tstest/integration: use key.NodePublic instead of tailcfg.NodeKey.
Updates #3206 Signed-off-by: David Anderson <danderson@tailscale.com>pull/3227/head
parent
84c3a09a8d
commit
8d14bc32d1
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@ -315,7 +315,7 @@ func TestAddPingRequest(t *testing.T) {
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t.Fatalf("expected 1 node, got %d nodes", len(nodes))
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t.Fatalf("expected 1 node, got %d nodes", len(nodes))
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}
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}
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nodeKey := nodes[0].Key
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nodeKey := nodes[0].Key.AsNodePublic()
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// Check that we get at least one ping reply after 10 tries.
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// Check that we get at least one ping reply after 10 tries.
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for try := 1; try <= 10; try++ {
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for try := 1; try <= 10; try++ {
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@ -58,13 +58,13 @@ type Server struct {
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cond *sync.Cond // lazily initialized by condLocked
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cond *sync.Cond // lazily initialized by condLocked
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pubKey key.MachinePublic
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pubKey key.MachinePublic
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privKey key.ControlPrivate // not strictly needed vs. MachinePrivate, but handy to test type interactions.
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privKey key.ControlPrivate // not strictly needed vs. MachinePrivate, but handy to test type interactions.
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nodes map[tailcfg.NodeKey]*tailcfg.Node
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nodes map[key.NodePublic]*tailcfg.Node
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users map[tailcfg.NodeKey]*tailcfg.User
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users map[key.NodePublic]*tailcfg.User
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logins map[tailcfg.NodeKey]*tailcfg.Login
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logins map[key.NodePublic]*tailcfg.Login
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updates map[tailcfg.NodeID]chan updateType
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updates map[tailcfg.NodeID]chan updateType
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authPath map[string]*AuthPath
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authPath map[string]*AuthPath
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nodeKeyAuthed map[tailcfg.NodeKey]bool // key => true once authenticated
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nodeKeyAuthed map[key.NodePublic]bool // key => true once authenticated
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pingReqsToAdd map[tailcfg.NodeKey]*tailcfg.PingRequest
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pingReqsToAdd map[key.NodePublic]*tailcfg.PingRequest
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}
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}
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// BaseURL returns the server's base URL, without trailing slash.
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// BaseURL returns the server's base URL, without trailing slash.
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@ -103,7 +103,7 @@ func (s *Server) condLocked() *sync.Cond {
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// AwaitNodeInMapRequest waits for node k to be stuck in a map poll.
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// AwaitNodeInMapRequest waits for node k to be stuck in a map poll.
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// It returns an error if and only if the context is done first.
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// It returns an error if and only if the context is done first.
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func (s *Server) AwaitNodeInMapRequest(ctx context.Context, k tailcfg.NodeKey) error {
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func (s *Server) AwaitNodeInMapRequest(ctx context.Context, k key.NodePublic) error {
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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cond := s.condLocked()
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cond := s.condLocked()
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@ -135,11 +135,11 @@ func (s *Server) AwaitNodeInMapRequest(ctx context.Context, k tailcfg.NodeKey) e
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// AddPingRequest sends the ping pr to nodeKeyDst. It reports whether it did so. That is,
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// AddPingRequest sends the ping pr to nodeKeyDst. It reports whether it did so. That is,
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// it reports whether nodeKeyDst was connected.
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// it reports whether nodeKeyDst was connected.
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func (s *Server) AddPingRequest(nodeKeyDst tailcfg.NodeKey, pr *tailcfg.PingRequest) bool {
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func (s *Server) AddPingRequest(nodeKeyDst key.NodePublic, pr *tailcfg.PingRequest) bool {
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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if s.pingReqsToAdd == nil {
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if s.pingReqsToAdd == nil {
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s.pingReqsToAdd = map[tailcfg.NodeKey]*tailcfg.PingRequest{}
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s.pingReqsToAdd = map[key.NodePublic]*tailcfg.PingRequest{}
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}
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}
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// Now send the update to the channel
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// Now send the update to the channel
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node := s.nodeLocked(nodeKeyDst)
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node := s.nodeLocked(nodeKeyDst)
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@ -154,7 +154,7 @@ func (s *Server) AddPingRequest(nodeKeyDst tailcfg.NodeKey, pr *tailcfg.PingRequ
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}
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}
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type AuthPath struct {
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type AuthPath struct {
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nodeKey tailcfg.NodeKey
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nodeKey key.NodePublic
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closeOnce sync.Once
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closeOnce sync.Once
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ch chan struct{}
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ch chan struct{}
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@ -254,7 +254,7 @@ func (s *Server) serveMachine(w http.ResponseWriter, r *http.Request) {
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}
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}
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// Node returns the node for nodeKey. It's always nil or cloned memory.
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// Node returns the node for nodeKey. It's always nil or cloned memory.
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func (s *Server) Node(nodeKey tailcfg.NodeKey) *tailcfg.Node {
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func (s *Server) Node(nodeKey key.NodePublic) *tailcfg.Node {
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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return s.nodeLocked(nodeKey)
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return s.nodeLocked(nodeKey)
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@ -263,7 +263,7 @@ func (s *Server) Node(nodeKey tailcfg.NodeKey) *tailcfg.Node {
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// nodeLocked returns the node for nodeKey. It's always nil or cloned memory.
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// nodeLocked returns the node for nodeKey. It's always nil or cloned memory.
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//
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//
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// s.mu must be held.
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// s.mu must be held.
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func (s *Server) nodeLocked(nodeKey tailcfg.NodeKey) *tailcfg.Node {
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func (s *Server) nodeLocked(nodeKey key.NodePublic) *tailcfg.Node {
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return s.nodes[nodeKey].Clone()
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return s.nodes[nodeKey].Clone()
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}
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}
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@ -272,20 +272,21 @@ func (s *Server) AddFakeNode() {
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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if s.nodes == nil {
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if s.nodes == nil {
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s.nodes = make(map[tailcfg.NodeKey]*tailcfg.Node)
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s.nodes = make(map[key.NodePublic]*tailcfg.Node)
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}
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}
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nk := key.NewNode().Public().AsNodeKey()
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nk := key.NewNode().Public()
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mk := key.NewMachine().Public()
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mk := key.NewMachine().Public()
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dk := tailcfg.DiscoKeyFromDiscoPublic(key.NewDisco().Public())
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dk := tailcfg.DiscoKeyFromDiscoPublic(key.NewDisco().Public())
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id := int64(binary.LittleEndian.Uint64(nk[:]))
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r := nk.Raw32()
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ip := netaddr.IPv4(nk[0], nk[1], nk[2], nk[3])
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id := int64(binary.LittleEndian.Uint64(r[:]))
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ip := netaddr.IPv4(r[0], r[1], r[2], r[3])
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addr := netaddr.IPPrefixFrom(ip, 32)
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addr := netaddr.IPPrefixFrom(ip, 32)
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s.nodes[nk] = &tailcfg.Node{
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s.nodes[nk] = &tailcfg.Node{
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ID: tailcfg.NodeID(id),
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ID: tailcfg.NodeID(id),
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StableID: tailcfg.StableNodeID(fmt.Sprintf("TESTCTRL%08x", id)),
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StableID: tailcfg.StableNodeID(fmt.Sprintf("TESTCTRL%08x", id)),
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User: tailcfg.UserID(id),
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User: tailcfg.UserID(id),
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Machine: mk,
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Machine: mk,
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Key: nk,
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Key: nk.AsNodeKey(),
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MachineAuthorized: true,
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MachineAuthorized: true,
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DiscoKey: dk,
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DiscoKey: dk,
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Addresses: []netaddr.IPPrefix{addr},
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Addresses: []netaddr.IPPrefix{addr},
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@ -306,14 +307,14 @@ func (s *Server) AllNodes() (nodes []*tailcfg.Node) {
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return nodes
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return nodes
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}
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}
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func (s *Server) getUser(nodeKey tailcfg.NodeKey) (*tailcfg.User, *tailcfg.Login) {
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func (s *Server) getUser(nodeKey key.NodePublic) (*tailcfg.User, *tailcfg.Login) {
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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if s.users == nil {
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if s.users == nil {
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s.users = map[tailcfg.NodeKey]*tailcfg.User{}
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s.users = map[key.NodePublic]*tailcfg.User{}
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}
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}
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if s.logins == nil {
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if s.logins == nil {
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s.logins = map[tailcfg.NodeKey]*tailcfg.Login{}
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s.logins = map[key.NodePublic]*tailcfg.Login{}
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}
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}
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if u, ok := s.users[nodeKey]; ok {
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if u, ok := s.users[nodeKey]; ok {
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return u, s.logins[nodeKey]
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return u, s.logins[nodeKey]
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@ -353,7 +354,7 @@ func (s *Server) authPathDone(authPath string) <-chan struct{} {
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return nil
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return nil
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}
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}
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func (s *Server) addAuthPath(authPath string, nodeKey tailcfg.NodeKey) {
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func (s *Server) addAuthPath(authPath string, nodeKey key.NodePublic) {
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s.mu.Lock()
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s.mu.Lock()
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defer s.mu.Unlock()
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defer s.mu.Unlock()
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if s.authPath == nil {
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if s.authPath == nil {
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@ -385,7 +386,7 @@ func (s *Server) CompleteAuth(authPathOrURL string) bool {
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panic("zero AuthPath.NodeKey")
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panic("zero AuthPath.NodeKey")
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}
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}
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if s.nodeKeyAuthed == nil {
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if s.nodeKeyAuthed == nil {
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s.nodeKeyAuthed = map[tailcfg.NodeKey]bool{}
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s.nodeKeyAuthed = map[key.NodePublic]bool{}
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}
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}
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s.nodeKeyAuthed[ap.nodeKey] = true
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s.nodeKeyAuthed[ap.nodeKey] = true
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ap.CompleteSuccessfully()
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ap.CompleteSuccessfully()
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@ -433,10 +434,12 @@ func (s *Server) serveRegister(w http.ResponseWriter, r *http.Request, mkey key.
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// some follow-ups? For now all are successes.
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// some follow-ups? For now all are successes.
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}
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}
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user, login := s.getUser(req.NodeKey)
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nk := req.NodeKey.AsNodePublic()
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user, login := s.getUser(nk)
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s.mu.Lock()
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s.mu.Lock()
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if s.nodes == nil {
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if s.nodes == nil {
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s.nodes = map[tailcfg.NodeKey]*tailcfg.Node{}
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s.nodes = map[key.NodePublic]*tailcfg.Node{}
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}
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}
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machineAuthorized := true // TODO: add Server.RequireMachineAuth
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machineAuthorized := true // TODO: add Server.RequireMachineAuth
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@ -449,7 +452,7 @@ func (s *Server) serveRegister(w http.ResponseWriter, r *http.Request, mkey key.
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v6Prefix,
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v6Prefix,
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}
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}
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s.nodes[req.NodeKey] = &tailcfg.Node{
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s.nodes[nk] = &tailcfg.Node{
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ID: tailcfg.NodeID(user.ID),
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ID: tailcfg.NodeID(user.ID),
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StableID: tailcfg.StableNodeID(fmt.Sprintf("TESTCTRL%08x", int(user.ID))),
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StableID: tailcfg.StableNodeID(fmt.Sprintf("TESTCTRL%08x", int(user.ID))),
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User: user.ID,
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User: user.ID,
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@ -461,7 +464,7 @@ func (s *Server) serveRegister(w http.ResponseWriter, r *http.Request, mkey key.
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Hostinfo: *req.Hostinfo,
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Hostinfo: *req.Hostinfo,
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}
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}
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requireAuth := s.RequireAuth
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requireAuth := s.RequireAuth
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if requireAuth && s.nodeKeyAuthed[req.NodeKey] {
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if requireAuth && s.nodeKeyAuthed[nk] {
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requireAuth = false
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requireAuth = false
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}
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}
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s.mu.Unlock()
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s.mu.Unlock()
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@ -471,7 +474,7 @@ func (s *Server) serveRegister(w http.ResponseWriter, r *http.Request, mkey key.
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randHex := make([]byte, 10)
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randHex := make([]byte, 10)
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crand.Read(randHex)
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crand.Read(randHex)
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authPath := fmt.Sprintf("/auth/%x", randHex)
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authPath := fmt.Sprintf("/auth/%x", randHex)
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s.addAuthPath(authPath, req.NodeKey)
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s.addAuthPath(authPath, nk)
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authURL = s.BaseURL() + authPath
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authURL = s.BaseURL() + authPath
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}
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}
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@ -535,7 +538,7 @@ func (s *Server) UpdateNode(n *tailcfg.Node) (peersToUpdate []tailcfg.NodeID) {
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if n.Key.IsZero() {
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if n.Key.IsZero() {
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panic("zero nodekey")
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panic("zero nodekey")
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}
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}
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s.nodes[n.Key] = n.Clone()
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s.nodes[n.Key.AsNodePublic()] = n.Clone()
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for _, n2 := range s.nodes {
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for _, n2 := range s.nodes {
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if n.ID != n2.ID {
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if n.ID != n2.ID {
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peersToUpdate = append(peersToUpdate, n2.ID)
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peersToUpdate = append(peersToUpdate, n2.ID)
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@ -578,7 +581,7 @@ func (s *Server) serveMap(w http.ResponseWriter, r *http.Request, mkey key.Machi
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jitter := time.Duration(rand.Intn(8000)) * time.Millisecond
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jitter := time.Duration(rand.Intn(8000)) * time.Millisecond
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keepAlive := 50*time.Second + jitter
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keepAlive := 50*time.Second + jitter
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node := s.Node(req.NodeKey)
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node := s.Node(req.NodeKey.AsNodePublic())
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if node == nil {
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if node == nil {
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http.Error(w, "node not found", 400)
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http.Error(w, "node not found", 400)
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return
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return
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@ -690,12 +693,13 @@ var keepAliveMsg = &struct {
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//
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//
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// No updates to s are done here.
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// No updates to s are done here.
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func (s *Server) MapResponse(req *tailcfg.MapRequest) (res *tailcfg.MapResponse, err error) {
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func (s *Server) MapResponse(req *tailcfg.MapRequest) (res *tailcfg.MapResponse, err error) {
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node := s.Node(req.NodeKey)
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nk := req.NodeKey.AsNodePublic()
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node := s.Node(nk)
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if node == nil {
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if node == nil {
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// node key rotated away (once test server supports that)
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// node key rotated away (once test server supports that)
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return nil, nil
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return nil, nil
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}
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}
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user, _ := s.getUser(req.NodeKey)
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user, _ := s.getUser(nk)
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res = &tailcfg.MapResponse{
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res = &tailcfg.MapResponse{
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Node: node,
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Node: node,
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DERPMap: s.DERPMap,
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DERPMap: s.DERPMap,
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@ -727,9 +731,9 @@ func (s *Server) MapResponse(req *tailcfg.MapRequest) (res *tailcfg.MapResponse,
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// Consume the PingRequest while protected by mutex if it exists
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// Consume the PingRequest while protected by mutex if it exists
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s.mu.Lock()
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s.mu.Lock()
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if pr, ok := s.pingReqsToAdd[node.Key]; ok {
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if pr, ok := s.pingReqsToAdd[nk]; ok {
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res.PingRequest = pr
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res.PingRequest = pr
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delete(s.pingReqsToAdd, node.Key)
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delete(s.pingReqsToAdd, nk)
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}
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}
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s.mu.Unlock()
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s.mu.Unlock()
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return res, nil
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return res, nil
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