AquaDX/AquaMai/AquaMai.Mods/GameSystem
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[O] ResetTouchAfterTrack -> ResetTouch, add press key to reset (#93)
* [O] ResetTouchAfterTrack -> ResetTouch, add press key to reset

* fix

* update

* fix: Remove not work

---------

Co-authored-by: Menci <mencici@msn.com>
2024-11-30 05:29:30 +08:00
..
Assets [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
CustomCameraId.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
DisableTimeout.cs [O] enforce type for SetEntryValue and some comment and type chore 2024-11-26 05:14:58 +08:00
KeyMap.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
QuickRetry.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
README.md [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
RemoveEncryption.cs [+] LogNetworkRequests (#90) 2024-11-26 00:03:50 +08:00
SinglePlayer.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
TestProof.cs [O] ResetTouchAfterTrack -> ResetTouch, add press key to reset (#93) 2024-11-30 05:29:30 +08:00
TouchPanelBaudRate.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
TouchToButtonInput.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
Unlock.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00
Window.cs [RF] AquaMai configuration refactor (#82) 2024-11-25 01:25:19 +08:00

README.md

GameSystem

Patches changing the way the game running / behaving which are not possible in the stock game. See also the GameSettings README for differences.

Game asset related patches should go to the Assets subcategory (or the Fancy category if they're too fancy).