ipn: sprinkle documentation and clarity rewrites through LocalBackend.
Signed-off-by: David Anderson <danderson@tailscale.com>pull/395/head
parent
39d20e8a75
commit
c97c45f268
|
@ -90,10 +90,10 @@ type Options struct {
|
|||
// - StateKey!="" && Prefs!=nil: like the previous case, but do
|
||||
// an initial overwrite of backend state with Prefs.
|
||||
StateKey StateKey
|
||||
Prefs *Prefs
|
||||
// AuthKey is an optional node auth key used to authorize a
|
||||
// new node key without user interaction.
|
||||
AuthKey string
|
||||
Prefs *Prefs
|
||||
// LegacyConfigPath optionally specifies the old-style relaynode
|
||||
// relay.conf location. If both LegacyConfigPath and StateKey are
|
||||
// specified and the requested state doesn't exist in the backend
|
||||
|
|
224
ipn/local.go
224
ipn/local.go
|
@ -29,26 +29,37 @@ import (
|
|||
"tailscale.com/wgengine/router"
|
||||
)
|
||||
|
||||
// LocalBackend is the scaffolding between the Tailscale cloud control
|
||||
// plane and the local network stack, wiring up NetworkMap updates
|
||||
// from the cloud to the local WireGuard engine.
|
||||
// LocalBackend is the glue between the major pieces of the Tailscale
|
||||
// network software: the cloud control plane (via controlclient), the
|
||||
// network data plane (via wgengine), and the user-facing UIs and CLIs
|
||||
// (collectively called "frontends", via LocalBackend's implementation
|
||||
// of the Backend interface).
|
||||
//
|
||||
// LocalBackend implements the overall state machine for the Tailscale
|
||||
// application. Frontends, controlclient and wgengine can feed events
|
||||
// into LocalBackend to advance the state machine, and advancing the
|
||||
// state machine generates events back out to zero or more components.
|
||||
type LocalBackend struct {
|
||||
ctx context.Context // valid until Close
|
||||
ctxCancel context.CancelFunc // closes ctx
|
||||
logf logger.Logf
|
||||
keyLogf logger.Logf
|
||||
// Elements that are thread-safe or constant after construction.
|
||||
ctx context.Context // canceled by Close
|
||||
ctxCancel context.CancelFunc // cancels ctx
|
||||
logf logger.Logf // general logging
|
||||
keyLogf logger.Logf // for printing list of peers on change
|
||||
e wgengine.Engine
|
||||
store StateStore
|
||||
serverURL string // tailcontrol URL
|
||||
backendLogID string
|
||||
portpoll *portlist.Poller // may be nil
|
||||
newDecompressor func() (controlclient.Decompressor, error)
|
||||
|
||||
// TODO: these fields are accessed unsafely by concurrent
|
||||
// goroutines. They need to be protected.
|
||||
serverURL string // tailcontrol URL
|
||||
lastFilterPrint time.Time
|
||||
|
||||
// The mutex protects the following elements.
|
||||
mu sync.Mutex
|
||||
notify func(Notify)
|
||||
c *controlclient.Client // TODO: appears to be (inconsistently) guarded by mu
|
||||
c *controlclient.Client
|
||||
stateKey StateKey
|
||||
prefs *Prefs
|
||||
state State
|
||||
|
@ -60,7 +71,7 @@ type LocalBackend struct {
|
|||
authURL string
|
||||
interact int
|
||||
|
||||
// statusLock must be held before calling statusChanged.Lock() or
|
||||
// statusLock must be held before calling statusChanged.Wait() or
|
||||
// statusChanged.Broadcast().
|
||||
statusLock sync.Mutex
|
||||
statusChanged *sync.Cond
|
||||
|
@ -103,20 +114,29 @@ func NewLocalBackend(logf logger.Logf, logid string, store StateStore, e wgengin
|
|||
return b, nil
|
||||
}
|
||||
|
||||
// Shutdown halts the backend and all its sub-components. The backend
|
||||
// can no longer be used after Shutdown returns.
|
||||
func (b *LocalBackend) Shutdown() {
|
||||
b.ctxCancel()
|
||||
b.c.Shutdown()
|
||||
b.mu.Lock()
|
||||
cli := b.c
|
||||
b.mu.Unlock()
|
||||
if cli != nil {
|
||||
cli.Shutdown()
|
||||
}
|
||||
b.e.Close()
|
||||
b.e.Wait()
|
||||
}
|
||||
|
||||
// Status returns the latest status of the Tailscale network from all the various components.
|
||||
// Status returns the latest status of the backend and its
|
||||
// sub-components.
|
||||
func (b *LocalBackend) Status() *ipnstate.Status {
|
||||
sb := new(ipnstate.StatusBuilder)
|
||||
b.UpdateStatus(sb)
|
||||
return sb.Status()
|
||||
}
|
||||
|
||||
// UpdateStatus implements ipnstate.StatusUpdater.
|
||||
func (b *LocalBackend) UpdateStatus(sb *ipnstate.StatusBuilder) {
|
||||
b.e.UpdateStatus(sb)
|
||||
|
||||
|
@ -163,6 +183,16 @@ func (b *LocalBackend) SetDecompressor(fn func() (controlclient.Decompressor, er
|
|||
b.newDecompressor = fn
|
||||
}
|
||||
|
||||
// Start applies the configuration specified in opts, and starts the
|
||||
// state machine.
|
||||
//
|
||||
// TODO(danderson): this function is trying to do too many things at
|
||||
// once: it loads state, or imports it, or updates prefs sometimes,
|
||||
// contains some settings that are one-shot things done by `tailscale
|
||||
// up` because we had nowhere else to put them, and there's no clear
|
||||
// guarantee that switching from one user's state to another is
|
||||
// actually a supported operation (it should be, but it's very unclear
|
||||
// from the following whether or not that is a safe transition).
|
||||
func (b *LocalBackend) Start(opts Options) error {
|
||||
if opts.Prefs == nil && opts.StateKey == "" {
|
||||
return errors.New("no state key or prefs provided")
|
||||
|
@ -341,7 +371,7 @@ func (b *LocalBackend) Start(opts Options) error {
|
|||
b.send(Notify{Engine: &es})
|
||||
})
|
||||
|
||||
b.e.SetNetInfoCallback(b.SetNetInfo)
|
||||
b.e.SetNetInfoCallback(b.setNetInfo)
|
||||
|
||||
b.mu.Lock()
|
||||
prefs := b.prefs.Clone()
|
||||
|
@ -356,6 +386,8 @@ func (b *LocalBackend) Start(opts Options) error {
|
|||
return nil
|
||||
}
|
||||
|
||||
// updateFilter updates the packet filter in wgengine based on the
|
||||
// given netMap and user preferences.
|
||||
func (b *LocalBackend) updateFilter(netMap *controlclient.NetworkMap) {
|
||||
// TODO(apenwarr): don't replace filter at all if unchanged.
|
||||
// TODO(apenwarr): print a diff instead of full filter.
|
||||
|
@ -363,7 +395,7 @@ func (b *LocalBackend) updateFilter(netMap *controlclient.NetworkMap) {
|
|||
// Not configured yet, block everything
|
||||
b.logf("netmap packet filter: (not ready yet)")
|
||||
b.e.SetFilter(filter.NewAllowNone(b.logf))
|
||||
} else if b.Prefs().ShieldsUp {
|
||||
} else if b.shieldsAreUp() {
|
||||
// Shields up, block everything
|
||||
b.logf("netmap packet filter: (shields up)")
|
||||
b.e.SetFilter(filter.NewAllowNone(b.logf))
|
||||
|
@ -379,6 +411,8 @@ func (b *LocalBackend) updateFilter(netMap *controlclient.NetworkMap) {
|
|||
}
|
||||
}
|
||||
|
||||
// readPoller is a goroutine that receives service lists from
|
||||
// b.portpoll and propagates them into the controlclient's HostInfo.
|
||||
func (b *LocalBackend) readPoller() {
|
||||
for {
|
||||
ports, ok := <-b.portpoll.C
|
||||
|
@ -411,6 +445,8 @@ func (b *LocalBackend) readPoller() {
|
|||
}
|
||||
}
|
||||
|
||||
// send delivers n to the connected frontend. If no frontend is
|
||||
// connected, the notification is dropped without being delivered.
|
||||
func (b *LocalBackend) send(n Notify) {
|
||||
b.mu.Lock()
|
||||
notify := b.notify
|
||||
|
@ -422,6 +458,8 @@ func (b *LocalBackend) send(n Notify) {
|
|||
}
|
||||
}
|
||||
|
||||
// popBrowserAuthNow shuts down the data plane and sends an auth URL
|
||||
// to the connected frontend, if any.
|
||||
func (b *LocalBackend) popBrowserAuthNow() {
|
||||
b.mu.Lock()
|
||||
url := b.authURL
|
||||
|
@ -439,7 +477,9 @@ func (b *LocalBackend) popBrowserAuthNow() {
|
|||
}
|
||||
}
|
||||
|
||||
// b.mu must be held
|
||||
// loadStateLocked sets b.prefs and b.stateKey based on a complex
|
||||
// combination of key, prefs, and legacyPath. b.mu must be held when
|
||||
// calling.
|
||||
func (b *LocalBackend) loadStateLocked(key StateKey, prefs *Prefs, legacyPath string) error {
|
||||
if prefs == nil && key == "" {
|
||||
panic("state key and prefs are both unset")
|
||||
|
@ -491,7 +531,7 @@ func (b *LocalBackend) loadStateLocked(key StateKey, prefs *Prefs, legacyPath st
|
|||
return nil
|
||||
}
|
||||
|
||||
// State returns the backend's state.
|
||||
// State returns the backend state machine's current state.
|
||||
func (b *LocalBackend) State() State {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
|
@ -499,18 +539,20 @@ func (b *LocalBackend) State() State {
|
|||
return b.state
|
||||
}
|
||||
|
||||
// EngineStatus returns the engine status. See also: Status, and State.
|
||||
// getEngineStatus returns a copy of b.engineStatus.
|
||||
//
|
||||
// TODO(bradfitz): deprecated this and merge it with the Status method
|
||||
// that returns ipnstate.Status? Maybe have that take flags for what info
|
||||
// the caller cares about?
|
||||
func (b *LocalBackend) EngineStatus() EngineStatus {
|
||||
// TODO(bradfitz): remove this and use Status() throughout.
|
||||
func (b *LocalBackend) getEngineStatus() EngineStatus {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
|
||||
return b.engineStatus
|
||||
}
|
||||
|
||||
// StartLoginInteractive implements Backend. It requests a new
|
||||
// interactive login from controlclient, unless such a flow is already
|
||||
// in progress, in which case StartLoginInteractive attempts to pick
|
||||
// up the in-progress flow where it left off.
|
||||
func (b *LocalBackend) StartLoginInteractive() {
|
||||
b.mu.Lock()
|
||||
b.assertClientLocked()
|
||||
|
@ -527,6 +569,7 @@ func (b *LocalBackend) StartLoginInteractive() {
|
|||
}
|
||||
}
|
||||
|
||||
// FakeExpireAfter implements Backend.
|
||||
func (b *LocalBackend) FakeExpireAfter(x time.Duration) {
|
||||
b.logf("FakeExpireAfter: %v", x)
|
||||
if b.netMapCache != nil {
|
||||
|
@ -538,64 +581,45 @@ func (b *LocalBackend) FakeExpireAfter(x time.Duration) {
|
|||
}
|
||||
}
|
||||
|
||||
func (b *LocalBackend) LocalAddrs() []wgcfg.CIDR {
|
||||
if b.netMapCache != nil {
|
||||
return b.netMapCache.Addresses
|
||||
} else {
|
||||
return nil
|
||||
}
|
||||
}
|
||||
func (b *LocalBackend) parseWgStatus(s *wgengine.Status) (ret EngineStatus) {
|
||||
var (
|
||||
peerStats []string
|
||||
peerKeys []string
|
||||
)
|
||||
|
||||
func (b *LocalBackend) Expiry() time.Time {
|
||||
if b.netMapCache != nil {
|
||||
return b.netMapCache.Expiry
|
||||
} else {
|
||||
return time.Time{}
|
||||
}
|
||||
}
|
||||
|
||||
func (b *LocalBackend) parseWgStatus(s *wgengine.Status) EngineStatus {
|
||||
var ss []string
|
||||
var ps []string
|
||||
var rx, tx wgengine.ByteCount
|
||||
peers := make(map[tailcfg.NodeKey]wgengine.PeerStatus)
|
||||
|
||||
live := 0
|
||||
ret.LivePeers = map[tailcfg.NodeKey]wgengine.PeerStatus{}
|
||||
for _, p := range s.Peers {
|
||||
if !p.LastHandshake.IsZero() {
|
||||
ss = append(ss, fmt.Sprintf("%d/%d", p.RxBytes, p.TxBytes))
|
||||
live++
|
||||
peers[p.NodeKey] = p
|
||||
peerStats = append(peerStats, fmt.Sprintf("%d/%d", p.RxBytes, p.TxBytes))
|
||||
ret.NumLive++
|
||||
ret.LivePeers[p.NodeKey] = p
|
||||
|
||||
ps = append(ps, p.NodeKey.ShortString())
|
||||
peerKeys = append(peerKeys, p.NodeKey.ShortString())
|
||||
}
|
||||
rx += p.RxBytes
|
||||
tx += p.TxBytes
|
||||
ret.RBytes += p.RxBytes
|
||||
ret.WBytes += p.TxBytes
|
||||
}
|
||||
if len(ss) != 0 {
|
||||
b.keyLogf("peer keys: %s", strings.Join(ps, " "))
|
||||
b.logf("v%v peers: %v", version.LONG, strings.Join(ss, " "))
|
||||
}
|
||||
return EngineStatus{
|
||||
RBytes: rx,
|
||||
WBytes: tx,
|
||||
NumLive: live,
|
||||
LiveDERPs: s.DERPs,
|
||||
LivePeers: peers,
|
||||
if len(peerStats) > 0 {
|
||||
b.keyLogf("peer keys: %s", strings.Join(peerKeys, " "))
|
||||
b.logf("v%v peers: %v", version.LONG, strings.Join(peerStats, " "))
|
||||
}
|
||||
return ret
|
||||
}
|
||||
|
||||
func (b *LocalBackend) AdminPageURL() string {
|
||||
return b.serverURL + "/admin/machines"
|
||||
}
|
||||
|
||||
func (b *LocalBackend) Prefs() *Prefs {
|
||||
// shieldsAreUp returns whether user preferences currently request
|
||||
// "shields up" mode, which disallows all inbound connections.
|
||||
func (b *LocalBackend) shieldsAreUp() bool {
|
||||
b.mu.Lock()
|
||||
defer b.mu.Unlock()
|
||||
|
||||
return b.prefs
|
||||
if b.prefs == nil {
|
||||
return true // default to safest setting
|
||||
}
|
||||
return b.prefs.ShieldsUp
|
||||
}
|
||||
|
||||
// SetPrefs saves new user preferences and propagates them throughout
|
||||
// the system. Implements Backend.
|
||||
func (b *LocalBackend) SetPrefs(new *Prefs) {
|
||||
if new == nil {
|
||||
panic("SetPrefs got nil prefs")
|
||||
|
@ -633,10 +657,14 @@ func (b *LocalBackend) SetPrefs(new *Prefs) {
|
|||
b.send(Notify{Prefs: new})
|
||||
}
|
||||
|
||||
// doSetHostinfoFilterServices calls SetHostinfo on the controlclient,
|
||||
// possibly after mangling the given hostinfo.
|
||||
//
|
||||
// TODO(danderson): we shouldn't be mangling hostinfo here after
|
||||
// painstakingly constructing it in twelvety other places.
|
||||
func (b *LocalBackend) doSetHostinfoFilterServices(hi *tailcfg.Hostinfo) {
|
||||
hi2 := *hi
|
||||
prefs := b.Prefs()
|
||||
if prefs != nil && prefs.ShieldsUp {
|
||||
if b.shieldsAreUp() {
|
||||
// No local services are available, since ShieldsUp will block
|
||||
// them all.
|
||||
hi2.Services = []tailcfg.Service{}
|
||||
|
@ -652,13 +680,16 @@ func (b *LocalBackend) doSetHostinfoFilterServices(hi *tailcfg.Hostinfo) {
|
|||
}
|
||||
}
|
||||
|
||||
// Note: return value may be nil, if we haven't received a netmap yet.
|
||||
// NetMap returns the latest cached network map received from
|
||||
// controlclient, or nil if no network map was received yet.
|
||||
func (b *LocalBackend) NetMap() *controlclient.NetworkMap {
|
||||
return b.netMapCache
|
||||
}
|
||||
|
||||
// blockEngineUpdate sets b.blocked to block, while holding b.mu. Its
|
||||
// indirect effect is to turn b.authReconfig() into a no-op if block
|
||||
// is true.
|
||||
func (b *LocalBackend) blockEngineUpdates(block bool) {
|
||||
// TODO(apenwarr): probably need mutex here (and several other places)
|
||||
b.logf("blockEngineUpdates(%v)", block)
|
||||
|
||||
b.mu.Lock()
|
||||
|
@ -666,8 +697,9 @@ func (b *LocalBackend) blockEngineUpdates(block bool) {
|
|||
b.mu.Unlock()
|
||||
}
|
||||
|
||||
// authReconfig pushes a new configuration into wgengine, based on the
|
||||
// cached netmap and user prefs.
|
||||
// authReconfig pushes a new configuration into wgengine, if engine
|
||||
// updates are not currently blocked, based on the cached netmap and
|
||||
// user prefs.
|
||||
func (b *LocalBackend) authReconfig() {
|
||||
b.mu.Lock()
|
||||
blocked := b.blocked
|
||||
|
@ -776,6 +808,13 @@ func wgCIDRToNetaddr(cidrs []wgcfg.CIDR) (ret []netaddr.IPPrefix) {
|
|||
return ret
|
||||
}
|
||||
|
||||
// enterState transitions the backend into newState, updating internal
|
||||
// state and propagating events out as needed.
|
||||
//
|
||||
// TODO(danderson): while this isn't a lie, exactly, a ton of other
|
||||
// places twiddle IPN internal state without going through here, so
|
||||
// really this is more "one of several places in which random things
|
||||
// happen".
|
||||
func (b *LocalBackend) enterState(newState State) {
|
||||
b.mu.Lock()
|
||||
state := b.state
|
||||
|
@ -814,6 +853,8 @@ func (b *LocalBackend) enterState(newState State) {
|
|||
|
||||
}
|
||||
|
||||
// nextState returns the state the backend seems to be in, based on
|
||||
// its internal state.
|
||||
func (b *LocalBackend) nextState() State {
|
||||
b.mu.Lock()
|
||||
b.assertClientLocked()
|
||||
|
@ -825,7 +866,8 @@ func (b *LocalBackend) nextState() State {
|
|||
)
|
||||
b.mu.Unlock()
|
||||
|
||||
if netMap == nil {
|
||||
switch {
|
||||
case netMap == nil:
|
||||
if c.AuthCantContinue() {
|
||||
// Auth was interrupted or waiting for URL visit,
|
||||
// so it won't proceed without human help.
|
||||
|
@ -834,44 +876,55 @@ func (b *LocalBackend) nextState() State {
|
|||
// Auth or map request needs to finish
|
||||
return state
|
||||
}
|
||||
} else if !wantRunning {
|
||||
case !wantRunning:
|
||||
return Stopped
|
||||
} else if e := netMap.Expiry; !e.IsZero() && time.Until(e) <= 0 {
|
||||
case !netMap.Expiry.IsZero() && time.Until(netMap.Expiry) <= 0:
|
||||
return NeedsLogin
|
||||
} else if netMap.MachineStatus != tailcfg.MachineAuthorized {
|
||||
case netMap.MachineStatus != tailcfg.MachineAuthorized:
|
||||
// TODO(crawshaw): handle tailcfg.MachineInvalid
|
||||
return NeedsMachineAuth
|
||||
} else if state == NeedsMachineAuth {
|
||||
case state == NeedsMachineAuth:
|
||||
// (if we get here, we know MachineAuthorized == true)
|
||||
return Starting
|
||||
} else if state == Starting {
|
||||
if st := b.EngineStatus(); st.NumLive > 0 || st.LiveDERPs > 0 {
|
||||
case state == Starting:
|
||||
if st := b.getEngineStatus(); st.NumLive > 0 || st.LiveDERPs > 0 {
|
||||
return Running
|
||||
} else {
|
||||
return state
|
||||
}
|
||||
} else if state == Running {
|
||||
case state == Running:
|
||||
return Running
|
||||
} else {
|
||||
default:
|
||||
return Starting
|
||||
}
|
||||
}
|
||||
|
||||
// RequestEngineStatus implements Backend.
|
||||
func (b *LocalBackend) RequestEngineStatus() {
|
||||
b.e.RequestStatus()
|
||||
}
|
||||
|
||||
// RequestStatus implements Backend.
|
||||
func (b *LocalBackend) RequestStatus() {
|
||||
st := b.Status()
|
||||
b.notify(Notify{Status: st})
|
||||
}
|
||||
|
||||
// stateMachine updates the state machine state based on other things
|
||||
// that have happened. It is invoked from the various callbacks that
|
||||
// feed events into LocalBackend.
|
||||
//
|
||||
// TODO(apenwarr): use a channel or something to prevent re-entrancy?
|
||||
// Or maybe just call the state machine from fewer places.
|
||||
func (b *LocalBackend) stateMachine() {
|
||||
b.enterState(b.nextState())
|
||||
}
|
||||
|
||||
// stopEngineAndWait deconfigures the local network data plane, and
|
||||
// waits for it to deliver a status update before returning.
|
||||
//
|
||||
// TODO(danderson): this may be racy. We could unblock upon receiving
|
||||
// a status update that predates the "I've shut down" update.
|
||||
func (b *LocalBackend) stopEngineAndWait() {
|
||||
b.logf("stopEngineAndWait...")
|
||||
b.e.Reconfig(&wgcfg.Config{}, nil)
|
||||
|
@ -892,6 +945,12 @@ func (b *LocalBackend) requestEngineStatusAndWait() {
|
|||
b.statusLock.Unlock()
|
||||
}
|
||||
|
||||
// Logout tells the controlclient that we want to log out, and transitions the local engine to the logged-out state without waiting for controlclient to be in that state.
|
||||
//
|
||||
// TODO(danderson): controlclient Logout does nothing useful, and we
|
||||
// shouldn't be transitioning to a state based on what we believe
|
||||
// controlclient may have done.
|
||||
//
|
||||
// NOTE(apenwarr): No easy way to persist logged-out status.
|
||||
// Maybe that's for the better; if someone logs out accidentally,
|
||||
// rebooting will fix it.
|
||||
|
@ -911,13 +970,16 @@ func (b *LocalBackend) Logout() {
|
|||
b.stateMachine()
|
||||
}
|
||||
|
||||
// assertClientLocked crashes if there is no controlclient in this backend.
|
||||
func (b *LocalBackend) assertClientLocked() {
|
||||
if b.c == nil {
|
||||
panic("LocalBackend.assertClient: b.c == nil")
|
||||
}
|
||||
}
|
||||
|
||||
func (b *LocalBackend) SetNetInfo(ni *tailcfg.NetInfo) {
|
||||
// setNetInfo sets b.hiCache.NetInfo to ni, and passes ni along to the
|
||||
// controlclient, if one exists.
|
||||
func (b *LocalBackend) setNetInfo(ni *tailcfg.NetInfo) {
|
||||
b.mu.Lock()
|
||||
c := b.c
|
||||
if b.hiCache != nil {
|
||||
|
|
Loading…
Reference in New Issue