mirror of https://github.com/4yn/brokenithm-kb
draft ci
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# With reference from https://github.com/Drewol/unnamed-sdvx-clone/blob/b3e9c82f54e4dae4d5a1571b0843335bacfd8f5e/.github/workflows/build.yml
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name: Build
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on:
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push:
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branches: [gh-actions]
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pull_request:
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branches: [gh-actions]
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jobs:
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windows_build:
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name: Windows build
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runs-on: windows-latest
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if: "!contains(github.event.head_commit.message, '[skip ci]')"
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steps:
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- name: Checkout repo
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uses: actions/checkout@v2
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- name: Cache vcpkg
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uses: actions/cache@v1
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with:
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path: vcpkg
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key: ${{ runner.os }}-vcpkg-${{ hashFiles('build.windows') }}
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- name: vcpkg
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run: |
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if(!(Test-Path .\vcpkg))
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{
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git clone https://github.com/microsoft/vcpkg.git
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cd vcpkg
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.\bootstrap-vcpkg.bat
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.\vcpkg.exe integrate install
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.\vcpkg.exe install '@${{ github.workspace }}/build.windows'
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}
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- name: cmake
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run: cmake -DCMAKE_TOOLCHAIN_FILE=${{ github.workspace }}\vcpkg\scripts\buildsystems\vcpkg.cmake -G "Visual Studio 16 2019" -A x64 .
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- name: Setup MSBuild.exe
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uses: microsoft/Setup-MSBuild@v1.0.2
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- name: MSBuild
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run: msbuild brokenithm-kb.sln -p:Configuration=Release /m /verbosity:minimal
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- name: Upload artifact
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uses: actions/upload-artifact@master
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with:
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name: Game
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path: bin
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@ -0,0 +1 @@
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libuv:x64-windows
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