|
|
using Manager;
|
|
using MelonLoader;
|
|
using Process;
|
|
using UnityEngine;
|
|
|
|
namespace AquaMai.UX
|
|
{
|
|
public class QuickSkip
|
|
{
|
|
private static int _keyPressFrames;
|
|
|
|
[HarmonyPrefix]
|
|
[HarmonyPatch(typeof(GameMainObject), "Update")]
|
|
public static void OnGameMainObjectUpdate()
|
|
{
|
|
// The button between [1p] and [2p] button on ADX
|
|
if (Input.GetKey(KeyCode.Alpha7) || InputManager.GetSystemInputPush(InputManager.SystemButtonSetting.ButtonService)) _keyPressFrames++;
|
|
|
|
if (_keyPressFrames > 0 && !Input.GetKey(KeyCode.Alpha7) && !InputManager.GetSystemInputPush(InputManager.SystemButtonSetting.ButtonService))
|
|
{
|
|
_keyPressFrames = 0;
|
|
MelonLogger.Msg(SharedInstances.ProcessDataContainer.processManager.Dump());
|
|
return;
|
|
}
|
|
|
|
if (_keyPressFrames != 60) return;
|
|
MelonLogger.Msg("[QuickSkip] Activated");
|
|
|
|
var traverse = Traverse.Create(SharedInstances.ProcessDataContainer.processManager);
|
|
var processList = traverse.Field("_processList").GetValue<LinkedList<ProcessManager.ProcessControle>>();
|
|
|
|
ProcessBase processToRelease = null;
|
|
|
|
foreach (ProcessManager.ProcessControle process in processList)
|
|
{
|
|
switch (process.Process.ToString())
|
|
{
|
|
// After login
|
|
case "Process.ModeSelect.ModeSelectProcess":
|
|
case "Process.LoginBonus.LoginBonusProcess":
|
|
case "Process.RegionalSelectProcess":
|
|
case "Process.CharacterSelectProcess":
|
|
case "Process.TicketSelect.TicketSelectProcess":
|
|
processToRelease = process.Process;
|
|
break;
|
|
|
|
case "Process.MusicSelectProcess":
|
|
// Skip to save
|
|
SoundManager.PreviewEnd();
|
|
SoundManager.PlayBGM(Cue.BGM_COLLECTION, 2);
|
|
SharedInstances.ProcessDataContainer.processManager.AddProcess(new FadeProcess(SharedInstances.ProcessDataContainer, process.Process, new UnlockMusicProcess(SharedInstances.ProcessDataContainer)));
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (processToRelease != null)
|
|
{
|
|
GameManager.SetMaxTrack();
|
|
SharedInstances.ProcessDataContainer.processManager.AddProcess(new FadeProcess(SharedInstances.ProcessDataContainer, processToRelease, new MusicSelectProcess(SharedInstances.ProcessDataContainer)));
|
|
}
|
|
}
|
|
|
|
[HarmonyPostfix]
|
|
[HarmonyPatch(typeof(GameProcess), "OnUpdate")]
|
|
public static void PostGameProcessUpdate(GameProcess __instance, Message[] ____message, ProcessDataContainer ___container)
|
|
{
|
|
if (InputManager.GetButtonDown(0, InputManager.ButtonSetting.Select))
|
|
{
|
|
var traverse = Traverse.Create(__instance);
|
|
___container.processManager.SendMessage(____message[0]);
|
|
Singleton<GamePlayManager>.Instance.SetSyncResult(0);
|
|
traverse.Method("SetRelease").GetValue();
|
|
}
|
|
|
|
if (Input.GetKey(KeyCode.Alpha7))
|
|
{
|
|
// This is original typo in Assembly-CSharp
|
|
Singleton<GamePlayManager>.Instance.SetQuickRetryFrag(flag: true);
|
|
}
|
|
}
|
|
}
|
|
}
|